Bofur, Reliable Guardian // Concerted Care art

Art by Kieran Yanner

Saved commander deck

Bofur, Reliable Guardian // Concerted Care

Suit up Bofur with potent Equipment to leverage its cheap lifelink body, using Concerted Care directly from the command zone as on-demand protection against spot removal and board wipes.

100 cards$468.38 totalSep 22, 20266 views

Prompt: Bofur, Reliable Guardian // Concerted Care commander deck

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Commander

1 cards
Bofur, Reliable Guardian // Concerted Care

Bofur, Reliable Guardian // Concerted Care

{W} // {1}{W}

Legendary Creature — Dwarf Scout // Instant — Adventure

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal staple for explosive early mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock that fixes white mana

Marble Diamond

Marble Diamond

{2}

Artifact

Reliable two-mana mono-white mana rock

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cycles away for a fresh card later

Thought Vessel

Thought Vessel

{2}

Artifact

Untapped two-mana rock with no maximum hand size upside

Pearl Medallion

Pearl Medallion

{2}

Artifact

Cost reducer for the deck's extensive suite of white spells

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Fetches a basic Plains directly onto the battlefield

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Catches up on land count while providing a solid body

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Efficient creature-based land ramp for mono-white

The Irencrag

The Irencrag

{2}

Legendary Artifact

Two-mana rock that can transform into equipment in the late game

Card Draw

10 cards
Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

Draws cards on equipment cast and eliminates equip costs

Sram, Senior Edificer

Sram, Senior Edificer

{1}{W}

Legendary Creature — Dwarf Advisor

Turns every piece of equipment and aura into a cantrip

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Taxes opponent spells and draws extra cards when equipped

Archivist of Oghma

Archivist of Oghma

{1}{W}

Creature — Halfling Cleric

Punishes opponent library searches with life and card draw

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Triggers reliable card draw off cheap creatures and tokens

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Steady card advantage whenever Bofur or other small creatures enter

Trouble in Pairs

Trouble in Pairs

{2}{W}{W}

Enchantment

Consistent card draw punishing extra attacks and cards drawn

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Unbeatable card engine when attached to low-toughness creatures

Mask of Memory

Mask of Memory

{2}

Artifact — Equipment

Filters two cards whenever the equipped commander connects

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

Direct white card draw that also facilitates political plays

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile at instant speed

Path to Exile

Path to Exile

{W}

Instant

Ultra-efficient one-mana unconditional creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile answer to any permanent type

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Flexible instant-speed permanent removal for three mana

Unexpectedly Absent

Unexpectedly Absent

{X}{W}{W}

Instant

Instant-speed tuck effect that bypasses indestructible

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a nonland permanent from each opponent simultaneously

Council's Judgment

Council's Judgment

{1}{W}{W}

Sorcery

Non-targeting exile removal that answers problem permanents

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic sweeper; pair with Concerted Care to break parity

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Modal board wipe tailored to spare your equipped creatures

Farewell

Farewell

{4}{W}{W}

Sorcery

Comprehensive modular exile sweeper for critical board states

Threats/Wincons

23 cards
Colossus Hammer

Colossus Hammer

{1}

Artifact — Equipment

Huge power boost turns a lifelinking Bofur into an lethal threat

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides essential hexproof and haste to your primary attacker

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip cost granting shroud and haste for immediate swings

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Provides trample, additional lifelink, and strips enemy protection

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

Untaps lands, disrupts hands, and grants vital protections

Sword of Fire and Ice

Sword of Fire and Ice

{3}

Artifact — Equipment

Pings targets, draws cards, and bypasses blockers

Sword of Forge and Frontier

Sword of Forge and Frontier

{3}

Artifact — Equipment

Provides card advantage and extra land drops on combat damage

Kaldra Compleat

Kaldra Compleat

{7}

Legendary Artifact — Equipment

Massive living weapon granting indestructible, trample, and exile

Hammer of Nazahn

Hammer of Nazahn

{4}

Legendary Artifact — Equipment

Grants indestructible and auto-attaches incoming equipment

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

Scales power and toughness enormously off land count

Commander's Plate

Commander's Plate

{1}

Artifact — Equipment

Gives mono-white protection against four colors and a stat buff

Bloodforged Battle-Axe

Bloodforged Battle-Axe

{1}

Artifact — Equipment

Multiplies on combat damage to rapidly escalate equipped damage

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

{2}{W}{W}

Legendary Creature — God // Legendary Artifact — Equipment

Grants double strike to modified creatures and moves equipment

Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

Discounts equipment and serves as a keyword-rich backup threat

Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

{2}{W}

Legendary Creature — Kor Scout

Attaches all equipment to your commander for free each turn

Kemba, Kha Regent

Kemba, Kha Regent

{1}{W}{W}

Legendary Creature — Cat Cleric

Generates a swarm of Cat tokens proportional to attached gear

Armored Skyhunter

Armored Skyhunter

{3}{W}

Creature — Cat Knight

Cheats equipment and auras onto the battlefield on attack

Balan, Wandering Knight

Balan, Wandering Knight

{2}{W}{W}

Legendary Creature — Cat Knight

Instant-speed equipment magnet capable of sudden double strike kills

Stoneforge Mystic

Stoneforge Mystic

{1}{W}

Creature — Kor Artificer

Tutors any equipment piece and cheats expensive gear into play

Relic Seeker

Relic Seeker

{1}{W}

Creature — Human Soldier

Early creature that tutors an equipment upon dealing combat damage

Open the Armory

Open the Armory

{1}{W}

Sorcery

Efficient two-mana tutor for your best equipment or protection aura

Steelshaper's Gift

Steelshaper's Gift

{W}

Sorcery

One-mana tutor directly finding any key equipment

Sigarda's Aid

Sigarda's Aid

{W}

Enchantment

Allows flashing in equipment and auto-attaching them for free

Utility

9 cards
Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

Grants instant-speed color protection to ensure safe attacks

Giver of Runes

Giver of Runes

{W}

Creature — Kor Cleric

Protects Bofur from targeted removal or evasion from blockers

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate emergency phase-out protection against all board wipes

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free indestructible protection spell when your commander is out

Loran of the Third Path

Loran of the Third Path

{2}{W}

Legendary Creature — Human Artificer

Disenchants an artifact or enchantment while offering political draw

Forge Anew

Forge Anew

{2}{W}

Enchantment

Recurs dead equipment and enables free instant-speed equip activations

Mantle of the Ancients

Mantle of the Ancients

{3}{W}{W}

Enchantment — Aura

Mass-returns all fallen equipment directly attached to Bofur

Open the Vaults

Open the Vaults

{4}{W}{W}

Sorcery

Mass graveyard recursion for all artifacts and enchantments

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recurs low-mana equipment, utility creatures, and lands repeatedly

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.