
Art by Michael MacRae
Saved commander deck
Ant-Man, Scott Lang
Generate massive amounts of mana to rapidly grow Ant-Man with +1/+1 counters, leveraging +1/+1 counter synergies and Voltron equipment to swing for lethal commander damage.
Prompt: Ant-Man, Scott Lang commander deck
Commander
1 cards
Ant-Man, Scott Lang
{1}{W}Legendary Creature — Human Hero
Chosen commander for the requested strategy.
Ramp
10 cards
Sol Ring
{1}Artifact
Essential mana acceleration to activate Ant-Man's ability early and often.

Arcane Signet
{2}Artifact
Efficient two-mana rock for consistent mana development.

Thought Vessel
{2}Artifact
Provides colorless ramp and removes maximum hand size restrictions.

Mind Stone
{2}Artifact
Provides early mana and can cycle into a new card when needed.

Pearl Medallion
{2}Artifact
Reduces the cost of all white spells to save mana for activated abilities.

Knight of the White Orchid
{W}{W}Creature — Human Knight
Catches up on plains ramp while providing an early blocker.

Archaeomancer's Map
{2}{W}Artifact
Fetches lands and matches opponents' additional land drops.

Smothering Tithe
{3}{W}Enchantment
Creates massive treasure reserves to repeatedly activate Ant-Man.

Monologue Tax
{2}{W}Enchantment
Generates treasure tokens when opponents cast multiple spells.
Card Draw
10 cards
Esper Sentinel
{W}Artifact Creature — Human Soldier
Taxing draw engine that benefits from +1/+1 counters enhancing its power.

Archivist of Oghma
{1}{W}Creature — Halfling Cleric
Draws cards and gains life off opponents' library searches.

Welcoming Vampire
{2}{W}Creature — Vampire
Draws cards whenever Ant-Man or other small creatures enter the battlefield.

Tocasia's Welcome
{2}{W}Enchantment
Consistent card draw whenever low-mana creatures enter play.

Mentor of the Meek
{2}{W}Creature — Human Soldier
Converts spare mana into extra card draw off small creatures.

Dawn of Hope
{1}{W}Enchantment
Provides a reliable card draw mana sink when gaining life.

Folk Hero
{1}{W}Legendary Enchantment — Background
Draws a card each turn you cast a spell sharing a creature type with your commander.

Secret Rendezvous
{1}{W}{W}Sorcery
Burst card draw in white that refuels your hand.

Cut a Deal
{2}{W}Sorcery
Draws up to three cards while spreading cards to each opponent.

Trouble in Pairs
{2}{W}{W}Enchantment
Powerful mono-white staple that punishes extra cards, attacks, and turns.
Removal
10 cards
Generous Gift
{2}{W}Instant
Flexible permanent removal that handles any problem card.

Get Lost
{1}{W}Instant
Cheap and flexible removal for creatures, enchantments, or planeswalkers.

Grasp of Fate
{1}{W}{W}Enchantment
Exiles a nonland permanent from each opponent simultaneously.

Solitude
{3}{W}{W}Creature — Elemental Incarnation
Free interaction on a stick to exile opposing threats.

Wrath of God
{2}{W}{W}Sorcery
Classic board reset to stabilize against wide creature boards.

Farewell
{4}{W}{W}Sorcery
Modal board wipe that cleanly exiles problem permanents.

Cleansing Nova
{3}{W}{W}Sorcery
Flexible board wipe that can destroy either creatures or artifacts/enchantments.
Threats/Wincons
24 cards
Abzan Falconer
{2}{W}Creature — Human Soldier
Gives flying to Ant-Man and all other creatures with +1/+1 counters.

Ainok Bond-Kin
{1}{W}Creature — Dog Soldier
Grants first strike to your counter-laden creatures for combat superiority.

Elite Scaleguard
{4}{W}Creature — Human Soldier
Taps down opposing blockers whenever creatures with counters attack.

High Sentinels of Arashin
{3}{W}Creature — Bird Soldier
Grows larger for each creature with counters and serves as another counter engine.

Sunscorch Regent
{3}{W}{W}Creature — Dragon
Grows massive and gains life naturally from opponents casting spells.

Dusk Legion Duelist
{1}{W}Creature — Vampire Soldier
Draws a card whenever one or more +1/+1 counters are placed on it.

Cathars' Crusade
{3}{W}{W}Enchantment
Distributes +1/+1 counters across your entire team with every creature entry.

Mikaeus, the Lunarch
{X}{W}Legendary Creature — Human Cleric
Scalable creature that continuously boosts Ant-Man with additional counters.

Heliod, Sun-Crowned
{2}{W}Legendary Enchantment Creature — God
Indestructible god that adds counters whenever you gain life and combos with Ballista.

Walking Ballista
{X}{X}Artifact Creature — Construct
Scalable threat that converts excess counters into direct damage and removal.

Hangarback Walker
{X}{X}Artifact Creature — Construct
Scalable artifact creature that replaces itself with flying Thopters upon dying.

Nykthos Paragon
{4}{W}{W}Enchantment Creature — Human Soldier
Turns any life gained into an equal number of +1/+1 counters on your team.

Felidar Retreat
{3}{W}Enchantment
Landfall engine providing either tokens or +1/+1 counters and vigilance.

Halvar, God of Battle // Sword of the Realms
{2}{W}{W}Legendary Creature — God // Legendary Artifact — Equipment
Gives double strike to modified creatures and can reattach equipment.

Lion Sash
{1}{W}Artifact Creature — Equipment Cat
Graveyard hate on an equipment creature that accumulates +1/+1 counters.

Together Forever
{W}{W}Enchantment
Returns creatures with +1/+1 counters to hand if they die.

Basri Ket
{1}{W}{W}Legendary Planeswalker — Basri
Planeswalker that distributes counters, provides indestructible, and makes attacking tokens.

Shadowspear
{1}Legendary Artifact — Equipment
Grants trample, lifelink, and strips hexproof/indestructible from opponents.

Commander's Plate
{1}Artifact — Equipment
Grants substantial stat boosts and protection from four colors to mono-white commanders.

Blackblade Reforged
{2}Legendary Artifact — Equipment
Huge power and toughness boost tailored specifically for legendary creatures.

All That Glitters
{1}{W}Enchantment — Aura
Pumps Ant-Man massively based on the number of artifacts and enchantments.

Adeline, Resplendent Cathar
{1}{W}{W}Legendary Creature — Human Knight
Fast, high-pressure threat that generates tokens each combat.

Elesh Norn, Grand Cenobite
{5}{W}{W}Legendary Creature — Phyrexian Praetor
Massive board-warping anthem that simultaneously decimates opposing boards.

Court of Grace
{2}{W}{W}Enchantment
Introduces the monarch and consistently generates flying Spirit or Angel tokens.
Utility
8 cards
Teferi's Protection
{2}{W}Instant
Ultimate board protection that saves Ant-Man and all counters from removal.

Flawless Maneuver
{2}{W}Instant
Free protection spell that keeps your board intact during wipes.

Mother of Runes
{W}Creature — Human Cleric
Gives targeted protection to save your commander or force through damage.

Giver of Runes
{W}Creature — Kor Cleric
Grants protection from colorless or colors to protect your Voltron threat.

Swiftfoot Boots
{2}Artifact — Equipment
Grants hexproof and haste to protect and quickly attack with Ant-Man.

Lightning Greaves
{2}Artifact — Equipment
Free equip cost offering shroud and immediate haste.

The Ozolith
{1}Legendary Artifact
Stores all +1/+1 counters if Ant-Man leaves the battlefield.

Resourceful Defense
{2}{W}Enchantment
Preserves and redistributes counters whenever permanents leave the battlefield.









