Bello, Bard of the Brambles art

Art by Slawomir Maniak

Saved commander deck

Bello, Bard of the Brambles

Animate high-value utility artifacts into 4/4 elemental creatures using Bello's Earthbending-style ability, then continuously pump them with Landfall triggers, +1/+1 counters, and Proliferate while generating immense board advantage.

100 cards$437.42 totalAug 23, 20269 views

Prompt: Un mazzo di Toph che si focussi sul pompare un artefatto reso creatura tramite Earthbend e continuare a pomparlo tramite ulterire Earthbending, tramite proliferazione o tramite landfall, con pezzi artefatto di utility da earthbendare

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Commander

1 cards
Bello, Bard of the Brambles

Bello, Bard of the Brambles

{1}{R}{G}

Legendary Creature — Raccoon Bard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential fast artifact mana

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana color fixing

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

fetches forests untapped for early mana acceleration

Three Visits

Three Visits

{1}{G}

Sorcery

fetches forests untapped to smooth out curve

Farseek

Farseek

{1}{G}

Sorcery

fetches duals to guarantee red and green mana

Cultivate

Cultivate

{2}{G}

Sorcery

provides land ramp and triggers landfall

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

consistent land ramp and landfall support

Thran Dynamo

Thran Dynamo

{4}

Artifact

big artifact ramp that turns into a 4/4 creature with Bello

Gilded Lotus

Gilded Lotus

{5}

Artifact

taps for three mana and becomes an animated threat

Hedron Archive

Hedron Archive

{4}

Artifact

mana rock that becomes a creature or draws cards

Card Draw

9 cards
Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

draws cards based on animated artifact power and casts a spell free

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

massive card draw based on largest creature or a team buff

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

draws cards whenever creature spells are cast

Tamiyo's Journal

Tamiyo's Journal

{5}

Legendary Artifact — Book

generates clue tokens and tutors while being earthbent into a creature

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

cheap artifact card draw that synergizes with tokens

Tireless Tracker

Tireless Tracker

{2}{G}

Creature — Human Scout

landfall engine creating Clue artifacts and growing with +1/+1 counters

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

draws cards on combat damage with animated indestructible artifacts

Harmonize

Harmonize

{2}{G}{G}

Sorcery

straightforward green card advantage

Mind's Eye

Mind's Eye

{5}

Artifact

utility artifact that turns opponent draws into cards and becomes a 4/4

Removal

9 cards
Beast Within

Beast Within

{2}{G}

Instant

versatile instant-speed targeted removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

flexible red removal for any permanent

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

cheap board wipe while your animated artifacts stay indestructible on your turn

Spine of Ish Sah

Spine of Ish Sah

{7}

Artifact

destroys any permanent on entry and recurs while fighting as a 4/4

Cankerbloom

Cankerbloom

{1}{G}

Creature — Phyrexian Fungus

modal removal that can proliferate your +1/+1 counters

Krosan Grip

Krosan Grip

{2}{G}

Instant

split second answer to problematic artifacts and enchantments

Abrade

Abrade

{1}{R}

Instant

cheap modal creature or artifact interaction

Nature's Claim

Nature's Claim

{G}

Instant

one-mana artifact or enchantment destruction

Portal to Phyrexia

Portal to Phyrexia

{9}

Artifact

devastating artifact threat that clears opponents' boards and reanimates creatures

Threats/Wincons

25 cards
Evolution Sage

Evolution Sage

{2}{G}

Creature — Elf Druid

proliferates all counters on animated artifacts whenever a land enters

Tireless Provisioner

Tireless Provisioner

{2}{G}

Creature — Elf Scout

landfall engine generating mana treasure and food artifacts

Lotus Cobra

Lotus Cobra

{1}{G}

Creature — Snake

landfall mana generation to deploy heavy utility artifacts early

Kodama of the West Tree

Kodama of the West Tree

{2}{G}

Legendary Creature — Spirit

gives modified animated artifacts trample and triggers land ramp

Chishiro, the Shattered Blade

Chishiro, the Shattered Blade

{2}{R}{G}

Legendary Creature — Snake Samurai

puts +1/+1 counters on modified creatures and makes token threats

Hardened Scales

Hardened Scales

{G}

Enchantment

doubles up +1/+1 counter placement on earthbent artifacts

Branching Evolution

Branching Evolution

{2}{G}

Enchantment

doubles the amount of +1/+1 counters placed on creatures

The Ozolith

The Ozolith

{1}

Legendary Artifact

preserves counters from earthbent artifacts if they die off-turn

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

{1}{G}

Legendary Artifact

adds extra counters and provides an activated counter pump

Halana and Alena, Partners

Halana and Alena, Partners

{2}{R}{G}

Legendary Creature — Human Ranger

grants haste and pumps animated artifacts with +1/+1 counters each combat

Steel Overseer

Steel Overseer

{2}

Artifact Creature — Construct

taps to put a +1/+1 counter on every animated artifact creature

Akroma's Memorial

Akroma's Memorial

{7}

Legendary Artifact

gives all animated artifact creatures keyword soup and acts as a 4/4 itself

Chimil, the Inner Sun

Chimil, the Inner Sun

{6}

Legendary Artifact

discovers every end step while striking as an animated artifact

The Immortal Sun

The Immortal Sun

{6}

Legendary Artifact

buffs team, draws extra cards, lowers spell costs, and becomes a creature

Unwinding Clock

Unwinding Clock

{4}

Artifact

untaps all artifact creatures on every opponent's turn

Trading Post

Trading Post

{4}

Artifact

utility artifact offering recursion, token creation, and life gain

Contagion Engine

Contagion Engine

{6}

Artifact

debuffs enemy creatures and proliferates counters twice per turn

Staff of Compleation

Staff of Compleation

{3}

Artifact

flexible utility artifact that proliferates on command

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

doubles triggered abilities of chosen creature types

Hangarback Walker

Hangarback Walker

{X}{X}

Artifact Creature — Construct

artifact creature that grows with counters and leaves flying thopters

Walking Ballista

Walking Ballista

{X}{X}

Artifact Creature — Construct

flexible wincon that stores and shoots counters at any target

Railway Brawler

Railway Brawler

{3}{G}{G}

Creature — Rhino Warrior

doubles the power of entering creatures with +1/+1 counters

Rhythm of the Wild

Rhythm of the Wild

{1}{R}{G}

Enchantment

grants Riot for instant +1/+1 counters and protects spells from counters

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

landfall token army generator

Agitator Ant

Agitator Ant

{2}{R}

Creature — Insect

constantly distributes +1/+1 counters to creatures on the battlefield

Utility

9 cards
Heroic Intervention

Heroic Intervention

{1}{G}

Instant

instant team protection against board wipes

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

free haste and shroud protection

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

haste and hexproof for key creatures

Darksteel Forge

Darksteel Forge

{9}

Artifact

makes all artifacts permanently indestructible while attacking as a 4/4

Silkguard

Silkguard

{X}{G}

Instant

distributes +1/+1 counters while protecting modified creatures

Roiling Regrowth

Roiling Regrowth

{2}{G}

Instant

instant land sacrifice and double landfall fetch

Lifecrafter's Bestiary

Lifecrafter's Bestiary

{3}

Artifact

scries every upkeep and draws cards when casting creatures

Inspiring Call

Inspiring Call

{2}{G}

Instant

draws cards for each modified creature and makes them indestructible

Elemental Bond

Elemental Bond

{2}{G}

Enchantment

draws a card whenever 4/4 earthbent artifact elementals enter

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Karplusan Forest

Karplusan Forest

Land

Nonbasic dual land for color fixing.

Rootbound Crag

Rootbound Crag

Land

Nonbasic dual land for color fixing.

Temple of Abandon

Temple of Abandon

Land

Dual land with scry.

Cinder Glade

Cinder Glade

Land — Mountain Forest

Nonbasic dual land for color fixing.

Game Trail

Game Trail

Land

Nonbasic dual land for color fixing.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 18x

Basic Land — Forest

Basic land allocated from mana pip counts.