Archelos, Lagoon Mystic

Art by Dan Murayama Scott

Commander deckBGU

Archelos, Lagoon Mystic

Leverage Archelos as the ultimate turtle leader alongside Ninjas, Mutants, and Rat mentors to tap down enemy defenses and deliver explosive, unblocked combat damage.

$482.03for all 100 cards at today’s prices
Built Sep 14, 202648 views

Asked for“heroes in a half shell 60 card commander, any cards are legal”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

7
19
19
8
6
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw13
Interaction13
↳ board wipes3
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 30B 24G 22
37lands · rule of thumb 35–38
2.94average mana value (nonland)
$482.03whole deck, today

The list

Commander

1
Archelos, Lagoon Mystic

Archelos, Lagoon Mystic

1BGU

Legendary Creature — Turtle Shaman

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential artifact acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient three-color mana fixing

Simic Signet

Simic Signet

2

Artifact

color fixing for Blue and Green

Dimir Signet

Dimir Signet

2

Artifact

color fixing for Blue and Black

Golgari Signet

Golgari Signet

2

Artifact

color fixing for Black and Green

Fellwar Stone

Fellwar Stone

2

Artifact

low-cost untapped mana generator

Cultivate

Cultivate

2G

Sorcery

searches out basic lands for setup

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

reliable land ramp and fixing

Three Visits

Three Visits

1G

Sorcery

fetches forests directly into play untapped

Nature's Lore

Nature's Lore

1G

Sorcery

efficient land search effect

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

taxing draw engine against opponent spells

Sylvan Library

Sylvan Library

1G

Enchantment

incredible hand selection every turn

Mystic Remora

Mystic Remora

U

Enchantment

early game card draw engine

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

consistent extra card per turn

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws cards whenever creatures are cast

Coastal Piracy

Coastal Piracy

2UU

Enchantment

rewards unblocked ninjas with extra cards

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

draws on combat damage and forces attacks

Kinnan, Bonder Prodigy

Kinnan, Bonder Prodigy

GU

Legendary Creature — Human Druid

boosts nonland mana and cheats out threats

Ponder

Ponder

U

Sorcery

topdeck manipulation and card replacement

Brainstorm

Brainstorm

U

Instant

instant-speed card draw and filtering

Removal

10
Assassin's Trophy

Assassin's Trophy

BG

Instant

versatile destroy spell for any permanent

Abrupt Decay

Abrupt Decay

BG

Instant

uncounterable early game removal

Cyclonic Rift

Cyclonic Rift

1U

Instant

one-sided board wipe at instant speed

Deadly Rollick

Deadly Rollick

3B

Instant

free creature exile spell with commander out

Fierce Guardianship

Fierce Guardianship

2U

Instant

free counterspell to protect Archelos

Beast Within

Beast Within

2G

Instant

hits any target permanent at instant speed

Heroic Intervention

Heroic Intervention

1G

Instant

protects team from board wipes and destruction

Toxic Deluge

Toxic Deluge

2B

Sorcery

cheap mass creature removal

Damnation

Damnation

2BB

Sorcery

unconditional board reset

Tear Asunder

Tear Asunder

1G

Instant

flexible exile for artifacts, enchantments, or any permanent

Threats/Wincons

24
Kappa Cannoneer

Kappa Cannoneer

5U

Artifact Creature — Turtle Warrior

unblockable turtle threat that grows with artifacts

Wandering Archaic // Explore the Vastlands

Wandering Archaic // Explore the Vastlands

5

Creature — Avatar // Sorcery

taxes opponents' instant and sorcery spells

Satoru Umezawa

Satoru Umezawa

1UB

Legendary Creature — Human Ninja

gives all creatures ninjutsu to cheat out threats

Yuriko, the Tiger's Shadow

Yuriko, the Tiger's Shadow

1UB

Legendary Creature — Human Ninja

ninja win condition dealing massive life loss

Fallen Shinobi

Fallen Shinobi

3UB

Creature — Zombie Ninja

steals and casts spells from opponents' libraries

Ink-Eyes, Servant of Oni

Ink-Eyes, Servant of Oni

4BB

Legendary Creature — Rat Ninja

rat ninja that reanimates creatures from enemy graveyards

Nashi, Moon Sage's Scion

Nashi, Moon Sage's Scion

1BB

Legendary Creature — Rat Ninja

rat ninja that plays cards off the top of libraries for life

Throat Slitter

Throat Slitter

4B

Creature — Rat Ninja

rat ninja that destroys nonblack creatures on damage

Skullsnatcher

Skullsnatcher

1B

Creature — Rat Ninja

cheap ninja that provides graveyard hate

Prosperous Thief

Prosperous Thief

2U

Creature — Human Ninja

ninja that creates treasure tokens on combat hit

Moon-Circuit Hacker

Moon-Circuit Hacker

1U

Enchantment Creature — Human Ninja

low-cost ninja that draws extra cards

Silver-Fur Master

Silver-Fur Master

UB

Creature — Rat Ninja

rat ninja master that buffs ninjas and reduces ninjutsu costs

Biting-Palm Ninja

Biting-Palm Ninja

2B

Creature — Human Ninja

ninja that strips key cards from opponents' hands

Sea-Dasher Octopus

Sea-Dasher Octopus

1UU

Creature — Octopus

mutating creature that provides recurring card draw

Gemrazer

Gemrazer

3G

Creature — Beast

mutates onto creatures to blow up noncreature threats

Migratory Greathorn

Migratory Greathorn

3G

Creature — Beast

mutates to fetch lands directly to the battlefield

Chittering Harvester

Chittering Harvester

5B

Creature — Nightmare

mutates to force opponents to sacrifice creatures

Trumpeting Gnarr

Trumpeting Gnarr

1GU

Creature — Beast

mutates to build an army of beast tokens

Brokkos, Apex of Forever

Brokkos, Apex of Forever

2BGU

Legendary Creature — Nightmare Beast Elemental

recursively mutates from the graveyard

Auspicious Starrix

Auspicious Starrix

4G

Creature — Elk Beast

mutates to put multiple permanent cards onto the field

Kaito Shizuki

Kaito Shizuki

1UB

Legendary Planeswalker — Kaito

planeswalker providing unblockable attackers and card draw

Changeling Outcast

Changeling Outcast

B

Creature — Shapeshifter

unblockable enabler that counts as a turtle and ninja

Ingenious Infiltrator

Ingenious Infiltrator

2UB

Creature — Vedalken Ninja

ninja lord that turns combat hits into card draw

Covert Technician

Covert Technician

2U

Artifact Creature — Human Ninja

ninja that puts cheap artifacts into play on hit

Utility

8
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

grants haste and shroud to key creatures

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants haste and hexproof for commander safety

Thousand-Year Elixir

Thousand-Year Elixir

3

Artifact

untaps Archelos to control game pacing at will

Freed from the Real

Freed from the Real

2U

Enchantment — Aura

allows infinite tap and untap control over Archelos

Pemmin's Aura

Pemmin's Aura

1UU

Enchantment — Aura

flexible protection and untap enabler for Archelos

Murkfiend Liege

Murkfiend Liege

2GUGUGU

Creature — Horror

untaps creatures during every opponent's untap step

Concordant Crossroads

Concordant Crossroads

G

World Enchantment

gives all creatures haste for immediate attacks

Worldly Tutor

Worldly Tutor

G

Instant

tutors key ninja, mutant, or turtle directly to topdeck

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 6x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 5x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 5x

Basic Land — Forest

Basic land allocated from mana pip counts.