
Art by Javier Charro
Commander deckRW
Alexander, Ship's Fool
Leverage Alexander's tap ability to trigger high-damage bursts by manipulating high mana value cards to the top of the library, untapping Alexander multiple times each turn, and multiplying all burn damage dealt.
Asked for“Alexander, Ship's Fool commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 60 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Alexander, Ship's Fool
3RWLegendary Creature — Klingon Human
Chosen commander for the requested strategy.
Ramp
9
Smothering Tithe
3WEnchantment
Capitalizes massively on Alexander forcing opponents to draw
Card Draw
9
Esper Sentinel
WArtifact Creature — Human Soldier
Pulls card advantage from early noncreature spells

Trouble in Pairs
2WWEnchantment
Punishes extra turns, attacks, and card draws from opponents

Mangara, the Diplomat
3WLegendary Creature — Human Cleric
Consistent card draw off opponent multi-spells or attacks

Wheel of Misfortune
2RSorcery
Refuels hand while dishing out damage to willing players

Loran of the Third Path
2WLegendary Creature — Human Artificer
Provides target removal and symmetrical draw synergies
Removal
11
Generous Gift
2WInstant
Unconditional permanent destruction giving a harmless Elephant

Blasphemous Act
8RSorcery
Nine mana value board wipe that reveals huge off Alexander and casts cheaply

Vanquish the Horde
6WWSorcery
Eight mana value wrath that frequently costs just two white

Wear // Tear
1R // WInstant // Instant
Combined mana value of five on topdeck that destroys two permanent types
Threats/Wincons
23
Torbran, Thane of Red Fell
1RRRLegendary Creature — Dwarf Noble
Adds two extra damage to Alexander's red damage ability

Solphim, Mayhem Dominus
2RRLegendary Creature — Phyrexian Horror
Doubles noncombat damage dealt by Alexander and other red sources

City on Fire
5RRREnchantment
Eight mana value card that convokes out and triples all source damage

Fiery Emancipation
3RRREnchantment
Triples all damage dealt by your commander and board

Gisela, Blade of Goldnight
4RWWLegendary Creature — Angel
Seven mana value flying threat that doubles your damage and halves incoming damage

Heartless Hidetsugu
3RRLegendary Creature — Ogre Shaman
Rapidly halves opponent life totals to put them in Alexander's lethal range

Terror of the Peaks
3RRCreature — Dragon
High-impact dragon that dishes out damage when creatures enter

Aurelia, the Warleader
2RRWWLegendary Creature — Angel
Provides additional combat steps to double up on commander pressure

Serra's Emissary
4WWWCreature — Angel
Seven mana value bomb that grants total protection against chosen card types

Elesh Norn, Grand Cenobite
5WWLegendary Creature — Phyrexian Praetor
Seven mana value threat that wipes small boards and buffs your creatures

Drakuseth, Maw of Flames
4RRRLegendary Creature — Dragon
Seven mana value dragon that spreads huge combat burn across opponents

Etali, Primal Storm
4RRLegendary Creature — Elder Dinosaur
Six mana value attacker that casts topdeck spells for free

Combustible Gearhulk
4RRArtifact Creature — Construct
Six mana value threat that forces opponents between raw card draw or burn

Sun Titan
4WWCreature — Giant
Six mana value recurring engine that brings back destroyed untappers and rocks

Boros Reckoner
RWRWRWCreature — Minotaur Wizard
Punishes incoming attacks and reflects damage toward opponents

Brash Taunter
4RCreature — Goblin
Indestructible creature that redirects damage dealt to it directly to players

Stuffy Doll
5Artifact Creature — Construct
Indestructible creature that directs damage taken straight to a target player

Chandra's Incinerator
5RCreature — Elemental
Casts cheaply with high mana value and translates noncombat face damage into creature burns

Greater Gargadon
9RCreature — Beast
Ten mana value card that reveals for massive damage and suspends for one mana

Triplicate Titan
9Artifact Creature — Golem
Nine mana value threat that reveals for lethal damage and splits into tokens

Ancient Stone Idol
10Artifact Creature — Golem
Ten mana value flash artifact creature that reveals for huge hits and discounts on incoming attacks

Metalwork Colossus
11Artifact Creature — Construct
Eleven mana value card that burns for eleven off Alexander and recurs easily

Roaming Throne
4Artifact Creature — Golem
Doubles Alexander's triggered and activated abilities by choosing Klingon or Human
Utility
8
Thousand-Year Elixir
3Artifact
Grants pseudo-haste and untaps Alexander for repeated activations

Magewright's Stone
2Artifact
Efficient artifact to untap Alexander for additional damage bursts

Sting, the Glinting Dagger
2Legendary Artifact — Equipment
Untaps Alexander during each player's combat for massive damage output

Swiftfoot Boots
2Artifact — Equipment
Grants hexproof to keep your commander safe

Lightning Greaves
2Artifact — Equipment
Provides free shroud and haste protection

Sensei's Divining Top
1Artifact
Prepares the top of your library to guarantee massive Alexander hits

Scroll Rack
2Artifact
Puts high mana value cards from hand directly onto the top of your library

Penance
2WEnchantment
Puts high mana value cards from hand on top of your library while preventing damage



































