Azusa, Lost but Seeking art

Art by Winona Nelson

Saved commander deck

Azusa, Lost but Seeking

Accelerate land drops with Azusa to quickly trigger powerful landfall abilities and cast massive green threats ahead of curve.

100 cards$157.94 totalSep 30, 202624 views

Prompt: a green and blue deck, contains Azusa, Lost but Seeking ,Gretchen Titchwillow Tatyova, Benthic Druid

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Azusa, Lost but Seeking

Azusa, Lost but Seeking

{2}{G}

Legendary Creature — Human Monk

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

essential artifact acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient early mana rock

Cultivate

Cultivate

{2}{G}

Sorcery

fetches lands to both battlefield and hand for Azusa

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

stocks hand with lands while ramping

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

cheap land ramp spell

Three Visits

Three Visits

{1}{G}

Sorcery

efficient two-mana land search

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

fetches a Forest into play untapped

Skyshroud Claim

Skyshroud Claim

{3}{G}

Sorcery

puts two Forests onto the battlefield untapped

Harrow

Harrow

{2}{G}

Instant

triggers landfall twice at instant speed

Roiling Regrowth

Roiling Regrowth

{2}{G}

Instant

efficient double landfall trigger at instant speed

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

early chump blocker that ramps a basic land

Wayward Swordtooth

Wayward Swordtooth

{2}{G}

Creature — Dinosaur

provides additional land drops each turn

Card Draw

11 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

draws a card whenever casting a creature

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

draws cards equal to the greatest power or buffs the team

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

draws a huge burst of cards based on your biggest creature

Harmonize

Harmonize

{2}{G}{G}

Sorcery

straightforward burst card draw for green

Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

draws cards on large creature entry and grants trample

Elemental Bond

Elemental Bond

{2}{G}

Enchantment

steady card draw whenever power 3 or greater enters

Colossal Majesty

Colossal Majesty

{2}{G}

Enchantment

reliable extra card each upkeep with large creatures

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

burst card draw and life gain scaling with creature count

Greater Good

Greater Good

{2}{G}{G}

Enchantment

sacrifices huge creatures to dig deep into the library

Tireless Tracker

Tireless Tracker

{2}{G}

Creature — Human Scout

creates Clue tokens on every land play

Lifecrafter's Bestiary

Lifecrafter's Bestiary

{3}

Artifact

scrys every upkeep and draws cards on creature casts

Removal

10 cards
Beast Within

Beast Within

{2}{G}

Instant

unconditional flexible permanent removal

Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

neutralizes threatening commanders while replacing itself

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

blows up an artifact or enchantment on entry

Nature's Claim

Nature's Claim

{G}

Instant

extremely efficient artifact or enchantment destruction

Krosan Grip

Krosan Grip

{2}{G}

Instant

split second removal that bypasses countermagic

Song of the Dryads

Song of the Dryads

{2}{G}

Enchantment — Aura

turns any problematic permanent into a colorless Forest

Acidic Slime

Acidic Slime

{3}{G}{G}

Creature — Ooze

modal removal for noncreature permanents with deathtouch

Ram Through

Ram Through

{1}{G}

Instant

efficient instant-speed one-sided creature removal

Ezuri's Predation

Ezuri's Predation

{5}{G}{G}{G}

Sorcery

one-sided board wipe that generates a beast army

Lignify

Lignify

{1}{G}

Kindred Enchantment — Treefolk Aura

turns an opposing threat into an inert treefolk

Threats/Wincons

21 cards
Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

floods the board with plants and grows them rapidly with landfall

Rampaging Baloths

Rampaging Baloths

{4}{G}{G}

Creature — Beast

generates 4/4 Beast tokens with each land played

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

rapidly creates an exponential army of insect copies

Multani, Yavimaya's Avatar

Multani, Yavimaya's Avatar

{4}{G}{G}

Legendary Creature — Elemental Avatar

massive recurring threat scaling with lands in play and graveyard

Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer

{3}{G}{G}

Legendary Creature — Elemental Sorcerer

scales with lands and creates 3/3 Badgers with landfall

Cultivator Colossus

Cultivator Colossus

{4}{G}{G}{G}

Creature — Plant Beast

chains multiple land drops and grows to huge proportions

Ulvenwald Hydra

Ulvenwald Hydra

{4}{G}{G}

Creature — Hydra

huge reaching threat that tutors any land on entry

Terastodon

Terastodon

{6}{G}{G}

Creature — Elephant

removes up to three noncreature permanents on entry

Apex Devastator

Apex Devastator

{8}{G}{G}

Creature — Chimera Hydra

cascades four times to flood the board with value

Kogla, the Titan Ape

Kogla, the Titan Ape

{3}{G}{G}{G}

Legendary Creature — Ape

fights on entry and destroys artifacts or enchantments on attack

End-Raze Forerunners

End-Raze Forerunners

{5}{G}{G}{G}

Creature — Boar

overrun effect on a body to close out games

Titan of Industry

Titan of Industry

{4}{G}{G}{G}

Creature — Elemental

versatile modular beater providing life, bodies, or removal

Beanstalk Giant // Fertile Footsteps

Beanstalk Giant // Fertile Footsteps

{6}{G} // {2}{G}

Creature — Giant // Sorcery — Adventure

early ramp adventure and massive creature in the late game

Oran-Rief Hydra

Oran-Rief Hydra

{4}{G}{G}

Creature — Hydra

grows enormously from green land drops

Thorn Mammoth

Thorn Mammoth

{5}{G}{G}

Creature — Elephant

repeatable creature removal engine whenever creatures enter

Ghalta, Primal Hunger

Ghalta, Primal Hunger

{10}{G}{G}

Legendary Creature — Elder Dinosaur

cheap 12/12 trampler when your board is developed

Woodfall Primus

Woodfall Primus

{5}{G}{G}{G}

Creature — Treefolk Shaman

resilient persist threat that destroys noncreature permanents

Liege of the Tangle

Liege of the Tangle

{6}{G}{G}

Creature — Elemental

turns all lands into 8/8 elemental creatures on combat damage

Silverback Elder

Silverback Elder

{2}{G}{G}{G}

Creature — Ape Shaman

modal cast trigger provides removal, ramp, or life

Defiler of Vigor

Defiler of Vigor

{3}{G}{G}

Creature — Phyrexian Wurm

reduces green permanent costs and buffs the team

Nissa, Vital Force

Nissa, Vital Force

{3}{G}{G}

Legendary Planeswalker — Nissa

creates 5/5 elementals and offers an easily reached landfall emblem

Utility

8 cards
Crucible of Worlds

Crucible of Worlds

{3}

Artifact

allows lands to be played repeatedly from the graveyard

Ramunap Excavator

Ramunap Excavator

{2}{G}

Creature — Snake Cleric

creature-based land recursion for steady Azusa drops

Conduit of Worlds

Conduit of Worlds

{2}{G}{G}

Artifact

lands from graveyard and recast nonland permanents

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

returns any essential card from the graveyard to hand

Courser of Kruphix

Courser of Kruphix

{1}{G}{G}

Enchantment Creature — Centaur

reveals top card to play lands and gains incremental life

Augur of Autumn

Augur of Autumn

{1}{G}{G}

Creature — Human Druid

plays lands and creatures directly from top of library

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

instant-speed protection against board wipes and removal

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

protects Azusa and key threats with hexproof and haste

Lands

37 cards
Forest

Forest 37x

Basic Land — Forest

Basic land allocated from mana pip counts.