Azusa, Lost but Seeking art

Art by Winona Nelson

Saved commander deck

Azusa, Lost but Seeking

Play multiple lands per turn to trigger powerful landfall abilities, recur lands from the graveyard for value, and finish with large token swarms or massive creatures.

100 cards$235.17 totalJul 1, 20264 views

Prompt: A $150 Azusa, Lost but Seeking commander deck — a lands-matter deck with heavy ramp, landfall triggers, land recursion from the graveyard, and land-based finishers.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Azusa, Lost but Seeking

Azusa, Lost but Seeking

{2}{G}

Legendary Creature — Human Monk

Chosen commander for the requested strategy.

Ramp

19 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient mana fixing and acceleration

Wayward Swordtooth

Wayward Swordtooth

{2}{G}

Creature — Dinosaur

Provides extra land plays similar to the commander

Oracle of Mul Daya

Oracle of Mul Daya

{3}{G}

Creature — Elf Shaman

Allows playing lands from the top of the library with extra drops

Tireless Provisioner

Tireless Provisioner

{2}{G}

Creature — Elf Scout

Generates treasure or food on landfall

Lotus Cobra

Lotus Cobra

{1}{G}

Creature — Snake

Generates mana on landfall to fuel explosive turns

Cultivate

Cultivate

{2}{G}

Sorcery

Standard green ramp and land fixing

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Standard green ramp and land fixing

Harrow

Harrow

{2}{G}

Instant

Sacrifices a land to get two, fueling graveyard recursion

Roiling Regrowth

Roiling Regrowth

{2}{G}

Instant

Instant-speed land fetching into graveyard synergy

Exploration

Exploration

{G}

Enchantment

Extra land drops at a very low mana cost

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

Sacrifice to fetch a land and fuel recursion

Springbloom Druid

Springbloom Druid

{2}{G}

Creature — Elf Druid

Fetches lands while putting them in the graveyard

Nissa, Who Shakes the World

Nissa, Who Shakes the World

{3}{G}{G}

Legendary Planeswalker — Nissa

Doubles mana from forests and creates land creatures

Nissa, Resurgent Animist

Nissa, Resurgent Animist

{2}{G}

Legendary Creature — Elf Scout

Provides mana and elf/elemental tutoring on landfall

Khalni Heart Expedition

Khalni Heart Expedition

{1}{G}

Enchantment

Cheap enchantment that rewards landfall with two lands

Nissa's Pilgrimage

Nissa's Pilgrimage

{2}{G}

Sorcery

Efficiently finds multiple forests for Azusa to play

Emerald Medallion

Emerald Medallion

{2}

Artifact

Reduces the cost of green spells to fuel board development.

Beanstalk Giant // Fertile Footsteps

Beanstalk Giant // Fertile Footsteps

{6}{G} // {2}{G}

Creature — Giant // Sorcery — Adventure

Provides a land-searching sorcery that later acts as a massive threat.

Card Draw

9 cards
Tireless Tracker

Tireless Tracker

{2}{G}

Creature — Human Scout

Generates clues on landfall for card advantage

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Classic green burst card draw

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Draws cards based on non-human power or buffing tokens

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

Massive draw based on the number of creatures

Augur of Autumn

Augur of Autumn

{1}{G}{G}

Creature — Human Druid

Play lands and creatures from the top of the library

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Massive draw based on power and a free spell

Explore

Explore

{1}{G}

Sorcery

Cantrip that provides an extra land drop

Greater Good

Greater Good

{2}{G}{G}

Enchantment

Sacrifice large landfall creatures to draw massive hands

Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

Provides trample and draws cards as big creatures enter

Removal

8 cards
Beast Within

Beast Within

{2}{G}

Instant

Versatile removal for any permanent type

Nature's Claim

Nature's Claim

{G}

Instant

Low-cost artifact and enchantment removal

Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

Neutralizes scary creatures while drawing a card

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

Artifact and enchantment removal on a stick

Terastodon

Terastodon

{6}{G}{G}

Creature — Elephant

Massive body that destroys problematic noncreature permanents

Song of the Dryads

Song of the Dryads

{2}{G}

Enchantment — Aura

Premium green removal that turns any permanent into a land

Broken Bond

Broken Bond

{1}{G}

Sorcery

Artifact/Enchantment removal that grants a land drop

World Breaker

World Breaker

{6}{G}

Creature — Eldrazi

Repeatable reach threat that exiles problematic permanents.

Threats/Wincons

13 cards
Cultivator Colossus

Cultivator Colossus

{4}{G}{G}{G}

Creature — Plant Beast

Large body that puts many lands into play at once

Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

Landfall finisher that creates a massive plant army

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

Exponential token generation from landfall

Rampaging Baloths

Rampaging Baloths

{4}{G}{G}

Creature — Beast

Creates 4/4 beasts on every landfall trigger

Zendikar's Roil

Zendikar's Roil

{3}{G}{G}

Enchantment

Creates elemental tokens for each land played

Multani, Yavimaya's Avatar

Multani, Yavimaya's Avatar

{4}{G}{G}

Legendary Creature — Elemental Avatar

Beater that scales with lands and recurs from graveyard

Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer

{3}{G}{G}

Legendary Creature — Elemental Sorcerer

Token generator and a creature that scales with land count

Ulvenwald Hydra

Ulvenwald Hydra

{4}{G}{G}

Creature — Hydra

Scales with lands and fetches any utility land

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

Equipment that makes the commander a lethal threat via land count

Titania, Protector of Argoth

Titania, Protector of Argoth

{3}{G}{G}

Legendary Creature — Elemental

Creates 5/3 tokens when lands are put into your graveyard

Ashaya, Soul of the Wild

Ashaya, Soul of the Wild

{3}{G}{G}

Legendary Creature — Elemental

Turns all nontoken creatures into lands to trigger landfall

Kamahl, Heart of Krosa

Kamahl, Heart of Krosa

{6}{G}{G}

Legendary Creature — Human Druid

Overrun effect to end the game with tokens

Nissa, Ascended Animist

Nissa, Ascended Animist

{3}{G}{G}{G/P}{G/P}

Legendary Planeswalker — Nissa

Creates large tokens and provides a powerful Overrun-style finishing effect.

Utility

12 cards
Ramunap Excavator

Ramunap Excavator

{2}{G}

Creature — Snake Cleric

Allows playing lands from the graveyard

Conduit of Worlds

Conduit of Worlds

{2}{G}{G}

Artifact

Graveyard recursion for lands and spells

Courser of Kruphix

Courser of Kruphix

{1}{G}{G}

Enchantment Creature — Centaur

Provides life gain and top-deck land information

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Retrieves any key card from the graveyard

Splendid Reclamation

Splendid Reclamation

{3}{G}

Sorcery

Returns all lands from graveyard to the battlefield

Case of the Locked Hothouse

Case of the Locked Hothouse

{3}{G}

Enchantment — Case

Allows playing lands and creatures from the top

Ancient Greenwarden

Ancient Greenwarden

{4}{G}{G}

Creature — Elemental

Doubles landfall triggers and plays lands from grave

Perennial Behemoth

Perennial Behemoth

{5}

Artifact Creature — Beast

Unearth and land recursion from the graveyard

Spelunking

Spelunking

{2}{G}

Enchantment

Ensures lands enter untapped and provides an extra drop

Zuran Orb

Zuran Orb

{0}

Artifact

Sacrifice outlet for lands to trigger Titania or reuse with recursion

Crucible of Worlds

Crucible of Worlds

{3}

Artifact

The gold standard for playing lands from the graveyard

Sylvan Safekeeper

Sylvan Safekeeper

{G}

Creature — Human Wizard

Protects Azusa and other threats by sacrificing lands for recursion.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 33x

Basic Land — Forest

Basic land allocated from mana pip counts.