
Art by Anastasia Ovchinnikova
Saved commander deck
Alesha, Who Smiles at Death
Fill the graveyard using cheap rummaging and entomb effects, then attack with Alesha to repeatedly resurrect high-utility, low-power creatures. Drain opponents out through sacrifice synergies and incremental aristocratic damage while constantly disrupting opposing boards.
Prompt: A $150 Alesha, Who Smiles at Death commander deck — an efficient engine-building deck with a low mana curve, cheap card-advantage engines and cantrips, minimal splash, winning through sheer incremental value and consistent interaction.
Commander
1 cards
Alesha, Who Smiles at Death
{2}{R}Legendary Creature — Human Warrior
Chosen commander for the requested strategy.
Ramp
9 cardsCard Draw
10 cards
Skullclamp
{1}Artifact — Equipment
draws two cards off expendable low-toughness creatures

Welcoming Vampire
{2}{W}Creature — Vampire
recur-friendly flyer that draws on low-power creature ETBs

Tocasia's Welcome
{2}{W}Enchantment
steady card advantage when Alesha reanimates creatures

Mentor of the Meek
{2}{W}Creature — Human Soldier
reanimatable body that turns spare mana into card draw

Morbid Opportunist
{2}{B}Creature — Human Rogue
efficient draw engine triggering off creature deaths

Deadly Dispute
{1}{B}Instant
cantrip that sacrifices a creature for cards and treasure

Faithless Looting
{R}Sorcery
filters cards and deposits reanimation targets into graveyard

Cathartic Reunion
{1}{R}Sorcery
digs three cards deep while pitching two reanimation targets
Removal
11 cards
Anguished Unmaking
{1}{W}{B}Instant
flexible instant-speed exile for any nonland permanent

Blasphemous Act
{8}{R}Sorcery
efficient board wipe often cast for a single red mana

Loran of the Third Path
{2}{W}Legendary Creature — Human Artificer
power 2 ETB disenchant that can be recurred by Alesha

Skyclave Apparition
{1}{W}{W}Creature — Kor Spirit
exiles problematic cheap nonland permanents cleanly

Ravenous Chupacabra
{2}{B}{B}Creature — Beast Horror
repeatable creature destruction on a power 2 body

Accursed Marauder
{1}{B}Creature — Zombie Warrior
edicts each opponent and easily loops back with Alesha

Big Game Hunter
{1}{B}{B}Creature — Human Rebel Assassin
destroys large threats and can be discarded for madness

Bone Shredder
{2}{B}Creature — Phyrexian Minion
power 1 creature with an echo trigger that bins itself

Fiend Hunter
{1}{W}{W}Creature — Human Cleric
temporarily exiles creatures or permanently with sacrifice timing
Threats/Wincons
24 cards
Blood Artist
{1}{B}Creature — Vampire
drains life whenever any creature on the board dies

Zulaport Cutthroat
{1}{B}Creature — Human Rogue Ally
drains each opponent whenever your creatures die

Cruel Celebrant
{W}{B}Creature — Vampire
aristocrats drain piece triggering on creature or planeswalker death

Marionette Apprentice
{1}{B}Creature — Human Artificer
creates a token or gets larger while draining opponents

Corpse Knight
{W}{B}Creature — Zombie Knight
burns opponents whenever Alesha reanimates another creature

Mirkwood Bats
{3}{B}Creature — Bat
drains opponents whenever tokens enter or are sacrificed

Gray Merchant of Asphodel
{3}{B}{B}Creature — Zombie
massive drain finisher that meets Alesha's power 2 condition

Siege-Gang Commander
{3}{R}{R}Creature — Goblin
reanimatable goblin army in a can that doubles as reach

Pia and Kiran Nalaar
{2}{R}{R}Legendary Creature — Human Artificer
reanimatable flyer producer that provides a damage outlet

Imperial Recruiter
{2}{R}Creature — Human Advisor
tutors any low-power utility creature directly to hand

Karmic Guide
{3}{W}{W}Creature — Angel Spirit
chains reanimation to bring back creatures with any power

Sun Titan
{4}{W}{W}Creature — Giant
redundant attacker that brings back cheap permanents from graveyard

Selfless Spirit
{1}{W}Creature — Spirit Cleric
protects Alesha and the board from board wipes at no mana cost

Mother of Runes
{W}Creature — Human Cleric
provides protection to let Alesha attack safely

Giver of Runes
{W}Creature — Kor Cleric
protects key engine pieces and gives evasion against blockers

Drannith Magistrate
{1}{W}Creature — Human Wizard
stax piece that shuts off opposing commanders and flashback

Viscera Seer
{B}Creature — Vampire Wizard
free sacrifice outlet that smooths future draws via scry

Carrion Feeder
{B}Creature — Zombie
one-mana free sacrifice outlet that grows into a real threat

Bartolomé del Presidio
{W}{B}Legendary Creature — Vampire Knight
free sacrifice outlet on a low-power recurrable body

Yahenni, Undying Partisan
{2}{B}Legendary Creature — Aetherborn Vampire
resilient sacrifice outlet that gains indestructible and grows

Jadar, Ghoulcaller of Nephalia
{1}{B}Legendary Creature — Human Wizard
provides free decayed tokens every turn for sacrifice engines

Priest of Forgotten Gods
{1}{B}Creature — Human Cleric
generates mana, cards, and opponent edicts in one body

Knight of the White Orchid
{W}{W}Creature — Human Knight
reanimatable ramp body that searches up Plains directly into play

Judith, the Scourge Diva
{1}{B}{R}Legendary Creature — Human Shaman
buffs attackers and pings any target on nontoken creature deaths
Utility
8 cards
Buried Alive
{2}{B}Sorcery
places the three best Alesha targets straight into the graveyard

Unmarked Grave
{1}{B}Sorcery
tutors key nonlegendary utility creatures into the graveyard

Goblin Bombardment
{1}{R}Enchantment
free repeatable sacrifice outlet that converts creatures into damage

Key to the City
{2}Artifact
discards reanimation fodder while making Alesha unblockable

Swiftfoot Boots
{2}Artifact — Equipment
gives Alesha haste and hexproof so she can attack safely immediately

Lightning Greaves
{2}Artifact — Equipment
zero-mana equip gives Alesha immediate haste and protection

Animate Dead
{1}{B}Enchantment — Aura
cheap backup reanimation aura to recur any threat

Sevinne's Reclamation
{2}{W}Sorcery
recurs cheap engine permanents and has flashback value from graveyard


































