Balan, Wandering Knight art

Art by Svetlin Velinov

Saved commander deck

Balan, Wandering Knight

Equip Balan with multiple artifacts cheaply to grant double strike and lethal commander damage. Focuses on Voltron combat and equipment synergy.

100 cards$115.09 totalJun 29, 20264 views

Prompt: Build a deck with Balan, Wandering Knight as the commander, following its artifact + equipment combat strategy, and with a power level between 3 and 4.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Balan, Wandering Knight

Balan, Wandering Knight

{2}{W}{W}

Legendary Creature — Cat Knight

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential commander mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient mana fixing and acceleration

Mind Stone

Mind Stone

{2}

Artifact

Ramp that identifies as card draw in late game

Marble Diamond

Marble Diamond

{2}

Artifact

Budget mono-white mana rock

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Catches up on mana while providing a body

Oketra's Monument

Oketra's Monument

{3}

Legendary Artifact

Reduces creature costs and builds a board

Commander's Sphere

Commander's Sphere

{3}

Artifact

Standard ramp and utility draw

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Land-based ramp for non-green decks

Hedron Archive

Hedron Archive

{4}

Artifact

Larger ramp and potential card draw

Card Draw

9 cards
Sram, Senior Edificer

Sram, Senior Edificer

{1}{W}

Legendary Creature — Dwarf Advisor

Draws cards for casting a main deck component

Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

Provides card draw and free equip costs

Mask of Memory

Mask of Memory

{2}

Artifact — Equipment

Highly efficient draw for attacking creatures

Rogue's Gloves

Rogue's Gloves

{2}

Artifact — Equipment

Budget card draw on combat hit

Staff of Nin

Staff of Nin

{6}

Artifact

Steady card draw and pinging for lower power levels

Skeleton Key

Skeleton Key

{1}

Artifact — Equipment

Looting effect and evasion

Infiltration Lens

Infiltration Lens

{1}

Artifact — Equipment

Discourages blockers or provides massive draw

Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

{2}{W}

Legendary Creature — Elephant Artificer

Protects attacking artifacts and draws cards

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Utility draw for when tokens or small creatures enter

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

The premier white creature removal

Path to Exile

Path to Exile

{W}

Instant

Top tier efficient creature removal

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile removal for any permanent type

Disenchant

Disenchant

{1}{W}

Instant

Basic artifact and enchantment removal

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible board wipe that can spare your equipment

Single Combat

Single Combat

{3}{W}{W}

Sorcery

Forces opponents to one creature while Balan stays

Dispatch

Dispatch

{W}

Instant

Exile removal that is easy to enable with artifacts

Divine Reckoning

Divine Reckoning

{2}{W}{W}

Sorcery

Wipe that keeps your buffed commander alive

Darksteel Mutation

Darksteel Mutation

{1}{W}

Enchantment — Aura

Neutralizes problematic commanders

Heliod's Intervention

Heliod's Intervention

{X}{W}{W}

Instant

Scalable artifact/enchantment removal or life gain

Threats/Wincons

19 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Essential protection and haste

Loxodon Warhammer

Loxodon Warhammer

{3}

Artifact — Equipment

Provides trample and lifelink for survival

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

Massive stat boosts based on land count

Fireshrieker

Fireshrieker

{3}

Artifact — Equipment

Redundant double strike source

Colossus Hammer

Colossus Hammer

{1}

Artifact — Equipment

Massive power boost that Balan can equip for cheap

Masterwork of Ingenuity

Masterwork of Ingenuity

{1}

Artifact — Equipment

Copies the best equipment on the board

Argentum Armor

Argentum Armor

{6}

Artifact — Equipment

Massive boost and removal on attack

Moonsilver Spear

Moonsilver Spear

{4}

Artifact — Equipment

Generates flying blockers/attackers

Bloodforged Battle-Axe

Bloodforged Battle-Axe

{1}

Artifact — Equipment

Multiplies itself for exponential growth

Mace of the Valiant

Mace of the Valiant

{2}{W}

Artifact — Equipment

Grows as you play more creatures

Chariot of Victory

Chariot of Victory

{3}

Artifact — Equipment

First strike, trample, and haste

Haunted Cloak

Haunted Cloak

{3}

Artifact — Equipment

Offers three relevant keywords for combat

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Unblockable and shroud for protection

Helm of the Host

Helm of the Host

{4}

Legendary Artifact — Equipment

Creates copies of your powerful commander

Kemba, Kha Regent

Kemba, Kha Regent

{1}{W}{W}

Legendary Creature — Cat Cleric

Secondary threat that goes wide with cats

Sword of Vengeance

Sword of Vengeance

{3}

Artifact — Equipment

Kitchen sink of combat keywords

Bonesplitter

Bonesplitter

{1}

Artifact — Equipment

Cheap, efficient power boost

Maul of the Skyclaves

Maul of the Skyclaves

{2}{W}

Artifact — Equipment

Auto-equips and grants flying

Hammer of Nazahn

Hammer of Nazahn

{4}

Legendary Artifact — Equipment

Provides indestructible and free attaches

Utility

12 cards
Sigarda's Aid

Sigarda's Aid

{W}

Enchantment

Flash equipment and free attaches

Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

Reduces cost of equipment and a good backup body

Open the Armory

Open the Armory

{1}{W}

Sorcery

Cheap tutor for essential equipment

Steelshaper's Gift

Steelshaper's Gift

{W}

Sorcery

Efficient budget tutor for equipment

Mirror Shield

Mirror Shield

{2}

Artifact — Equipment

Protection from targeted spells and deathtouch

Holy Avenger

Holy Avenger

{2}{W}

Artifact — Equipment

Cheats equipment from hand into play

Aethershield Artificer

Aethershield Artificer

{3}{W}

Creature — Dwarf Artificer

Buffs artifact creatures and provides protection

Ironclad Slayer

Ironclad Slayer

{2}{W}

Creature — Human Warrior

Retrieves destroyed equipment from graveyard

Leonin Shikari

Leonin Shikari

{1}{W}

Creature — Cat Soldier

Allows equipping at instant speed

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recurs low cost equipment and utility pieces

Armored Skyhunter

Armored Skyhunter

{3}{W}

Creature — Cat Knight

Looks for equipment on attack

Brass Squire

Brass Squire

{3}

Artifact Creature — Myr

Moves equipment at instant speed for no mana

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 35x

Basic Land — Plains

Basic land allocated from mana pip counts.