Azami, Lady of Scrolls art

Art by Ittoku

Saved commander deck

Azami, Lady of Scrolls

Leverage a high concentration of Wizard creatures to draw massive amounts of cards, eventually winning through Laboratory Maniac or overwhelming card advantage.

98 cards$271.97 totalJun 30, 20265 views

Prompt: a blue/white girl,powerful。have lots of resource。

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Azami, Lady of Scrolls

Azami, Lady of Scrolls

{2}{U}{U}{U}

Legendary Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal commander staple for fast mana

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing and acceleration

Mind Stone

Mind Stone

{2}

Artifact

Provides mana early and cards late

Thought Vessel

Thought Vessel

{2}

Artifact

No maximum hand size is vital for this deck

Sky Diamond

Sky Diamond

{2}

Artifact

Consistent blue mana source

Sapphire Medallion

Sapphire Medallion

{2}

Artifact

Reduces the cost of all blue spells

High Tide

High Tide

{U}

Instant

Massive mana burst for a mono-blue deck

Caged Sun

Caged Sun

{6}

Artifact

Doubles mana and buffs Wizards

Herald's Horn

Herald's Horn

{3}

Artifact

Reduces Wizard costs and provides card selection

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Reliable land-based ramp in blue

Card Draw

10 cards
Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Rewards attacking with Wizard tokens

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent tax-based resource generation

Flow of Ideas

Flow of Ideas

{5}{U}

Sorcery

Massive draw based on Island count

Windfall

Windfall

{2}{U}

Sorcery

Refills hand while disrupting opponents

Brainstorm

Brainstorm

{U}

Instant

Top-deck manipulation and cheap draw

Ponder

Ponder

{U}

Sorcery

Essential blue cantrip

Preordain

Preordain

{U}

Sorcery

Efficient early game smoothing

Mystic Remora

Mystic Remora

{U}

Enchantment

Powerful early game resource engine

Blue Sun's Zenith

Blue Sun's Zenith

{X}{U}{U}{U}

Instant

Infinite mana outlet or emergency draw

Kindred Discovery

Kindred Discovery

{3}{U}{U}

Enchantment

Draws cards whenever Wizards enter or attack

Removal

9 cards
Counterspell

Counterspell

{U}{U}

Instant

Universal answer to any threat

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

The best board wipe in blue

Pongify

Pongify

{U}

Instant

Efficient creature removal

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Cheap and effective blue removal

Reality Shift

Reality Shift

{1}{U}

Instant

Exiles problematic creatures

Negate

Negate

{1}{U}

Instant

Protects the board from noncreature spells

Swan Song

Swan Song

{U}

Instant

Extremely efficient counterspell

Chain of Vapor

Chain of Vapor

{U}

Instant

Flexible cheap bounce spell

Resculpt

Resculpt

{1}{U}

Instant

Handles both creatures and artifacts

Threats/Wincons

20 cards
Laboratory Maniac

Laboratory Maniac

{2}{U}

Creature — Human Wizard

Primary win condition with heavy drawing

Thassa's Oracle

Thassa's Oracle

{U}{U}

Creature — Merfolk Wizard

Efficient win condition for card-heavy decks

Jace, Wielder of Mysteries

Jace, Wielder of Mysteries

{1}{U}{U}{U}

Legendary Planeswalker — Jace

Alternate win condition and card draw

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Draws cards on every instant and sorcery

Patron Wizard

Patron Wizard

{U}{U}{U}

Creature — Human Wizard

Turn Wizards into a repeatable counterspells

Galecaster Colossus

Galecaster Colossus

{5}{U}{U}

Creature — Giant Wizard

Uses Wizards to bounce any permanent

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Creates an army of fliers

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

Generates Bird tokens from spells

Teferi, Mage of Zhalfir

Teferi, Mage of Zhalfir

{2}{U}{U}{U}

Legendary Creature — Human Wizard

Locks out opponents and provides flash

Naban, Dean of Iteration

Naban, Dean of Iteration

{1}{U}

Legendary Creature — Human Wizard

Doubles Wizard enter-the-battlefield triggers

Master of Waves

Master of Waves

{3}{U}

Creature — Merfolk Wizard

Generates a large board state of tokens

Glen Elendra Archmage

Glen Elendra Archmage

{3}{U}

Creature — Faerie Wizard

Repeatable noncreature counterspell

Venser, Shaper Savant

Venser, Shaper Savant

{2}{U}{U}

Legendary Creature — Human Wizard

Versatile tempo and interaction piece

Baral, Chief of Compliance

Baral, Chief of Compliance

{1}{U}

Legendary Creature — Human Wizard

Reduces spell costs and loots

Triskaidekaphile

Triskaidekaphile

{1}{U}

Creature — Human Wizard

Alternate win con for high hand sizes

Arcanis the Omnipotent

Arcanis the Omnipotent

{3}{U}{U}{U}

Legendary Creature — Wizard

Massive tap-to-draw utility

Gadwick, the Wizened

Gadwick, the Wizened

{X}{U}{U}{U}

Legendary Creature — Human Wizard

X-spell draw and board control

Sigil Tracer

Sigil Tracer

{1}{U}{U}

Creature — Merfolk Wizard

Uses Wizards to copy spells

Sower of Temptation

Sower of Temptation

{2}{U}{U}

Creature — Faerie Wizard

Steals an opponent's creature

Willbreaker

Willbreaker

{3}{U}{U}

Creature — Human Wizard

Steals everything you target

Utility

8 cards
Step Through

Step Through

{3}{U}{U}

Sorcery

Wizardcycling finds any key piece

Reflections of Littjara

Reflections of Littjara

{4}{U}

Enchantment

Doubles every Wizard cast

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects the Commander

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Gives Shroud and Haste to key pieces

Isochron Scepter

Isochron Scepter

{2}

Artifact

Combos with Dramatic Reversal for infinite mana

Dramatic Reversal

Dramatic Reversal

{1}{U}

Instant

Part of the Scepter combo for infinite untaps

Mystical Tutor

Mystical Tutor

{U}

Instant

Finds necessary answers or win conditions

Solve the Equation

Solve the Equation

{2}{U}

Sorcery

Consistent tutor for blue spells

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 34x

Basic Land — Island

Basic land allocated from mana pip counts.