
Art by Javier Charro
Commander deckG
Beorn, Reluctant Host // Till and Tend
Leverage early ramp and additional land drops provided by Till and Tend from the command zone into a dominant landfall and big-mana stompy strategy, closing out the game with massive trample beaters.
Asked for“Beorn, Reluctant Host // Till and Tend commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Beorn, Reluctant Host // Till and Tend
4G // 1GLegendary Creature — Human Bear Shapeshifter // Sorcery — Adventure
Chosen commander for the requested strategy.
Ramp
12
Cultivate
2GSorcery
Provides a land on the battlefield and one in hand to trigger extra land drops

Kodama's Reach
2GSorcery — Arcane
Ensures continuous land drops and accelerates mana

Skyshroud Claim
3GSorcery
Fetches two Forests straight to the battlefield untapped

Sakura-Tribe Elder
1GCreature — Snake Shaman
Sacrifices for an extra land and landfall trigger

Azusa, Lost but Seeking
2GLegendary Creature — Human Monk
Allows multiple extra land drops each turn
Card Draw
10
Garruk's Uprising
2GEnchantment
Cantrips on large creatures and grants universal trample

Greater Good
2GGEnchantment
Sacrifices large threats to draw deep into the library

Rishkar's Expertise
4GGSorcery
Draws cards equal to greatest power and gives a free spell

Tireless Tracker
2GCreature — Human Scout
Investigates on every land drop to refill hand

Toski, Bearer of Secrets
3GLegendary Creature — Squirrel
Uncounterable draw engine when creatures connect

Sylvan Library
1GEnchantment
Exceptional topdeck selection and extra card velocity
Removal
10
Kenrith's Transformation
1GEnchantment — Aura
Neutralizes opposing commanders while cantripping

Song of the Dryads
2GEnchantment — Aura
Turns any problematic permanent into a harmless Forest

Reclamation Sage
2GCreature — Elf Shaman
Tutorable artifact or enchantment destruction on a body

Kogla, the Titan Ape
3GGGLegendary Creature — Ape
Fights on entry and removes artifacts/enchantments on attack
Threats/Wincons
22
Avenger of Zendikar
5GGCreature — Elemental
Creates an army that balloons with every land drop

Rampaging Baloths
4GGCreature — Beast
Spawns 4/4 Beast tokens whenever lands enter

Cultivator Colossus
4GGGCreature — Plant Beast
Enormous trampling threat that chains land drops

Apex Devastator
8GGCreature — Chimera Hydra
Cascade quadruple-trigger bomb that floods the board

Goreclaw, Terror of Qal Sisma
3GLegendary Creature — Bear
Discounts large creatures and gives them trample

Titania, Protector of Argoth
3GGLegendary Creature — Elemental
Produces 5/3 Elementals whenever lands enter the graveyard

Greensleeves, Maro-Sorcerer
3GGLegendary Creature — Elemental Sorcerer
Scales with lands and generates badger tokens on landfall

Multani, Yavimaya's Avatar
4GGLegendary Creature — Elemental Avatar
Huge reach and trample threat that recurs from the graveyard

Ghalta, Primal Hunger
10GGLegendary Creature — Elder Dinosaur
Massive 12/12 trampler castable for just two green mana

Elder Gargaroth
3GGCreature — Beast
Generates tokens, draws cards, or gains life on attack/block

Vorinclex, Voice of Hunger
6GGLegendary Creature — Phyrexian Praetor
Doubles mana while heavily taxing opponent resources

Kamahl, Heart of Krosa
6GGLegendary Creature — Human Druid
Repeatable team-wide pump and trample enabler

Nissa, Resurgent Animist
2GLegendary Creature — Elf Scout
Produces mana and tutors Elves/Elementals off landfall

Tireless Provisioner
2GCreature — Elf Scout
Creates Treasure or Food tokens with every land

Ashaya, Soul of the Wild
3GGLegendary Creature — Elemental
Turns nontoken creatures into lands for extra triggers and mass

Bane of Progress
4GGCreature — Elemental
Mass artifact/enchantment wipe that grows into a huge body

Augur of Autumn
1GGCreature — Human Druid
Plays lands and creatures off the top of the library

Ulvenwald Oddity // Ulvenwald Behemoth
2GGCreature — Beast // Creature — Beast Horror
Hasty threat that transforms into a team-wide pump and trample

Woodfall Primus
5GGGCreature — Treefolk Shaman
Persistent noncreature removal with persist
Utility
8
Heroic Intervention
1GInstant
Protects the board from board wipes and spot removal

Tamiyo's Safekeeping
GInstant
Protects a key permanent with hexproof and indestructible

Lightning Greaves
2Artifact — Equipment
Free equip cost granting haste and shroud

Concordant Crossroads
GWorld Enchantment
Enables explosive game-ending turns by granting haste

Crucible of Worlds
3Artifact
Allows playing lands from graveyard to guarantee land drops

Eternal Witness
1GGCreature — Human Shaman
Retrieves any key card back from the graveyard



























