Anje Falkenrath

Art by Cynthia Sheppard

Commander deckBR

Anje Falkenrath

Cycle aggressively through the deck by discarding madness cards to repeatedly untap Anje Falkenrath. Win through discard burn triggers, overwhelming madness board states, or a game-ending Worldgorger Dragon and reanimation loop.

$133.46for all 100 cards at today’s prices
Built Nov 9, 202629 views

Asked for“Anje Falkenrath Madness, mayhem untap goodness”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

7
16
13
11
11
2
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp10
Card draw12
Interaction19
↳ board wipes4
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 44R 29
38lands · rule of thumb 35–38
3.25average mana value (nonland)
$133.46whole deck, today

The list

Commander

1
Anje Falkenrath

Anje Falkenrath

1BR

Legendary Creature — Vampire

Chosen commander for the requested strategy.

Ramp

8
Sol Ring

Sol Ring

1

Artifact

Premier format mana rock providing efficient acceleration

Arcane Signet

Arcane Signet

2

Artifact

Untapped two-mana color fixing rock

Rakdos Signet

Rakdos Signet

2

Artifact

Filters mana into both black and red

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

Untapped dual-color ramp rock

Fellwar Stone

Fellwar Stone

2

Artifact

Cheap and reliable two-mana ramp

Mind Stone

Mind Stone

2

Artifact

Early ramp that can cash in for a fresh card later

Thought Vessel

Thought Vessel

2

Artifact

Colorless ramp providing maximum hand size flexibility

Currency Converter

Currency Converter

1

Artifact

Stores discarded cards as treasures or rogue creature tokens

Card Draw

8
Asylum Visitor

Asylum Visitor

1B

Creature — Vampire Wizard

Madness creature that rewards empty or low hands with extra draw

Anje's Ravager

Anje's Ravager

2R

Creature — Vampire Berserker

Madness threat that reloads your entire hand upon attacking

Stromkirk Occultist

Stromkirk Occultist

2R

Creature — Vampire Horror

Madness vampire that provides impulse card advantage on hit

Conspiracy Theorist

Conspiracy Theorist

1R

Creature — Human Shaman

Lets you exile and cast discarded nonland cards on your turn

Bag of Holding

Bag of Holding

1

Artifact

Exiles discarded cards and allows you to return them all to hand

Morbid Curiosity

Morbid Curiosity

1BB

Sorcery

Sacrifice a high-cost reanimated or madness creature for huge burst draw

Night's Whisper

Night's Whisper

1B

Sorcery

Efficient two-mana burst draw staple

Read the Bones

Read the Bones

2B

Sorcery

Filters cards before drawing into key pieces

Removal

11
Big Game Hunter

Big Game Hunter

1BB

Creature — Human Rebel Assassin

Madness-fueled spot removal for large opposing creatures

Dark Withering

Dark Withering

4BB

Instant

One-mana instant nonblack creature removal when discarded to Anje

Fiery Temper

Fiery Temper

1RR

Instant

Lightning Bolt for a single red mana when discarded with madness

Murderous Compulsion

Murderous Compulsion

1B

Sorcery

Cheap madness removal for tapped opposing creatures

Avacyn's Judgment

Avacyn's Judgment

1R

Sorcery

Flexible X-cost madness burn that can split damage among targets

Terminal Agony

Terminal Agony

2BR

Sorcery

Cheap madness-costed creature destruction

Violent Eruption

Violent Eruption

1RRR

Instant

Madness burn spell that can distribute four damage as needed

Feed the Swarm

Feed the Swarm

1B

Sorcery

Crucial black enchantment and creature removal spell

Bedevil

Bedevil

BBR

Instant

Versatile Rakdos removal for creatures, artifacts, or planeswalkers

Chaos Warp

Chaos Warp

2R

Instant

Unconditional catch-all removal that reshuffles any problem permanent

Blasphemous Act

Blasphemous Act

8R

Sorcery

Premier board wipe that commonly casts for a single red mana

Threats/Wincons

24
Glint-Horn Buccaneer

Glint-Horn Buccaneer

1RR

Creature — Minotaur Pirate

Deals direct damage to each opponent whenever you discard

Brallin, Skyshark Rider

Brallin, Skyshark Rider

3R

Legendary Creature — Human Shaman

Grows larger and damages all opponents on every discard

Surly Badgersaur

Surly Badgersaur

3R

Creature — Badger Dinosaur

Generates mana, counters, and fight removal off discarded card types

Bone Miser

Bone Miser

4B

Creature — Zombie Wizard

Creates tokens, mana, and card draw from your discards

Archfiend of Ifnir

Archfiend of Ifnir

3BB

Creature — Demon

Places -1/-1 counters on all opposing creatures with each discard

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

Pings each opponent whenever creature cards hit or leave graveyards

Feast of Sanity

Feast of Sanity

3B

Enchantment

Deals damage and gains life whenever you discard a card

Faith of the Devoted

Faith of the Devoted

2B

Enchantment

Drains opponents for two life per discard trigger

Worldgorger Dragon

Worldgorger Dragon

3RRR

Creature — Nightmare Dragon

Combos with Animate Dead effects to generate infinite mana and draw triggers

Living Death

Living Death

3BB

Sorcery

Swaps empty graveyard-dumped board for an overwhelming army

Blazing Rootwalla

Blazing Rootwalla

R

Creature — Lizard

Zero-mana madness attacker that immediately untaps Anje

Bloodhall Priest

Bloodhall Priest

2BR

Creature — Vampire Cleric

Shocks any target on entry and upkeep when hellbent

From Under the Floorboards

From Under the Floorboards

3BB

Sorcery

Generates an army of zombie tokens and life gain via madness

Incorrigible Youths

Incorrigible Youths

3RR

Creature — Vampire

Hasty madness attacker that untaps Anje immediately

Kitchen Imp

Kitchen Imp

3B

Creature — Imp

Cheap flying haste madness creature for one black mana

Reckless Wurm

Reckless Wurm

3RR

Creature — Wurm

Trampling madness beater deployed at a heavy discount

Skophos Reaver

Skophos Reaver

2R

Creature — Minotaur Warrior

Cheap red madness creature providing an immediate untap trigger

Twins of Maurer Estate

Twins of Maurer Estate

4B

Creature — Vampire

Efficient madness body that cycles free with Anje

Gorgon Recluse

Gorgon Recluse

3BB

Creature — Gorgon

Deathtouch madness blocker that untaps your commander

Weirded Vampire

Weirded Vampire

3B

Creature — Vampire Horror

Madness body that triggers Anje and feeds graveyard strategies

Voldaren Pariah // Abolisher of Bloodlines

Voldaren Pariah // Abolisher of Bloodlines

3BB

Creature — Vampire Horror // Creature — Eldrazi Vampire

Madness flyer that transforms into a board-clearing creature

Alms of the Vein

Alms of the Vein

2B

Sorcery

One-mana madness drain spell to pressure life totals

Falkenrath Gorger

Falkenrath Gorger

R

Creature — Vampire Berserker

Gives every vampire in your hand madness equal to its mana cost

Psychotic Haze

Psychotic Haze

2BB

Instant

Madness sweep effect that clears small tokens and untaps Anje

Utility

10
Containment Construct

Containment Construct

2

Artifact Creature — Construct

Allows you to play non-madness cards exiled from discard

Library of Leng

Library of Leng

1

Artifact

Lets you discard cards to the top of your library instead of the graveyard

Shadow of the Grave

Shadow of the Grave

1B

Instant

Returns all cards discarded this turn back to hand for another chain

Call to the Netherworld

Call to the Netherworld

B

Sorcery

Zero-mana madness recursion spell for black creature cards

Grave Scrabbler

Grave Scrabbler

3B

Creature — Zombie

Recurs a creature from your graveyard upon madness casting

Muck Drubb

Muck Drubb

3BB

Creature — Beast

Flash madness creature that redirects targeted removal to itself

Animate Dead

Animate Dead

1B

Enchantment — Aura

Low-cost reanimation staple that also enables the Worldgorger combo

Necromancy

Necromancy

2B

Enchantment

Instant-speed reanimation aura enabling surprise loops and threats

Dance of the Dead

Dance of the Dead

1B

Enchantment — Aura

Cheap reanimation aura to recur bombs and complete combos

Malevolent Whispers

Malevolent Whispers

3R

Sorcery

Madness threat of treason effect to steal an opponent's best creature

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 14x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 9x

Basic Land — Mountain

Basic land allocated from mana pip counts.