Ascendant Evincar

Art by Mark Zug

Commander deckB

Ascendant Evincar

Capitalize on Ascendant Evincar's passive ability by swarming the board with black creatures and tokens that get buffed while suppressing nonblack enemy creatures. Use mono-black ramp, efficient removal, and graveyard recursion to maintain a dominant asymmetric board state.

$98.43for all 100 cards at today’s prices
Built Sep 12, 202652 views

Asked for“Ascendant Evincar commander deck”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

5
15
9
12
8
9
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw16
Interaction18
↳ board wipes5
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 83
37lands · rule of thumb 35–38
3.76average mana value (nonland)
$98.43whole deck, today

The list

Commander

1
Ascendant Evincar

Ascendant Evincar

4BB

Legendary Creature — Phyrexian Vampire Noble

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential colorless fast mana

Arcane Signet

Arcane Signet

2

Artifact

efficient mana acceleration

Charcoal Diamond

Charcoal Diamond

2

Artifact

budget mono-black mana rock

Mind Stone

Mind Stone

2

Artifact

ramp that can cycle into a card late game

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

fetches a basic land to the battlefield

Worn Powerstone

Worn Powerstone

3

Artifact

taps for two colorless mana to cast high-cost spells

Crypt Ghast

Crypt Ghast

3B

Creature — Spirit

doubles swamp mana and provides extort

Solemn Simulacrum

Solemn Simulacrum

4

Artifact Creature — Golem

fetches a swamp and draws a card on death

Commander's Sphere

Commander's Sphere

3

Artifact

mana fixer that can be sacrificed for card draw

Prismatic Lens

Prismatic Lens

2

Artifact

cheap 2-mana rock for early acceleration

Card Draw

10
Night's Whisper

Night's Whisper

1B

Sorcery

cheap black card draw spell

Sign in Blood

Sign in Blood

BB

Sorcery

efficient early card advantage

Read the Bones

Read the Bones

2B

Sorcery

scries before drawing to smooth draws

Syphon Mind

Syphon Mind

3B

Sorcery

draws cards while making opponents discard

Village Rites

Village Rites

B

Instant

cheap instant speed draw sacrificing a token

Deadly Dispute

Deadly Dispute

1B

Instant

draws two cards and provides a treasure token

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

steady card draw as creatures die each turn

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

consistent extra card draw every turn

Greed

Greed

3B

Enchantment

repeatable draw engine using spare life

Ambition's Cost

Ambition's Cost

3B

Sorcery

draws three cards for mid-game refill

Removal

10
Feed the Swarm

Feed the Swarm

1B

Sorcery

crucial black enchantment and creature removal

Infernal Grasp

Infernal Grasp

1B

Instant

unconditional cheap instant creature removal

Defile

Defile

B

Instant

scales with swamp count for efficient removal

Go for the Throat

Go for the Throat

1B

Instant

cheap non-artifact creature removal

Hero's Downfall

Hero's Downfall

1BB

Instant

flexible removal targeting creatures or planeswalkers

Mutilate

Mutilate

2BB

Sorcery

sweeper that scales with your swamp count

Languish

Languish

2BB

Sorcery

wipes small creatures while keeping big threats alive

Crippling Fear

Crippling Fear

2BB

Sorcery

one-sided board wipe choosing a creature type

Decree of Pain

Decree of Pain

6BB

Sorcery

large board wipe that refills your hand

Cast Down

Cast Down

1B

Instant

cheap instant removal for nonlegendary threats

Threats/Wincons

24
Gray Merchant of Asphodel

Gray Merchant of Asphodel

3BB

Creature — Zombie

massive life drain finisher based on devotion

Endrek Sahr, Master Breeder

Endrek Sahr, Master Breeder

4B

Legendary Creature — Human Wizard

generates swarms of black Thrull tokens

Ogre Slumlord

Ogre Slumlord

3BB

Creature — Ogre Rogue

spawns black Rat tokens whenever nontoken creatures die

Abhorrent Overlord

Abhorrent Overlord

5BB

Creature — Demon

makes a swarm of flying black Harpies based on devotion

Grave Titan

Grave Titan

4BB

Creature — Giant

produces black Zombie tokens on entry and attack

Massacre Wurm

Massacre Wurm

3BBB

Creature — Phyrexian Wurm

punishes small opposing creatures and burns opponents

Noxious Gearhulk

Noxious Gearhulk

4BB

Artifact Creature — Construct

destroys a creature on entry and gains life

Butcher of Malakir

Butcher of Malakir

5BB

Creature — Vampire Warrior

forces opponents to sacrifice creatures continuously

Geth, Lord of the Vault

Geth, Lord of the Vault

4BB

Legendary Creature — Phyrexian Zombie

reanimates opponents' creatures and artifacts

Drana, Kalastria Bloodchief

Drana, Kalastria Bloodchief

3BB

Legendary Creature — Vampire Shaman

repeatable creature removal and stat buff

Anowon, the Ruin Sage

Anowon, the Ruin Sage

3BB

Legendary Creature — Vampire Shaman

forces non-Vampire creature sacrifices each turn

Champion of Dusk

Champion of Dusk

3BB

Creature — Vampire Knight

draws cards based on your Vampire count

Vampire Nighthawk

Vampire Nighthawk

1BB

Creature — Vampire Shaman

efficient black threat with flying, lifelink, deathtouch

Yahenni, Undying Partisan

Yahenni, Undying Partisan

2B

Legendary Creature — Aetherborn Vampire

resilient sacrifice outlet that grows quickly

Pontiff of Blight

Pontiff of Blight

4BB

Creature — Zombie Cleric

gives your creature swarm extort to drain the table

Sengir, the Dark Baron

Sengir, the Dark Baron

4BB

Legendary Creature — Vampire Noble

flying threat that grows massive as creatures die

Harvester of Souls

Harvester of Souls

4BB

Creature — Demon

large attacker that draws cards on non-token deaths

Desecration Demon

Desecration Demon

2BB

Creature — Demon

undercosted flying threat that forces sacrifices

Ravenous Chupacabra

Ravenous Chupacabra

2BB

Creature — Beast Horror

creature removal on a body that gets commander buffs

Overseer of the Damned

Overseer of the Damned

5BB

Creature — Demon

destroys a creature and makes black Zombie tokens

Shriekmaw

Shriekmaw

4B

Creature — Elemental

flexible removal spell that double-functions as a creature

Kokusho, the Evening Star

Kokusho, the Evening Star

4BB

Legendary Creature — Dragon Spirit

flying beatstick with a game-ending death trigger

Bad Moon

Bad Moon

1B

Enchantment

anthematic enchantments that stacks with commander lord effect

Black Market

Black Market

3BB

Enchantment

accumulates massive mana as creatures die across the table

Utility

8
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects Ascendant Evincar with hexproof

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

gives shroud and haste to key threats

Animate Dead

Animate Dead

1B

Enchantment — Aura

cheap graveyard recursion for big creatures

Victimize

Victimize

2B

Sorcery

trades a small token for two large threats

Phyrexian Reclamation

Phyrexian Reclamation

B

Enchantment

repeatable creature retrieval from graveyard to hand

Whip of Erebos

Whip of Erebos

2BB

Legendary Enchantment Artifact

grants team lifelink and temporary creature reanimation

Bolas's Citadel

Bolas's Citadel

3BBB

Legendary Artifact

allows playing top cards of library using life

Dread Return

Dread Return

2BB

Sorcery

reanimates a creature and has a flashback cost

Lands

37
Swamp

Swamp 37x

Basic Land — Swamp

Basic land allocated from mana pip counts.