Ares, God of War art

Art by Fesbra

Saved commander deck

Ares, God of War

Leverage Ares' ability to bounce attacking creatures that die by constantly throwing aggressive, self-sacrificing, and high-impact attackers at opponents, capitalizing on enter-the-battlefield and death triggers.

100 cards$301.34 totalSep 22, 20267 views

Prompt: Ares, God of War commander deck

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Commander

1 cards
Ares, God of War

Ares, God of War

{1}{B}{R}

Legendary Creature — God Warrior Villain

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock producing both colors.

Rakdos Signet

Rakdos Signet

{2}

Artifact

Reliable color fixing and ramp.

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Untapped black and red mana acceleration.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low-cost versatile mana rock.

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can cycle for a fresh card later.

Thought Vessel

Thought Vessel

{2}

Artifact

Mana rock with no maximum hand size upside.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Puts a basic land directly into play.

Phyrexian Altar

Phyrexian Altar

{3}

Artifact

Sacrifice outlet during combat to generate mana while bouncing attackers.

Ashnod's Altar

Ashnod's Altar

{3}

Artifact

Converts doomed attacking creatures into bursts of colorless mana.

Card Draw

10 cards
Skullclamp

Skullclamp

{1}

Artifact — Equipment

Draws two cards whenever low-toughness attackers die.

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

Sacrifices an attacking creature in response to blockers for cards and treasure.

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

Steady card draw from combat deaths each turn.

Grim Haruspex

Grim Haruspex

{2}{B}

Creature — Human Wizard

Draws cards whenever nontoken attackers die.

Midnight Reaper

Midnight Reaper

{2}{B}

Creature — Zombie Knight

Draws cards when attacking nontoken creatures perish.

Village Rites

Village Rites

{B}

Instant

Cheap one-mana instant to cash in an attacker before it dies.

Corrupted Conviction

Corrupted Conviction

{B}

Instant

Efficient sacrifice-based card draw.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient two-mana raw card draw.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Digs deep into the library with scry and draw.

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Explosive burst of red mana and impulsive card draw.

Removal

10 cards
Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Flexible black removal for creatures and problem enchantments.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Catch-all answer to any permanent type.

Bedevil

Bedevil

{B}{B}{R}

Instant

Versatile instant removal for artifacts, creatures, or planeswalkers.

Terminate

Terminate

{B}{R}

Instant

Unconditional creature destruction with no regeneration.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap board wipe that can reset opponents' fields.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Life-efficient board wipe that bypasses indestructible.

Dreadbore

Dreadbore

{B}{R}

Sorcery

Efficient two-mana planeswalker and creature destruction.

Rakdos Charm

Rakdos Charm

{B}{R}

Instant

Flexible utility countering graveyard strategies, artifacts, or wide boards.

Vandalblast

Vandalblast

{R}

Sorcery

Flexible artifact removal or one-sided sweeper.

Fire Covenant

Fire Covenant

{1}{B}{R}

Instant

Instant-speed, highly customizable one-sided board removal.

Threats/Wincons

24 cards
Ball Lightning

Ball Lightning

{R}{R}{R}

Creature — Elemental

Trampling attacker that sacrifices itself at end of combat, returning to hand.

Lightning Skelemental

Lightning Skelemental

{B}{R}{R}

Creature — Elemental Skeleton

Forces opponent discards and recurs every turn through Ares.

Spark Elemental

Spark Elemental

{R}

Creature — Elemental

One-mana recurring trampler that dies after attacking.

Hellspark Elemental

Hellspark Elemental

{1}{R}

Creature — Elemental

Low-cost aggressive creature that sacrifices itself at end of turn.

Tenacious Underdog

Tenacious Underdog

{1}{B}

Creature — Human Warrior

Aggressive blitz creature that draws a card and recurs cleanly.

Bloodsoaked Champion

Bloodsoaked Champion

{B}

Creature — Human Warrior

Inexpensive raid creature that triggers and recurrs easily.

Port Razer

Port Razer

{3}{R}{R}

Creature — Orc Pirate

Enables multiple combat phases to maximize Ares attack triggers.

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Generates extra combat phases through land drops.

Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Grants first strike and an extra combat phase.

Combat Celebrant

Combat Celebrant

{2}{R}

Creature — Human Warrior

Exerts to grant extra combats, bouncing to hand if it dies in the process.

Ogre Battledriver

Ogre Battledriver

{2}{R}{R}

Creature — Ogre Warrior

Gives re-cast creatures haste and bonus power.

Urabrask the Hidden

Urabrask the Hidden

{3}{R}{R}

Legendary Creature — Phyrexian Praetor

Gives your team haste while slowing opposing blockers.

Judith, the Scourge Diva

Judith, the Scourge Diva

{1}{B}{R}

Legendary Creature — Human Shaman

Pumps attackers and pings targets whenever nontoken creatures die.

Mayhem Devil

Mayhem Devil

{1}{B}{R}

Creature — Devil

Deals direct damage whenever any player sacrifices a permanent.

Syr Konrad, the Grim

Syr Konrad, the Grim

{3}{B}{B}

Legendary Creature — Human Knight

Deals damage whenever creatures die or leave your graveyard.

Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

Drains opponents when attacking creatures fall in battle.

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

Drains all opponents whenever your attacking creatures perish.

Marionette Apprentice

Marionette Apprentice

{1}{B}

Creature — Human Artificer

Drains life from opponents whenever your creatures or artifacts die.

Purphoros, God of the Forge

Purphoros, God of the Forge

{3}{R}

Legendary Enchantment Creature — God

Massive damage output as creatures repeatedly enter the battlefield.

Terror of the Peaks

Terror of the Peaks

{3}{R}{R}

Creature — Dragon

Deals targeted burn whenever re-cast attackers enter play.

Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

Drains opponents when recast and swung into combat.

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

{2}{R}

Legendary Creature — Goblin

Generates a swarm of attacking goblin tokens each combat.

Jaxis, the Troublemaker

Jaxis, the Troublemaker

{3}{R}

Legendary Creature — Human Warrior

Copies key attackers with haste and end-of-turn sacrifice clauses.

Anger

Anger

{3}{R}

Creature — Incarnation

Provides permanent haste to all creatures while in the graveyard.

Utility

8 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Ares and grants immediate haste to recast creatures.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof and haste for safe, repeated attacks.

Rising of the Day

Rising of the Day

{2}{R}

Enchantment

Universal haste and bonus power for legendary creatures.

Fervor

Fervor

{2}{R}

Enchantment

Ensures all recast creatures can immediately attack every turn.

Impact Tremors

Impact Tremors

{1}{R}

Enchantment

Pings all opponents each time bounced attackers are replayed.

Goblin Bombardment

Goblin Bombardment

{1}{R}

Enchantment

Sacrifice blocked attackers during combat to ping targets and return them to hand.

Sneak Attack

Sneak Attack

{3}{R}

Enchantment

Cheats creatures into play with haste that sacrifice at end of turn to return to hand.

Dolmen Gate

Dolmen Gate

{2}

Artifact

Prevents combat damage to your attacking creatures when survival is preferred.

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 9x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 13x

Basic Land — Mountain

Basic land allocated from mana pip counts.