Be'lakor, the Dark Master

Art by Daarken

Commander deckBRU

Be'lakor, the Dark Master

Ramp aggressively to deploy Be'lakor early, then maintain control with interaction and board wipes while burning opponents down through Demon enter-the-battlefield triggers.

$209.75for all 100 cards at today’s prices
Built Oct 27, 202643 views

Asked for“Create a Be'lakor, the Dark Master bracket 2 with high ramp, so I can cast it easily, demon tribal, make it be a very controlling deck with cards for protection, removal, and do damage, don't make it too expensive, each card can't cost more than 15 dollars each”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

1
18
12
9
9
7
6
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp10
Card draw14
Interaction21
↳ board wipes6
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 9B 54R 17
37lands · rule of thumb 35–38
3.94average mana value (nonland)
$209.75whole deck, today

The list

Commander

1
Be'lakor, the Dark Master

Be'lakor, the Dark Master

3UBR

Legendary Creature — Demon Noble

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient three-color fixing

Dimir Signet

Dimir Signet

2

Artifact

two-mana color fixing for blue and black

Rakdos Signet

Rakdos Signet

2

Artifact

two-mana color fixing for black and red

Izzet Signet

Izzet Signet

2

Artifact

two-mana color fixing for blue and red

Talisman of Dominance

Talisman of Dominance

2

Artifact

untapped Dimir mana ramp

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

untapped Rakdos mana ramp

Talisman of Creativity

Talisman of Creativity

2

Artifact

untapped Izzet mana ramp

Fellwar Stone

Fellwar Stone

2

Artifact

low-cost multi-color artifact mana

Worn Powerstone

Worn Powerstone

3

Artifact

taps for two mana to power out high-cost demons

Herald's Horn

Herald's Horn

3

Artifact

reduces Demon costs and provides card advantage

Herald of Slaanesh

Herald of Slaanesh

2R

Creature — Demon

reduces Demon costs by two and grants them haste

Card Draw

8
Night's Whisper

Night's Whisper

1B

Sorcery

cheap early-game card draw

Read the Bones

Read the Bones

2B

Sorcery

digs four cards deep for ramp or answers

Stinging Study

Stinging Study

4B

Instant

instant-speed draw six with Be'lakor in play

Fact or Fiction

Fact or Fiction

3U

Instant

instant-speed card selection and graveyard fuel

Painful Truths

Painful Truths

2B

Sorcery

draws three cards for three mana in a three-color deck

Pact of the Serpent

Pact of the Serpent

1BB

Sorcery

draws cards equal to your Demon count

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

reliable incremental card draw each turn

Frantic Search

Frantic Search

2U

Instant

filters cards and untaps lands for free

Removal

12
Counterspell

Counterspell

UU

Instant

classic unconditional two-mana countermagic

Negate

Negate

1U

Instant

efficient answer to board wipes and enemy planeswalkers

Arcane Denial

Arcane Denial

1U

Instant

flexible two-mana counter that replaces itself

Terminate

Terminate

BR

Instant

unconditional creature destruction at instant speed

Bedevil

Bedevil

BBR

Instant

versatile removal for creatures, artifacts, or planeswalkers

Chaos Warp

Chaos Warp

2R

Instant

flexible permanent tuck removal

Infernal Grasp

Infernal Grasp

1B

Instant

cheap instant creature removal

Baleful Mastery

Baleful Mastery

3B

Instant

exiles problem creatures or planeswalkers cleanly

Feed the Swarm

Feed the Swarm

1B

Sorcery

handles problem enchantments or creatures in black

Crux of Fate

Crux of Fate

3BB

Sorcery

one-sided board wipe when choosing to destroy non-Dragons

Blasphemous Act

Blasphemous Act

8R

Sorcery

efficient red sweeper that scales with board size

Toxic Deluge

Toxic Deluge

2B

Sorcery

flexible board wipe that bypasses indestructible

Threats/Wincons

22
Dream Devourer

Dream Devourer

1B

Creature — Demon Cleric

Demon that foretells expensive demons for earlier casts

Taborax, Hope's Demise

Taborax, Hope's Demise

2B

Legendary Creature — Demon Cleric

cheap Demon that grows and draws cards on deaths

Spawn of Mayhem

Spawn of Mayhem

2BB

Creature — Demon

aggressively costed Demon that triggers Be'lakor burn

Kardur, Doomscourge

Kardur, Doomscourge

2BR

Legendary Creature — Demon Berserker

Demon ETB goad that protects your life total

Master of Cruelties

Master of Cruelties

3BR

Creature — Demon

deadly Demon that threatens lethal surprise attacks

Archfiend of Depravity

Archfiend of Depravity

3BB

Creature — Demon

Demon that severely restricts opposing creature boards

Bloodgift Demon

Bloodgift Demon

3BB

Creature — Demon

Demon body that supplies extra cards every upkeep

Nightmare Shepherd

Nightmare Shepherd

2BB

Enchantment Creature — Demon

creates token copies of dying Demons for extra ETBs

Sower of Discord

Sower of Discord

4BB

Creature — Demon

Demon that doubles the impact of Be'lakor damage triggers

Burning-Rune Demon

Burning-Rune Demon

4BB

Creature — Demon Berserker

Demon tutor on ETB that triggers heavy burn

Harvester of Souls

Harvester of Souls

4BB

Creature — Demon

Demon that turns creature deaths into massive card advantage

Reaper from the Abyss

Reaper from the Abyss

3BBB

Creature — Demon

Demon that repeatedly destroys non-Demon creatures on morbid

Balor

Balor

3RR

Creature — Demon

disrupts opponents' hands, artifacts, and life on attack

Bloodthirster

Bloodthirster

5R

Creature — Demon

grants additional combat phases to close out games

Rakdos, the Showstopper

Rakdos, the Showstopper

4BR

Legendary Creature — Demon

Demon sweeper that spares your tribal board

Rakdos, Patron of Chaos

Rakdos, Patron of Chaos

4BR

Legendary Creature — Demon

forces opponents to sacrifice permanents or give you cards

Lord Xander, the Collector

Lord Xander, the Collector

4UBR

Legendary Creature — Vampire Demon Noble

devastating Demon Noble ETB and death triggers

Vilis, Broker of Blood

Vilis, Broker of Blood

5BBB

Legendary Creature — Demon

draws cards from Be'lakor life loss and provides removal

Lord of Change

Lord of Change

6U

Creature — Demon

draws three cards on ETB while dealing six burn damage

Shadowgrange Archfiend

Shadowgrange Archfiend

6B

Creature — Demon

Demon that forces creature sacrifices and gains life

Dread Cacodemon

Dread Cacodemon

7BBB

Creature — Demon

massive body that wipes opposing boards when cast from hand

Rakdos, Lord of Riots

Rakdos, Lord of Riots

BBRR

Legendary Creature — Demon

massively discounts future Demons using Be'lakor burn damage

Utility

8
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects Be'lakor with shroud and grants haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof protection for your commander and key demons

Whip of Erebos

Whip of Erebos

2BB

Legendary Enchantment Artifact

gives Demons lifelink to offset Be'lakor life loss and reanimates

Panharmonicon

Panharmonicon

4

Artifact

doubles Be'lakor card draw and demon burn triggers

Molten Echoes

Molten Echoes

2RR

Enchantment

creates hasty token copies of cast Demons for double burn

Reflections of Littjara

Reflections of Littjara

4U

Enchantment

copies every Demon spell cast for double the triggers

Patriarch's Bidding

Patriarch's Bidding

3BB

Sorcery

mass reanimates all Demons from graveyard for game-ending burn

Conjurer's Closet

Conjurer's Closet

5

Artifact

repeatedly blinks Demons each end step for bonus ETB triggers

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 11x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 3x

Basic Land — Mountain

Basic land allocated from mana pip counts.