Ashaya's Enduring Bond

Art by Anato Finnstark

Commander deckGR

Ashaya's Enduring Bond

Deploy cheap, durable legendary creatures and planeswalkers early to enable casting your legendary sorcery commander, then ramp aggressively to recast it repeatedly for ever-increasing Discover triggers.

$387.63for all 100 cards at today’s prices
Built Nov 6, 202622 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

6
19
11
10
6
5
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp20
Card draw12
Interaction16
↳ board wipes3
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 34G 47
39lands · rule of thumb 35–38
3.38average mana value (nonland)
$387.63whole deck, today

The list

Commander

1
Ashaya's Enduring Bond

Ashaya's Enduring Bond

1RG

Legendary Sorcery

Chosen commander for the requested strategy.

Ramp

16
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration to power out legends and commander recasts

Arcane Signet

Arcane Signet

2

Artifact

Efficient color-fixing Gruul ramp

Gruul Signet

Gruul Signet

2

Artifact

Reliable two-mana ramp and mana filtering

Talisman of Impulse

Talisman of Impulse

2

Artifact

Untapped two-mana artifact ramp

Farseek

Farseek

1G

Sorcery

Searches for mountain or forest land types directly

Nature's Lore

Nature's Lore

1G

Sorcery

Fetches a Forest onto the battlefield untapped

Three Visits

Three Visits

1G

Sorcery

Efficient land tutor that enters untapped

Cultivate

Cultivate

2G

Sorcery

Provides battlefield ramp and guarantees a land drop

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Standard ramp staple to build up mana for larger commander casts

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

Flexible creature-based ramp that fixes mana on demand

Gwenna, Eyes of Gaea

Gwenna, Eyes of Gaea

2G

Legendary Creature — Elf Druid Scout

Legendary mana creature that enables your commander and ramps hard

Selvala, Heart of the Wilds

Selvala, Heart of the Wilds

1GG

Legendary Creature — Elf Scout

Legendary ramp enabler that generates explosive amounts of mana

Radha, Heir to Keld

Radha, Heir to Keld

RG

Legendary Creature — Elf Warrior

Two-mana legend that provides mana ramp upon attacking

Ruby, Daring Tracker

Ruby, Daring Tracker

RG

Legendary Creature — Human Scout

Two-mana legendary mana dork that turns into a threat later

Jeska's Will

Jeska's Will

2R

Sorcery

Provides massive red mana and impulse draw to chain spells

Neheb, the Eternal

Neheb, the Eternal

3RR

Legendary Creature — Zombie Minotaur Warrior

Legendary threat that generates huge red mana post-combat to recast your commander

Card Draw

10
Gallia of the Endless Dance

Gallia of the Endless Dance

RG

Legendary Creature — Satyr

Cheap two-drop legendary creature that offers card filtering in combat

Chandra, Torch of Defiance

Chandra, Torch of Defiance

2RR

Legendary Planeswalker — Chandra

Versatile legendary planeswalker providing ramp, removal, and card advantage

Harmonize

Harmonize

2GG

Sorcery

Straightforward burst card draw spell for Gruul

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Massive draw off big discovered threats plus a free spell cast

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Instant-speed burst draw based on your largest creature's power

Sylvan Library

Sylvan Library

1G

Enchantment

Top-tier continuous card selection and card advantage engine

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Indestructible legendary creature that turns attacks into continuous card draw

Ohran Frostfang

Ohran Frostfang

3GG

Snow Creature — Snake

Grants deathtouch to attackers and draws cards upon dealing combat damage

Court of Bounty

Court of Bounty

2GG

Enchantment

Introduces the Monarch and cheats lands or massive creatures onto the battlefield

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

Provides trample and draws cards whenever high-power creatures enter

Removal

11
Beast Within

Beast Within

2G

Instant

Flexible unconditional permanent removal at instant speed

Chaos Warp

Chaos Warp

2R

Instant

Tucks any permanent into its owner's library

Blasphemous Act

Blasphemous Act

8R

Sorcery

Cheap, efficient board sweeper to clear overwhelming boards

Vandalblast

Vandalblast

R

Sorcery

One-sided artifact wipe or targeted removal

Abrade

Abrade

1R

Instant

Flexible early removal for small utility creatures or artifacts

Nature's Claim

Nature's Claim

G

Instant

Hyper-efficient one-mana artifact or enchantment destruction

Hull Breach

Hull Breach

RG

Sorcery

Two-for-one removal spell against artifacts and enchantments

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Neutralizes troublesome commanders while replacing itself with a card

Decimate

Decimate

2RG

Sorcery

Four-for-one removal spell to strip multiple opponents' resources

Kogla, the Titan Ape

Kogla, the Titan Ape

3GGG

Legendary Creature — Ape

Legendary creature that fights on entry and removes artifacts/enchantments on attack

Chandra's Ignition

Chandra's Ignition

3RR

Sorcery

Turns a huge discovered threat into a one-sided board wipe and player burn

Threats/Wincons

14
Ragavan, Nimble Pilferer

Ragavan, Nimble Pilferer

R

Legendary Creature — Monkey Pirate

One-drop legendary creature that enlists treasures and enables commander quickly

Targ Nar, Demon-Fang Gnoll

Targ Nar, Demon-Fang Gnoll

RG

Legendary Creature — Gnoll

Cheap two-drop legend that enables your commander on curve

Minsc & Boo, Timeless Heroes

Minsc & Boo, Timeless Heroes

2RG

Legendary Planeswalker — Minsc

Legendary planeswalker that enlists massive damage and card draw

Etali, Primal Conqueror // Etali, Primal Sickness

Etali, Primal Conqueror // Etali, Primal Sickness

5RR

Legendary Creature — Elder Dinosaur // Legendary Creature — Phyrexian Elder Dinosaur

Legendary bomb that discovers into massive free spells from every player

Xenagos, God of Revels

Xenagos, God of Revels

3RG

Legendary Enchantment Creature — God

Indestructible legendary creature that doubles creature power and grants haste

Klothys, God of Destiny

Klothys, God of Destiny

1RG

Legendary Enchantment Creature — God

Resilient legendary enchantment creature that drains, ramps, and hates graveyards

Halana and Alena, Partners

Halana and Alena, Partners

2RG

Legendary Creature — Human Ranger

Legendary threat that pumps creatures and grants haste every turn

Terror of the Peaks

Terror of the Peaks

3RR

Creature — Dragon

Deals direct damage whenever other creatures enter off your Discover triggers

Goreclaw, Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

3G

Legendary Creature — Bear

Legendary cost reducer that gives large threats trample

Ruric Thar, the Unbowed

Ruric Thar, the Unbowed

4RG

Legendary Creature — Ogre Warrior

Punishes noncreature spells while dominating the board

Purphoros, God of the Forge

Purphoros, God of the Forge

3R

Legendary Enchantment Creature — God

Indestructible legend that burns opponents as discovered creatures enter

Warstorm Surge

Warstorm Surge

5R

Enchantment

Turns big discovered creatures into immediate direct damage removal

Apex Devastator

Apex Devastator

8GG

Creature — Chimera Hydra

Top-end cascade bomb that can be hard-cast late game for massive value

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

Legendary creature that generates extra combat phases off land drops

Utility

9
Wrenn and Six

Wrenn and Six

RG

Legendary Planeswalker — Wrenn

Two-drop legendary planeswalker to reliably enable your commander early

Nylea, Keen-Eyed

Nylea, Keen-Eyed

3G

Legendary Enchantment Creature — God

Indestructible legendary creature that discounts creature spells and digs

Deflecting Swat

Deflecting Swat

2R

Instant

Free protection spell that redirects targeted removal away from your legends

Heroic Intervention

Heroic Intervention

1G

Instant

Instant-speed protection against board wipes and targeted removal

Tamiyo's Safekeeping

Tamiyo's Safekeeping

G

Instant

One-mana protection spell to keep your essential legendary enablers alive

Tyvar's Stand

Tyvar's Stand

XG

Instant

Scalable hexproof and indestructible protection that can double as lethal pump

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects your legendary enablers with shroud and provides haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Hexproof protection and haste for your critical legendary creatures

Rhythm of the Wild

Rhythm of the Wild

1RG

Enchantment

Prevents counterspells and gives riot to discovered creatures

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Karplusan Forest

Karplusan Forest

Land

Nonbasic dual land for color fixing.

Rootbound Crag

Rootbound Crag

Land

Nonbasic dual land for color fixing.

Temple of Abandon

Temple of Abandon

Land

Dual land with scry.

Cinder Glade

Cinder Glade

Land — Mountain Forest

Nonbasic dual land for color fixing.

Game Trail

Game Trail

Land

Nonbasic dual land for color fixing.

Mountain

Mountain 10x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 14x

Basic Land — Forest

Basic land allocated from mana pip counts.