Aragorn, the Uniter art

Art by Javier Charro

Saved commander deck

Aragorn, the Uniter

Cast a variety of multicolored spells to trigger Aragorn's versatile abilities, generating tokens, dealing direct damage, and buffing creatures for a lethal swing.

100 cards$167.08 totalJun 17, 20269 views

Prompt: a duel commandel for alagon

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Aragorn, the Uniter

Aragorn, the Uniter

{R}{G}{W}{U}

Legendary Creature — Human Noble

Chosen commander for the requested strategy.

Ramp

14 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Perfect color fixing for 4-color decks.

Commander's Sphere

Commander's Sphere

{3}

Artifact

Fixing and late-game card draw.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable mana in multiplayer or duel formats.

Cultivate

Cultivate

{2}{G}

Sorcery

Ensures land drops and color flexibility.

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Standard green ramp staple.

Farseek

Farseek

{1}{G}

Sorcery

Excellent for finding non-basic land types.

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

Efficient early game ramp.

Izzet Signet

Izzet Signet

{2}

Artifact

Signets help bridge the color gap.

Gruul Signet

Gruul Signet

{2}

Artifact

Aggressive color fixing.

Selesnya Signet

Selesnya Signet

{2}

Artifact

Provides white and green mana.

Simic Signet

Simic Signet

{2}

Artifact

Mana for card draw and growth.

Trace of Abundance

Trace of Abundance

{R/W}{G}

Enchantment — Aura

Ramps and triggers white and green.

Faeburrow Elder

Faeburrow Elder

{1}{G}{W}

Creature — Treefolk Druid

Huge mana production in a 4-color deck.

Card Draw

8 cards
Growth Spiral

Growth Spiral

{G}{U}

Instant

Cantrip ramp that triggers blue and green abilities.

Urban Evolution

Urban Evolution

{3}{G}{U}

Sorcery

Draws cards and grants extra land drops.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Premier blue card advantage.

Ponder

Ponder

{U}

Sorcery

Cheap selection for early consistency.

Brainstorm

Brainstorm

{U}

Instant

Essential blue selection.

Tatyova, Benthic Druid

Tatyova, Benthic Druid

{3}{G}{U}

Legendary Creature — Merfolk Druid

Gain life and draw cards from lands.

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

Draws massive amounts of cards based on your token and creature count.

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Reliable green card draw staple to keep the hand full.

Removal

14 cards
Beast Within

Beast Within

{2}{G}

Instant

Versatile removal for any permanent type.

Generous Gift

Generous Gift

{2}{W}

Instant

White version of Beast Within.

Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature removal.

Path to Exile

Path to Exile

{W}

Instant

Efficient creature exile.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red's best answer to problematic permanents.

Naya Charm

Naya Charm

{R}{G}{W}

Instant

Multi-mode tool that triggers three of Aragorn's abilities.

Hull Breach

Hull Breach

{R}{G}

Sorcery

Efficiently deals with artifacts and enchantments.

Counterspell

Counterspell

{U}{U}

Instant

Classic protection from spells.

Negate

Negate

{1}{U}

Instant

Protects against non-creature threats.

Dromoka's Command

Dromoka's Command

{G}{W}

Instant

Low cost interaction that triggers two colors.

Bant Charm

Bant Charm

{G}{W}{U}

Instant

Artifact removal or creature tuck.

Arbalest Elite

Arbalest Elite

{2}{W}{W}

Creature — Human Archer

Repeatable creature removal that leverages white status.

Rubinia Soulsinger

Rubinia Soulsinger

{2}{G}{W}{U}

Legendary Creature — Faerie

Steals problematic creatures while triggering Aragorn's white and green abilities.

Decimate

Decimate

{2}{R}{G}

Sorcery

High-value Gruul removal spell that hits four different target types.

Threats/Wincons

14 cards
Jeskai Charm

Jeskai Charm

{U}{R}{W}

Instant

Versatile burn or buff for the team.

Chulane, Teller of Tales

Chulane, Teller of Tales

{2}{G}{W}{U}

Legendary Creature — Human Druid

Provides massive value from creature casts.

Fallaji Wayfarer

Fallaji Wayfarer

{2}{G}

Creature — Human Scout

Counts as all colors, triggering every Aragorn ability.

General Ferrous Rokiric

General Ferrous Rokiric

{1}{R}{W}

Legendary Creature — Human Soldier

Generates 4/4 Golems from multicolored spells.

Knight of New Alara

Knight of New Alara

{2}{G}{W}

Creature — Human Knight

Massive buffs for multicolored creatures.

Hero of Precinct One

Hero of Precinct One

{1}{W}

Creature — Human Warrior

Low-cost token generator for multicolored spells.

Omnath, Locus of Creation

Omnath, Locus of Creation

{R}{G}{W}{U}

Legendary Creature — Elemental

Perfect 4-color powerhouse for value.

Jetmir, Nexus of Revels

Jetmir, Nexus of Revels

{1}{R}{G}{W}

Legendary Creature — Cat Demon

Finisher that rewards go-wide strategies.

Grumgully, the Generous

Grumgully, the Generous

{1}{R}{G}

Legendary Creature — Goblin Shaman

Powers up incoming tokens.

Zada, Hedron Grinder

Zada, Hedron Grinder

{3}{R}

Legendary Creature — Goblin Ally

Synergizes with single target buffs like Naya Charm.

Savage Knuckleblade

Savage Knuckleblade

{G}{U}{R}

Creature — Ogre Warrior

Hard-to-kill threat that triggers blue, red, and green.

Mantis Rider

Mantis Rider

{U}{R}{W}

Creature — Human Monk

Aggressive flying threat.

Aetherflux Reservoir

Aetherflux Reservoir

{4}

Artifact

Alternative win-con from spell-casting triggers.

Gahiji, Honored One

Gahiji, Honored One

{2}{R}{G}{W}

Legendary Creature — Beast

Anthem effect on a Naya body that encourages opponents to attack each other.

Utility

11 cards
Temur Ascendancy

Temur Ascendancy

{G}{U}{R}

Enchantment

Haste and draw for the deck's threats.

Kutzil, Malamet Exemplar

Kutzil, Malamet Exemplar

{1}{G}{W}

Legendary Creature — Cat Warrior

Protects your turn and draws cards.

Rhythm of the Wild

Rhythm of the Wild

{1}{R}{G}

Enchantment

Protects creatures and gives haste.

Manamorphose

Manamorphose

{1}{R/G}

Instant

Free spell that filters mana and triggers Aragorn twice.

Soulherder

Soulherder

{1}{W}{U}

Creature — Spirit

Blinks creatures for ETB value.

Coiling Oracle

Coiling Oracle

{G}{U}

Creature — Snake Elf Druid

Cheap value creature for ramp or draw.

Boros Charm

Boros Charm

{R}{W}

Instant

Protection from sweepers or double strike.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protection for Aragorn.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste and protection for the commander.

Rienne, Angel of Rebirth

Rienne, Angel of Rebirth

{2}{R}{G}{W}

Legendary Creature — Angel

Provides recursion for multicolored creatures and buffs them.

Wilderness Reclamation

Wilderness Reclamation

{3}{G}

Enchantment

Untaps lands to allow for interactive spells on opponents' turns.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 3x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 2x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 5x

Basic Land — Forest

Basic land allocated from mana pip counts.