Balan, Wandering Knight art

Art by Svetlin Velinov

Saved commander deck

Balan, Wandering Knight

Equip Balan with high-powered Voltron equipment like Colossus Hammer and Kaldra Compleat, utilizing Balan's ability to attach equipment for free to instantly deal lethal commander damage.

100 cards$402.25 totalAug 29, 202620 views

Prompt: balan, wandering knight commander deck, voltron with equipments

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Balan, Wandering Knight

Balan, Wandering Knight

{2}{W}{W}

Legendary Creature — Cat Knight

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Marble Diamond

Marble Diamond

{2}

Artifact

White mana ramp

Mind Stone

Mind Stone

{2}

Artifact

Mana ramp that cycles late game

Thought Vessel

Thought Vessel

{2}

Artifact

Provides hand size relief and mana

Pearl Medallion

Pearl Medallion

{2}

Artifact

Reduces cost of white spells

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Fetches land straight into play

Sword of the Animist

Sword of the Animist

{2}

Legendary Artifact — Equipment

Fetches basic lands on attack

Bitterthorn, Nissa's Animus

Bitterthorn, Nissa's Animus

{3}

Legendary Artifact — Equipment

Equipment ramp that triggers on attack

Card Draw

10 cards
Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

Draws cards on equipment ETB and provides free equips with Metalcraft

Sram, Senior Edificer

Sram, Senior Edificer

{1}{W}

Legendary Creature — Dwarf Advisor

Draws a card whenever an Equipment spell is cast

Mask of Memory

Mask of Memory

{2}

Artifact — Equipment

Draws two cards on combat damage to a player

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Taxing draw engine based on opponent spellcasting

Rogue's Gloves

Rogue's Gloves

{2}

Artifact — Equipment

Equipment that draws cards when Balan attacks

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Incredible card draw engine with token generators or low toughness creatures

Dawn of Hope

Dawn of Hope

{1}{W}

Enchantment

Draws cards whenever lifegain triggers from equipment like Shadowspear

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

Burst white card draw

Alms Collector

Alms Collector

{3}{W}

Creature — Cat Cleric

Punishes massive draw spells from opponents while refilling hand

Mind's Eye

Mind's Eye

{5}

Artifact

Converts excess mana into card draw when opponents draw

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Low-cost creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile removal targeting any permanent

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Flexible nonland permanent removal

Dispatch

Dispatch

{W}

Instant

Exiles a creature for one white mana with Metalcraft

Winds of Rath

Winds of Rath

{3}{W}{W}

Sorcery

Board wipe that spares enchanted and equipped creatures

Single Combat

Single Combat

{3}{W}{W}

Sorcery

Board wipe that leaves only Balan on your side

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a permanent from each opponent

Vanquish the Horde

Vanquish the Horde

{6}{W}{W}

Sorcery

Cheap mass creature removal in dense battlefields

Heliod's Intervention

Heliod's Intervention

{X}{W}{W}

Instant

Mass artifact/enchantment removal or burst lifegain

Threats/Wincons

24 cards
Colossus Hammer

Colossus Hammer

{1}

Artifact — Equipment

Provides massive +10/+10 boost for cheap cast cost

Hammer of Nazahn

Hammer of Nazahn

{4}

Legendary Artifact — Equipment

Gives indestructible and attaches equipment automatically

Masterwork of Ingenuity

Masterwork of Ingenuity

{1}

Artifact — Equipment

Copies the best equipment on the battlefield

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

Grants huge stats based on land count

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Gives hexproof and haste to commander

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Gives shroud and haste for free protection

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

Provides protection, untaps lands, and forces discards

Sword of Fire and Ice

Sword of Fire and Ice

{3}

Artifact — Equipment

Provides protection, extra damage, and card draw

Sword of Hearth and Home

Sword of Hearth and Home

{3}

Artifact — Equipment

Provides protection, land ramp, and creature flicker

Loxodon Warhammer

Loxodon Warhammer

{3}

Artifact — Equipment

Grants trample, lifelink, and stat boosts

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Grants trample and lifelink while removing hexproof/indestructible from opponents

Kaldra Compleat

Kaldra Compleat

{7}

Legendary Artifact — Equipment

Turns commander into a massive lethal threat with all major combat abilities

Fireshrieker

Fireshrieker

{3}

Artifact — Equipment

Grants double strike to enable lethal commander damage fast

Bloodforged Battle-Axe

Bloodforged Battle-Axe

{1}

Artifact — Equipment

Multiplies rapidly on combat hit

Argentum Armor

Argentum Armor

{6}

Artifact — Equipment

Provides huge stats and destroys a target permanent on attack

Excalibur, Sword of Eden

Excalibur, Sword of Eden

{12}

Legendary Artifact — Equipment

Huge power boost that costs less for equipped creatures

Mithril Coat

Mithril Coat

{3}

Legendary Artifact — Equipment

Flash equipment that grants instant indestructible

Inquisitor's Flail

Inquisitor's Flail

{2}

Artifact — Equipment

Doubles combat damage dealt by equipped commander

Basilisk Collar

Basilisk Collar

{1}

Artifact — Equipment

Grants deathtouch and lifelink

Helm of the Host

Helm of the Host

{4}

Legendary Artifact — Equipment

Creates nonlegendary copies of Balan every combat

Golem-Skin Gauntlets

Golem-Skin Gauntlets

{1}

Artifact — Equipment

Pumps stats for each piece of equipment attached

Robe of Stars

Robe of Stars

{1}{W}

Artifact — Equipment

Phases out commander and equipment to dodge all removal

Champion's Helm

Champion's Helm

{3}

Artifact — Equipment

Grants hexproof and +2/+2 to Balan

Holy Avenger

Holy Avenger

{2}{W}

Artifact — Equipment

Grants double strike and lets you cheat out extra equipment

Utility

8 cards
Open the Armory

Open the Armory

{1}{W}

Sorcery

Tutors any key Equipment card directly to hand

Stoneforge Mystic

Stoneforge Mystic

{1}{W}

Creature — Kor Artificer

Tutors equipment and cheats high-cost equipment into play

Steelshaper's Gift

Steelshaper's Gift

{W}

Sorcery

One-mana equipment tutor

Relic Seeker

Relic Seeker

{1}{W}

Creature — Human Soldier

Tutors equipment upon dealing combat damage to a player

Sigarda's Aid

Sigarda's Aid

{W}

Enchantment

Grants flash to equipment and equips them for free on cast

Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

Reduces equipment costs and brings useful combat keywords

Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

{2}{W}

Legendary Creature — Kor Scout

Attaches any number of equipment to Balan at start of combat

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

{2}{W}{W}

Legendary Creature — God // Legendary Artifact — Equipment

Grants double strike and reattaches equipment at combat start

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 33x

Basic Land — Plains

Basic land allocated from mana pip counts.