Ascendant Evincar art

Art by Mark Zug

Saved commander deck

Ascendant Evincar

Capitalize on Ascendant Evincar's passive ability by swarming the board with black creatures and tokens that get buffed while suppressing nonblack enemy creatures. Use mono-black ramp, efficient removal, and graveyard recursion to maintain a dominant asymmetric board state.

100 cards$110.48 totalSep 12, 202621 views

Prompt: Ascendant Evincar commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Ascendant Evincar

Ascendant Evincar

{4}{B}{B}

Legendary Creature — Phyrexian Vampire Noble

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential colorless fast mana

Arcane Signet

Arcane Signet

{2}

Artifact

efficient mana acceleration

Charcoal Diamond

Charcoal Diamond

{2}

Artifact

budget mono-black mana rock

Mind Stone

Mind Stone

{2}

Artifact

ramp that can cycle into a card late game

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

fetches a basic land to the battlefield

Worn Powerstone

Worn Powerstone

{3}

Artifact

taps for two colorless mana to cast high-cost spells

Crypt Ghast

Crypt Ghast

{3}{B}

Creature — Spirit

doubles swamp mana and provides extort

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

fetches a swamp and draws a card on death

Commander's Sphere

Commander's Sphere

{3}

Artifact

mana fixer that can be sacrificed for card draw

Prismatic Lens

Prismatic Lens

{2}

Artifact

cheap 2-mana rock for early acceleration

Card Draw

10 cards
Night's Whisper

Night's Whisper

{1}{B}

Sorcery

cheap black card draw spell

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

efficient early card advantage

Read the Bones

Read the Bones

{2}{B}

Sorcery

scries before drawing to smooth draws

Syphon Mind

Syphon Mind

{3}{B}

Sorcery

draws cards while making opponents discard

Village Rites

Village Rites

{B}

Instant

cheap instant speed draw sacrificing a token

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

draws two cards and provides a treasure token

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

steady card draw as creatures die each turn

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

consistent extra card draw every turn

Greed

Greed

{3}{B}

Enchantment

repeatable draw engine using spare life

Ambition's Cost

Ambition's Cost

{3}{B}

Sorcery

draws three cards for mid-game refill

Removal

10 cards
Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

crucial black enchantment and creature removal

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

unconditional cheap instant creature removal

Defile

Defile

{B}

Instant

scales with swamp count for efficient removal

Go for the Throat

Go for the Throat

{1}{B}

Instant

cheap non-artifact creature removal

Hero's Downfall

Hero's Downfall

{1}{B}{B}

Instant

flexible removal targeting creatures or planeswalkers

Mutilate

Mutilate

{2}{B}{B}

Sorcery

sweeper that scales with your swamp count

Languish

Languish

{2}{B}{B}

Sorcery

wipes small creatures while keeping big threats alive

Crippling Fear

Crippling Fear

{2}{B}{B}

Sorcery

one-sided board wipe choosing a creature type

Decree of Pain

Decree of Pain

{6}{B}{B}

Sorcery

large board wipe that refills your hand

Cast Down

Cast Down

{1}{B}

Instant

cheap instant removal for nonlegendary threats

Threats/Wincons

24 cards
Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

massive life drain finisher based on devotion

Endrek Sahr, Master Breeder

Endrek Sahr, Master Breeder

{4}{B}

Legendary Creature — Human Wizard

generates swarms of black Thrull tokens

Ogre Slumlord

Ogre Slumlord

{3}{B}{B}

Creature — Ogre Rogue

spawns black Rat tokens whenever nontoken creatures die

Abhorrent Overlord

Abhorrent Overlord

{5}{B}{B}

Creature — Demon

makes a swarm of flying black Harpies based on devotion

Grave Titan

Grave Titan

{4}{B}{B}

Creature — Giant

produces black Zombie tokens on entry and attack

Massacre Wurm

Massacre Wurm

{3}{B}{B}{B}

Creature — Phyrexian Wurm

punishes small opposing creatures and burns opponents

Noxious Gearhulk

Noxious Gearhulk

{4}{B}{B}

Artifact Creature — Construct

destroys a creature on entry and gains life

Butcher of Malakir

Butcher of Malakir

{5}{B}{B}

Creature — Vampire Warrior

forces opponents to sacrifice creatures continuously

Geth, Lord of the Vault

Geth, Lord of the Vault

{4}{B}{B}

Legendary Creature — Phyrexian Zombie

reanimates opponents' creatures and artifacts

Drana, Kalastria Bloodchief

Drana, Kalastria Bloodchief

{3}{B}{B}

Legendary Creature — Vampire Shaman

repeatable creature removal and stat buff

Anowon, the Ruin Sage

Anowon, the Ruin Sage

{3}{B}{B}

Legendary Creature — Vampire Shaman

forces non-Vampire creature sacrifices each turn

Champion of Dusk

Champion of Dusk

{3}{B}{B}

Creature — Vampire Knight

draws cards based on your Vampire count

Vampire Nighthawk

Vampire Nighthawk

{1}{B}{B}

Creature — Vampire Shaman

efficient black threat with flying, lifelink, deathtouch

Yahenni, Undying Partisan

Yahenni, Undying Partisan

{2}{B}

Legendary Creature — Aetherborn Vampire

resilient sacrifice outlet that grows quickly

Pontiff of Blight

Pontiff of Blight

{4}{B}{B}

Creature — Zombie Cleric

gives your creature swarm extort to drain the table

Sengir, the Dark Baron

Sengir, the Dark Baron

{4}{B}{B}

Legendary Creature — Vampire Noble

flying threat that grows massive as creatures die

Harvester of Souls

Harvester of Souls

{4}{B}{B}

Creature — Demon

large attacker that draws cards on non-token deaths

Desecration Demon

Desecration Demon

{2}{B}{B}

Creature — Demon

undercosted flying threat that forces sacrifices

Ravenous Chupacabra

Ravenous Chupacabra

{2}{B}{B}

Creature — Beast Horror

creature removal on a body that gets commander buffs

Overseer of the Damned

Overseer of the Damned

{5}{B}{B}

Creature — Demon

destroys a creature and makes black Zombie tokens

Shriekmaw

Shriekmaw

{4}{B}

Creature — Elemental

flexible removal spell that double-functions as a creature

Kokusho, the Evening Star

Kokusho, the Evening Star

{4}{B}{B}

Legendary Creature — Dragon Spirit

flying beatstick with a game-ending death trigger

Bad Moon

Bad Moon

{1}{B}

Enchantment

anthematic enchantments that stacks with commander lord effect

Black Market

Black Market

{3}{B}{B}

Enchantment

accumulates massive mana as creatures die across the table

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

protects Ascendant Evincar with hexproof

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

gives shroud and haste to key threats

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

cheap graveyard recursion for big creatures

Victimize

Victimize

{2}{B}

Sorcery

trades a small token for two large threats

Phyrexian Reclamation

Phyrexian Reclamation

{B}

Enchantment

repeatable creature retrieval from graveyard to hand

Whip of Erebos

Whip of Erebos

{2}{B}{B}

Legendary Enchantment Artifact

grants team lifelink and temporary creature reanimation

Bolas's Citadel

Bolas's Citadel

{3}{B}{B}{B}

Legendary Artifact

allows playing top cards of library using life

Dread Return

Dread Return

{2}{B}{B}

Sorcery

reanimates a creature and has a flashback cost

Lands

37 cards
Swamp

Swamp 37x

Basic Land — Swamp

Basic land allocated from mana pip counts.