Arzakon

Art by Alex Horley-Orlandelli

Commander deckBGRUW

Arzakon

Harness Arzakon's Black Lotus token creation and high-loyalty abilities through token doubling, proliferate, and artifact synergies to generate explosive mana and dominate the game with overwhelming threats.

$921.75for all 100 cards at today’s prices
Built Nov 6, 202622 views

Asked for“Arzakon commander deck”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

10
11
18
11
6
4
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp16
Card draw10
Interaction22
↳ board wipes6
Tutors4

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 19U 27B 12R 3G 20
37lands · rule of thumb 35–38
3.21average mana value (nonland)
$921.75whole deck, today

The list

Commander

1
Arzakon

Arzakon

WUBRG

Legendary Planeswalker — Arzakon

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple.

Arcane Signet

Arcane Signet

2

Artifact

Fixes and ramps in all five colors.

Fellwar Stone

Fellwar Stone

2

Artifact

Efficient mana rock that yields multiple colors.

Chromatic Lantern

Chromatic Lantern

3

Artifact

Completely fixes five-color mana requirements.

Cultivate

Cultivate

2G

Sorcery

Reliable land-based ramp and fixing.

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Duplicates Cultivate for consistency in fixing colors.

Farseek

Farseek

1G

Sorcery

Fetches typed dual lands to guarantee WUBRG.

Birds of Paradise

Birds of Paradise

G

Creature — Bird

One-drop creature that taps for any color.

Ignoble Hierarch

Ignoble Hierarch

G

Creature — Goblin Shaman

Fixes Jund colors and provides an early mana dork.

Noble Hierarch

Noble Hierarch

G

Creature — Human Druid

Fixes Bant colors and provides exalted chip damage.

Smothering Tithe

Smothering Tithe

3W

Enchantment

Generates massive treasure mana and artifact tokens.

Card Draw

9
Rhystic Study

Rhystic Study

2U

Enchantment

Premier blue card advantage engine.

Mystic Remora

Mystic Remora

U

Enchantment

Early-game card draw against opponent spells.

Sylvan Library

Sylvan Library

1G

Enchantment

Exceptional continuous card selection and extra draws.

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Taxing draw engine that triggers off opponent noncreature spells.

Teferi, Who Slows the Sunset

Teferi, Who Slows the Sunset

2WU

Legendary Planeswalker — Teferi

Untaps Lotus tokens or lands while digging for cards.

Narset, Parter of Veils

Narset, Parter of Veils

1UU

Legendary Planeswalker — Narset

Finds noncreatures and combos brutally with Arzakon's ultimate.

Jace, the Mind Sculptor

Jace, the Mind Sculptor

2UU

Legendary Planeswalker — Jace

Brainstorm engine and planeswalker threat.

Fact or Fiction

Fact or Fiction

3U

Instant

Instant-speed burst card draw and yard filling.

Painful Truths

Painful Truths

2B

Sorcery

Draws three cards for three mana in a five-color deck.

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Top-tier unconditional creature exile.

Path to Exile

Path to Exile

W

Instant

Efficient single-mana creature exile.

Assassin's Trophy

Assassin's Trophy

BG

Instant

Unconditional permanent destruction for two mana.

Anguished Unmaking

Anguished Unmaking

1WB

Instant

Flexible instant exile for any nonland permanent.

Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided board wipe staple in blue.

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

Uncounterable board wipe that clears blockers to protect Arzakon.

Toxic Deluge

Toxic Deluge

2B

Sorcery

Low-cost sweeper capable of killing indestructible creatures.

Beast Within

Beast Within

2G

Instant

Versatile removal answering any permanent type.

Generous Gift

Generous Gift

2W

Instant

Flexible catch-all removal spell.

Vindicate

Vindicate

1WB

Sorcery

Answers any problematic permanent, including opposing lands.

Threats/Wincons

24
Doubling Season

Doubling Season

4G

Enchantment

Doubles both the Black Lotus tokens and planeswalker starting loyalty.

Parallel Lives

Parallel Lives

3G

Enchantment

Doubles Black Lotus tokens created by Arzakon.

Anointed Procession

Anointed Procession

3W

Enchantment

Doubles artifact tokens produced by Arzakon's -3.

Atraxa, Praetors' Voice

Atraxa, Praetors' Voice

GWUB

Legendary Creature — Phyrexian Angel Horror

Proliferates Arzakon loyalty counters every end step.

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

4GG

Legendary Creature — Phyrexian Praetor

Doubles loyalty counters placed on Arzakon, enabling immediate ultimate.

Evolution Sage

Evolution Sage

2G

Creature — Elf Druid

Proliferates loyalty counters repeatedly on landfall.

Flux Channeler

Flux Channeler

2U

Creature — Human Wizard

Proliferates Arzakon's loyalty whenever noncreatures are cast.

Deepglow Skate

Deepglow Skate

4U

Creature — Fish

Doubles loyalty on Arzakon upon entering the battlefield.

Urza, Lord High Artificer

Urza, Lord High Artificer

2UU

Legendary Creature — Human Artificer

Taps Black Lotus tokens for blue mana before sacrificing them, and acts as a win condition.

Displacer Kitten

Displacer Kitten

3U

Creature — Cat Beast

Flickers Arzakon or support permanents on noncreature casts.

Nicol Bolas, Dragon-God

Nicol Bolas, Dragon-God

UBBBR

Legendary Planeswalker — Bolas

Copies Arzakon's abilities while functioning as a devastating win condition.

Oko, Thief of Crowns

Oko, Thief of Crowns

1GU

Legendary Planeswalker — Oko

High-loyalty commander defense that neutralizes enemy threats.

Ugin, the Spirit Dragon

Ugin, the Spirit Dragon

8

Legendary Planeswalker — Ugin

One-sided wipe for colored permanents and game-ending ultimate.

Teferi, Hero of Dominaria

Teferi, Hero of Dominaria

3WU

Legendary Planeswalker — Teferi

Draws cards, untaps lands, and exiles troublesome permanents.

Chandra, Awakened Inferno

Chandra, Awakened Inferno

4RR

Legendary Planeswalker — Chandra

Uncounterable pressure and scalable board clearing.

The Chain Veil

The Chain Veil

4

Legendary Artifact

Activates Arzakon and other planeswalkers multiple times per turn.

Ichormoon Gauntlet

Ichormoon Gauntlet

2U

Artifact

Grants planeswalkers proliferate and extra turn ultimate potential.

Torment of Hailfire

Torment of Hailfire

XBB

Sorcery

Converts enormous Lotus mana into an immediate game-ending spell.

Villainous Wealth

Villainous Wealth

XBGU

Sorcery

Enormous mana sink that steals opponent decks using Black Lotus mana.

Inexorable Tide

Inexorable Tide

3UU

Enchantment

Proliferates Arzakon's loyalty with every spell cast.

Mindslaver

Mindslaver

6

Legendary Artifact

Enables lockouts easily powered by Black Lotus token bursts.

Karn Liberated

Karn Liberated

7

Legendary Planeswalker — Karn

Dominant board control and planeswalker threat.

Elspeth, Sun's Champion

Elspeth, Sun's Champion

4WW

Legendary Planeswalker — Elspeth

Creates soldiers to defend Arzakon and wipes high-power creatures.

Seedborn Muse

Seedborn Muse

3GG

Creature — Spirit

Untaps mana base each turn to hold up answers and activate abilities.

Utility

8
Heroic Intervention

Heroic Intervention

1G

Instant

Protects your board and permanents from sweepers.

Teferi's Protection

Teferi's Protection

2W

Instant

The ultimate defensive tool to protect your board state.

Fierce Guardianship

Fierce Guardianship

2U

Instant

Free counterspell to protect Arzakon once on the battlefield.

Swan Song

Swan Song

U

Instant

Cheap protection against hostile board wipes and removal.

Counterspell

Counterspell

UU

Instant

Classic hard counter against critical opposing plays.

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects key utility creatures and enables haste.

Silence

Silence

W

Instant

Shuts down interaction on the turn you plan to execute big mana plays.

Brought Back

Brought Back

WW

Instant

Returns sacrificed permanents or destroyed planeswalkers back to the battlefield.

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 2x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 3x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 2x

Basic Land — Forest

Basic land allocated from mana pip counts.