Autumn Willow, Harmony

Art by Margaret Organ-Kean

Commander deckG

Autumn Willow, Harmony

Animate lands into creatures and blink or recast Autumn Willow to generate Forest Dryad tokens, capitalizing on her mana doubling ability to ramp into devastating game-ending threats.

$249.06for all 100 cards at today’s prices
Built Nov 6, 202630 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

4
14
13
10
10
4
6
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp16
Card draw12
Interaction10
↳ board wipes1
Tutors10

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 80
38lands · rule of thumb 35–38
3.79average mana value (nonland)
$249.06whole deck, today

The list

Commander

1
Autumn Willow, Harmony

Autumn Willow, Harmony

3GG

Legendary Creature — Avatar

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

staple mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana rock

Nature's Lore

Nature's Lore

1G

Sorcery

fetches a Forest untapped

Three Visits

Three Visits

1G

Sorcery

fetches a Forest untapped

Rampant Growth

Rampant Growth

1G

Sorcery

reliable land ramp

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

develops mana and keeps land drops flowing

Cultivate

Cultivate

2G

Sorcery

essential land-based ramp

Skyshroud Claim

Skyshroud Claim

3G

Sorcery

puts two Forests onto the battlefield untapped

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

chump blocker that fetches a basic land

Exploration

Exploration

G

Enchantment

accelerates extra land drops early and late

Card Draw

10
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws cards on casting creature spells

Guardian Project

Guardian Project

3G

Enchantment

steady card draw for non-token creature entries

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

draws cards when animated land creatures connect

Greater Good

Greater Good

2GG

Enchantment

efficient sacrifice outlet for massive card velocity

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

burst card draw based on greatest power

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

massive card draw and a free spell cast

Harmonize

Harmonize

2GG

Sorcery

straightforward burst card advantage

Elemental Bond

Elemental Bond

2G

Enchantment

draws cards whenever sizable creatures enter

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

cantrips on large creatures and grants trample

Sylvan Library

Sylvan Library

1G

Enchantment

exceptional card selection every turn

Removal

10
Beast Within

Beast Within

2G

Instant

flexible permanent removal

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

shuts off commanders while cantripping

Song of the Dryads

Song of the Dryads

2G

Enchantment — Aura

turns any threatening permanent into a colorless Forest

Nature's Claim

Nature's Claim

G

Instant

cheap artifact and enchantment removal

Krosan Grip

Krosan Grip

2G

Instant

split second answer to problematic permanents

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

creature-based naturalize effect

Acidic Slime

Acidic Slime

3GG

Creature — Ooze

versatile deathtouch removal for utility permanents

Ezuri's Predation

Ezuri's Predation

5GGG

Sorcery

one-sided board wipe that creates beast tokens

Lignify

Lignify

1G

Kindred Enchantment — Treefolk Aura

neutralizes threatening creature abilities

Ram Through

Ram Through

1G

Instant

one-way creature removal utilizing big land creatures

Threats/Wincons

23
Life and Limb

Life and Limb

3G

Enchantment

turns all Forests into land creatures that tap for extra green mana

Kamahl, Fist of Krosa

Kamahl, Fist of Krosa

4GG

Legendary Creature — Human Druid

animates lands at will and provides repeatable Overrun

Kamahl, Heart of Krosa

Kamahl, Heart of Krosa

6GG

Legendary Creature — Human Druid

buffs all creatures every combat and provides evasion

Nature's Revolt

Nature's Revolt

3GG

Enchantment

turns all lands into 2/2 land creatures that generate double mana

Living Lands

Living Lands

3G

Enchantment

animates all basic Forests into 1/1 land creatures

Sylvan Advocate

Sylvan Advocate

1G

Creature — Elf Druid Ally

buffs land creatures and grows as lands accumulate

Embodiment of Insight

Embodiment of Insight

4G

Creature — Elemental

animates lands with vigilance and haste on landfall

Waker of the Wilds

Waker of the Wilds

2GG

Creature — Merfolk Shaman

permanently turns lands into scalable land creatures

Yedora, Grave Gardener

Yedora, Grave Gardener

4G

Legendary Creature — Treefolk Druid

recycles dying creatures as Forest lands

Jolrael, Empress of Beasts

Jolrael, Empress of Beasts

3GG

Legendary Creature — Human Spellshaper

animates entire mana bases for lethal attacks or protection

Liege of the Tangle

Liege of the Tangle

6GG

Creature — Elemental

permanently turns lands into massive 8/8 land creatures

Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

floods the board with plant tokens boosted by lands

Scute Swarm

Scute Swarm

2G

Creature — Insect

exponential landfall token generator

Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

classic decisive game-ending overrun finisher

Titania, Protector of Argoth

Titania, Protector of Argoth

3GG

Legendary Creature — Elemental

generates 5/3 Elementals whenever lands go to the graveyard

Nissa, Who Shakes the World

Nissa, Who Shakes the World

3GG

Legendary Planeswalker — Nissa

animates lands into 3/3 land creatures and doubles forest mana

Nissa, Vastwood Seer // Nissa, Sage Animist

Nissa, Vastwood Seer // Nissa, Sage Animist

2G

Legendary Creature — Elf Scout // Legendary Planeswalker — Nissa

fetches lands and flips into a value-generating planeswalker

Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer

3GG

Legendary Creature — Elemental Sorcerer

creates badger tokens on landfall and scales with land count

Rampaging Baloths

Rampaging Baloths

4GG

Creature — Beast

produces 4/4 Beast tokens on landfall triggers

Cultivator Colossus

Cultivator Colossus

4GGG

Creature — Plant Beast

massive body that chains land drops and card draws

Ancient Greenwarden

Ancient Greenwarden

4GG

Creature — Elemental

doubles landfall triggers and plays lands from graveyard

Augur of Autumn

Augur of Autumn

1GG

Creature — Human Druid

allows playing lands and creature spells from the top of the library

Finale of Devastation

Finale of Devastation

XGG

Sorcery

tutors key land-animating creatures and doubles as a finisher

Utility

8
Temur Sabertooth

Temur Sabertooth

2GG

Creature — Cat

bounces Autumn Willow to recast her and generate more land tokens

Conjurer's Closet

Conjurer's Closet

5

Artifact

flickers Autumn Willow each turn for free land creature tokens

Cloudstone Curio

Cloudstone Curio

3

Artifact

bounces Autumn Willow when casting creatures to repeatedly make tokens

Heroic Intervention

Heroic Intervention

1G

Instant

protects vulnerable land creatures from board wipes

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects key engines and gives haste to land creatures

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof and haste enabler for value creatures

Sylvan Safekeeper

Sylvan Safekeeper

G

Creature — Human Wizard

sacrifices lands to protect vital land creatures and commander

Crucible of Worlds

Crucible of Worlds

3

Artifact

ensures consistent land drops directly from the graveyard

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 33x

Basic Land — Forest

Basic land allocated from mana pip counts.