Be'lakor, the Dark Master

Art by Daarken

Commander deckBRU

Be'lakor, the Dark Master

Cast cost-reducing artifacts and creatures to deploy massive Demon threats ahead of curve, controlling the board with interaction before burning opponents down with Be'lakor's Warstorm Surge triggers.

$180.56for all 100 cards at today’s prices
Built Oct 27, 202642 views

Asked for“Create a Be'lakor, the Dark Master bracket 2 with high ramp, so I can cast it easily, demon tribal, make it be a very controlling deck with cards for protection, removal, and do damage, don't make it too expensive, each card can't cost more than 15 dollars each - Instead of putting a lot of mana rocks, put cards that makes my creature spells cost less to be casted”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

2
15
11
8
9
8
7
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp4
Card draw12
Interaction23
↳ board wipes7
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 9B 63R 14
39lands · rule of thumb 35–38
4.10average mana value (nonland)
$180.56whole deck, today

The list

Commander

1
Be'lakor, the Dark Master

Be'lakor, the Dark Master

3UBR

Legendary Creature — Demon Noble

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

Essential acceleration to power out high-cost Demons quickly

Arcane Signet

Arcane Signet

2

Artifact

Unconditional three-color mana fixing

Heartless Summoning

Heartless Summoning

1B

Enchantment

Reduces creature casting costs by two generic mana

Herald's Horn

Herald's Horn

3

Artifact

Reduces Demon spells by one generic mana and provides card selection

Cloud Key

Cloud Key

3

Artifact

Chooses creature to discount all Demon spells by one

Semblance Anvil

Semblance Anvil

3

Artifact

Exiling a creature discounts all subsequent creature spells by two

Bontu's Monument

Bontu's Monument

3

Legendary Artifact

Reduces black creature spells by one and drains opponents on cast

Hazoret's Monument

Hazoret's Monument

3

Legendary Artifact

Reduces red creature spells by one and loots on cast

Rakdos, Lord of Riots

Rakdos, Lord of Riots

BBRR

Legendary Creature — Demon

Massively reduces creature costs whenever opponents lose life

Cryptic Gateway

Cryptic Gateway

5

Artifact

Taps two Demons to cheat high-cost Demons directly into play

Talisman of Dominance

Talisman of Dominance

2

Artifact

Efficient two-mana rock in Dimir colors

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

Efficient two-mana rock in Rakdos colors

Card Draw

9
Sign in Blood

Sign in Blood

BB

Sorcery

Early cheap card velocity

Night's Whisper

Night's Whisper

1B

Sorcery

Reliable two-mana black card draw

Painful Truths

Painful Truths

2B

Sorcery

Draws three cards for three mana in a three-color deck

Fact or Fiction

Fact or Fiction

3U

Instant

Instant-speed card advantage and graveyard fueling

Read the Bones

Read the Bones

2B

Sorcery

Digs four cards deep for card selection

Vilis, Broker of Blood

Vilis, Broker of Blood

5BBB

Legendary Creature — Demon

Huge Demon that draws cards whenever you lose life from Be'lakor or effects

Bloodgift Demon

Bloodgift Demon

3BB

Creature — Demon

Phyrexian Arena on an evasive Demon body

Harvester of Souls

Harvester of Souls

4BB

Creature — Demon

Draws a card whenever any nontoken creature dies

Pact Weapon

Pact Weapon

3B

Artifact — Equipment

Draws extra cards and prevents losing the game to Be'lakor life loss

Removal

12
Feed the Swarm

Feed the Swarm

1B

Sorcery

Flexible black removal capable of hitting enchantments or creatures

Infernal Grasp

Infernal Grasp

1B

Instant

Cheap instant-speed creature removal

Bedevil

Bedevil

BBR

Instant

Versatile removal targeting artifacts, creatures, or planeswalkers

Terminate

Terminate

BR

Instant

Unconditional creature destruction with no regeneration

Drown in the Loch

Drown in the Loch

UB

Instant

Scalable modal counterspell or creature removal

Chaos Warp

Chaos Warp

2R

Instant

Permanent removal for difficult-to-answer card types

Blasphemous Act

Blasphemous Act

8R

Sorcery

High-efficiency board wipe that usually costs one red mana

Crux of Fate

Crux of Fate

3BB

Sorcery

One-sided board wipe that spares all of your Demons

Toxic Deluge

Toxic Deluge

2B

Sorcery

Flexible board wipe that answers indestructible threats

Counterspell

Counterspell

UU

Instant

Classic reliable protection against opponent win conditions and board wipes

Negate

Negate

1U

Instant

Hard counter against opposing noncreature wipes and spot removal

Resculpt

Resculpt

1U

Instant

Exiles an artifact or creature at instant speed

Threats/Wincons

21
Lord of the Void

Lord of the Void

4BBB

Creature — Demon

Steals high-impact creatures from opponents upon combat damage

Archfiend of Depravity

Archfiend of Depravity

3BB

Creature — Demon

Constricts wide opponent boards to two creatures each turn

Burning-Rune Demon

Burning-Rune Demon

4BB

Creature — Demon Berserker

Tutors two key cards to hand and graveyard on entry

Master of Cruelties

Master of Cruelties

3BR

Creature — Demon

Demonic threat that drops opponents to one life when unblocked

Reaper from the Abyss

Reaper from the Abyss

3BBB

Creature — Demon

Triggers morbid destruction on every end step

Spawn of Mayhem

Spawn of Mayhem

2BB

Creature — Demon

Inexpensive Demon with spectacle that constantly pings opponents

Doom Whisperer

Doom Whisperer

3BB

Creature — Nightmare Demon

High stats and repeatable surveil to set up future draws

Rakdos, the Showstopper

Rakdos, the Showstopper

4BR

Legendary Creature — Demon

Board wipe on a Demon stick that spares your Demon board

Dread Cacodemon

Dread Cacodemon

7BBB

Creature — Demon

Massive cast-trigger one-sided board wipe for opposing creatures

Overseer of the Damned

Overseer of the Damned

5BB

Creature — Demon

Destroys a creature on entry and generates zombie tokens

Archfiend of Despair

Archfiend of Despair

6BB

Creature — Demon

Prevents enemy lifegain and doubles damage dealt at end of turn

Sower of Discord

Sower of Discord

4BB

Creature — Demon

Binds two players so damage dealt to one hits both

Kothophed, Soul Hoarder

Kothophed, Soul Hoarder

4BB

Legendary Creature — Demon

Large flying body that draws cards from opponent permanent destruction

Demon of Dark Schemes

Demon of Dark Schemes

3BBB

Creature — Demon

Sweeps small creatures and reanimates creatures with energy

Gyruda, Doom of Depths

Gyruda, Doom of Depths

4UBUB

Legendary Creature — Demon Kraken

Demon Kraken that mills and cheats an even-cost creature into play

Krav, the Unredeemed

Krav, the Unredeemed

4B

Legendary Creature — Demon

Demon that draws cards and gains back life lost from Be'lakor

Raphael, Fiendish Savior

Raphael, Fiendish Savior

3BR

Legendary Creature — Devil Noble

Anthem that grants lifelink to Demons to offset Be'lakor life loss

Tormod, the Desecrator

Tormod, the Desecrator

3B

Legendary Creature — Zombie Wizard

Provides extra blockers and triggers whenever cards leave your graveyard

Taborax, Hope's Demise

Taborax, Hope's Demise

2B

Legendary Creature — Demon Cleric

Grows larger and draws cards whenever other Demons die

Balor

Balor

3RR

Creature — Demon

Applies hand disruption, artifact removal, and damage on attack

Lord Xander, the Collector

Lord Xander, the Collector

4UBR

Legendary Creature — Vampire Demon Noble

Devastating control creature that strips resources on enter, attack, and death

Utility

6
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Grants haste and shroud to protect Be'lakor or key Demons

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Targeted hexproof protection and haste enabler

An Offer You Can't Refuse

An Offer You Can't Refuse

U

Instant

One-mana protection against board wipes and removal

Molten Echoes

Molten Echoes

2RR

Enchantment

Creates token copies of entering Demons for double Be'lakor damage triggers

Panharmonicon

Panharmonicon

4

Artifact

Doubles Be'lakor card draw and damage triggers from entering Demons

Whip of Erebos

Whip of Erebos

2BB

Legendary Enchantment Artifact

Provides global lifelink to offset self-damage and provides reanimation

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 13x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 3x

Basic Land — Mountain

Basic land allocated from mana pip counts.