Avatar Aang // Aang, Master of Elements art

Art by Fahmi Fauzi

Saved commander deck

Avatar Aang // Aang, Master of Elements

Ramp into all five colors, cast Aang, and exploit his transformed side's massive five-mana discount to cast game-ending multi-color threats and cascade bombs for next to nothing.

100 cards$498.90 totalOct 9, 20269 views

Prompt: avatar aang

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Avatar Aang // Aang, Master of Elements

Avatar Aang // Aang, Master of Elements

{R}{G}{W}{U}

Legendary Creature — Human Avatar Ally // Legendary Creature — Avatar Ally

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

format staple fast artifact mana

Arcane Signet

Arcane Signet

{2}

Artifact

untapped 5-color mana fixing

Fellwar Stone

Fellwar Stone

{2}

Artifact

efficient multi-color mana rock

Birds of Paradise

Birds of Paradise

{G}

Creature — Bird

one-mana dork that taps for any color

Bloom Tender

Bloom Tender

{1}{G}

Creature — Elf Druid

taps for up to five mana with Aang out

Faeburrow Elder

Faeburrow Elder

{1}{G}{W}

Creature — Treefolk Druid

taps for massive mana alongside multi-color permanents

Farseek

Farseek

{1}{G}

Sorcery

fetches typed dual lands for 5-color fixing

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

fetches typed Forest onto the battlefield untapped

Three Visits

Three Visits

{1}{G}

Sorcery

efficient untapped Forest ramp

Cultivate

Cultivate

{2}{G}

Sorcery

fixes colors and hits land drops

Chromatic Lantern

Chromatic Lantern

{3}

Artifact

ensures seamless mana fixing for all five colors

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

early taxing card draw engine

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

continuous card advantage and tax

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

topdeck manipulation and extra cards

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

instant-speed card selection and graveyard fuel

Painful Truths

Painful Truths

{2}{B}

Sorcery

draws three cards for three mana in a 5-color deck

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

huge draw based on high-power threats and free cast

Guardian Project

Guardian Project

{3}{G}

Enchantment

recurrent card draw off singleton creatures

Harmonize

Harmonize

{2}{G}{G}

Sorcery

reliable raw card draw

Expressive Iteration

Expressive Iteration

{U}{R}

Sorcery

efficient card selection and tempo

Ponder

Ponder

{U}

Sorcery

cheap cantrip to find needed lands or spells

Removal

11 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

premier one-mana creature exile

Path to Exile

Path to Exile

{W}

Instant

cheap unconditional creature exile

Beast Within

Beast Within

{2}{G}

Instant

versatile answer to any permanent

Generous Gift

Generous Gift

{2}{W}

Instant

flexible removal across any permanent type

Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

cheap catch-all permanent removal

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

exiles any nonland permanent without fuss

Chaos Warp

Chaos Warp

{2}{R}

Instant

shuffles away troublesome permanents

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

one-sided board wipe and tempo blowout

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

ultra-efficient full board wipe

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

uncounterable sweep against creature decks

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

bypasses indestructible and regenerates cheaply

Threats/Wincons

22 cards
Ramos, Dragon Engine

Ramos, Dragon Engine

{6}

Legendary Artifact Creature — Dragon

grows with multi-color spells and generates 10 mana

Maelstrom Archangel

Maelstrom Archangel

{W}{U}{B}{R}{G}

Creature — Angel

casts massive spells from hand for free on combat damage

Maelstrom Wanderer

Maelstrom Wanderer

{5}{G}{U}{R}

Legendary Creature — Elemental

double cascade bomb that grants haste

Omnath, Locus of All

Omnath, Locus of All

{W}{U}{B/P}{R}{G}

Legendary Creature — Phyrexian Elemental

stores mana and provides card advantage

Omnath, Locus of Creation

Omnath, Locus of Creation

{R}{G}{W}{U}

Legendary Creature — Elemental

landfall value engine that generates mana and damage

Jodah, the Unifier

Jodah, the Unifier

{W}{U}{B}{R}{G}

Legendary Creature — Human Wizard

legendary cascade and massive stat buffs

Morophon, the Boundless

Morophon, the Boundless

{7}

Legendary Creature — Shapeshifter

stacks with Aang to completely negate colored costs

Niv-Mizzet Reborn

Niv-Mizzet Reborn

{W}{U}{B}{R}{G}

Legendary Creature — Dragon Avatar

refills the hand with two-color spells on entry

Apex Devastator

Apex Devastator

{8}{G}{G}

Creature — Chimera Hydra

quadruple cascade threat made super cheap by Aang

Etali, Primal Conqueror // Etali, Primal Sickness

Etali, Primal Conqueror // Etali, Primal Sickness

{5}{R}{R}

Legendary Creature — Elder Dinosaur // Legendary Creature — Phyrexian Elder Dinosaur

steals four free spells and transforms into a lethal threat

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

dominates the stack and battlefield with cheap spells

Consecrated Sphinx

Consecrated Sphinx

{4}{U}{U}

Creature — Sphinx

draws tremendous amounts of cards on opponents' turns

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

recurs key permanents, lands, and utility pieces

Koma, Cosmos Serpent

Koma, Cosmos Serpent

{3}{G}{G}{U}{U}

Legendary Creature — Serpent

resilient threat that locks down boards and produces tokens

Zacama, Primal Calamity

Zacama, Primal Calamity

{6}{R}{G}{W}

Legendary Creature — Elder Dinosaur

untaps lands and provides removal and lifegain on demand

Kozilek, the Great Distortion

Kozilek, the Great Distortion

{8}{C}{C}

Legendary Creature — Eldrazi

draws up to seven and counters spells using free cost reduction

Aurelia, the Warleader

Aurelia, the Warleader

{2}{R}{R}{W}{W}

Legendary Creature — Angel

extra combat steps to finish opponents quickly

Portal to Phyrexia

Portal to Phyrexia

{9}

Artifact

devastating artifact edict and steady reanimation

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

{4}{R}{R}{R}

Legendary Creature — Dragon

heavy flying damage to clear boards and pressure players

Kenrith, the Returned King

Kenrith, the Returned King

{4}{W}

Legendary Creature — Human Noble

adaptable 5-color mana sink for haste, draw, and reanimation

Atraxa, Grand Unifier

Atraxa, Grand Unifier

{3}{G}{W}{U}{B}

Legendary Creature — Phyrexian Angel

massive flying vigilance body that draws multiple card types

Two-Headed Hellkite

Two-Headed Hellkite

{1}{W}{U}{B}{R}{G}

Creature — Dragon

hasty flyer that draws two cards each combat

Utility

8 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

gives commander shroud and immediate haste

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

hexproof and haste protection for Aang

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

protects entire board from wipe spells

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

ultimate defensive phase-out against all threats

Counterspell

Counterspell

{U}{U}

Instant

classic reliable stack interaction

Dovin's Veto

Dovin's Veto

{W}{U}

Instant

uncounterable answer to opposing noncreature spells

Swan Song

Swan Song

{U}

Instant

efficient one-mana counter against game-ending spells

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

cheap counterspell for high-impact noncreature spells

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Plains

Plains 6x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 6x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 7x

Basic Land — Forest

Basic land allocated from mana pip counts.