
Art by David Álvarez
Commander deckGU
Ant-Man, Reformed Rogue
Cast cheap blue cantrips to grant Ant-Man unblockability, chain efficient green pump spells to dramatically increase his power, and connect for massive combat damage to continuously refill your hand.
Asked for“Ant-Man, Reformed Rogue commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Ant-Man, Reformed Rogue
2GULegendary Creature — Human Rogue Hero
Chosen commander for the requested strategy.
Ramp
10Card Draw
10
Curiosity
UEnchantment — Aura
Stacks with Ant-Man's innate combat damage card draw

Snake Umbra
2GEnchantment — Aura
Provides extra card draw on hit and totem armor protection

Toski, Bearer of Secrets
3GLegendary Creature — Squirrel
Draws extra cards whenever combat damage connects
Removal
10
Rapid Hybridization
UInstant
Cheap blue creature removal triggering Ant-Man's unblockable

Counterspell
UUInstant
Classic blue protection against opposing threats or board wipes

Kenrith's Transformation
1GEnchantment — Aura
Green cantripping aura removal that neutralizes opposing commanders
Threats/Wincons
24
Become Immense
5GInstant
Delve pump spell that turns Ant-Man into a lethal attacker

Audacity
GEnchantment — Aura
Cheap green aura that boosts power, adds trample, and cantrips

Vines of Vastwood
GInstant
Protects Ant-Man and gives a massive +4/+4 kicker pump

Blossoming Defense
GInstant
Green protection spell providing an immediate +2/+2 pump

Might of Old Krosa
GInstant
Cheap green spell providing +4/+4 during your main phase

Royal Treatment
GInstant
Grants hexproof and creates a role token for sustained buff

Fireshrieker
3Artifact — Equipment
Double strike doubles Ant-Man's damage and combat draw triggers

Commander's Plate
1Artifact — Equipment
Grants protection from white, black, and red plus power buff

Blackblade Reforged
2Legendary Artifact — Equipment
Massive scaling power boost tailored for legendary commanders

Heroic Intervention
1GInstant
Green instant providing indestructible and hexproof to your board

Archmage Emeritus
2UUCreature — Human Wizard
Magecraft engine that turns every pump and cantrip into card draw

Talrand, Sky Summoner
2UULegendary Creature — Merfolk Wizard
Generates flying drakes from all your cheap instant and sorceries

Murmuring Mystic
3UCreature — Human Wizard
Floods the skies with bird illusion tokens as you cast spells

Cold-Eyed Selkie
1GUGUCreature — Merfolk Rogue
Secondary combat-damage draw engine triggering both colors

Slip Through Space
USorcery
Blue cantrip giving unblockable to push lethal damage

Inscription of Abundance
1GInstant
Modular green spell that can pump, fight, and gain life
Utility
8
Swiftfoot Boots
2Artifact — Equipment
Grants hexproof and haste to start attacking immediately

Lightning Greaves
2Artifact — Equipment
Free equip cost offering shroud and immediate haste

Thought Vessel
2Artifact
Mana rock with no maximum hand size for large draw turns

Winged Boots
1UArtifact — Equipment
Gives flying and ward 4 to protect your attacking commander

Slip Out the Back
UInstant
Phases out Ant-Man to dodge board wipes while adding a counter

Whispersilk Cloak
3Artifact — Equipment
Guarantees unblockable attacks and shroud against targeted removal

Aqueous Form
UEnchantment — Aura
Permanent unblockable enchantment with repeated scrying on attack

















































