Alesha, Who Smiles at Death

Art by Anastasia Ovchinnikova

Commander deckBRW

Alesha, Who Smiles at Death

Deploy low-mana hatebears and engine creatures to disrupt opponents and control the board, while attacking with Alesha to repeatedly resurrect high-impact creatures with power 2 or less for relentless incremental value.

$269.46for all 100 cards at today’s prices
Built Oct 22, 202646 views

Asked for““A $300 Alesha, Who Smiles at Death commander deck — an efficient engine-building deck with a low mana curve, cheap card-advantage engines and cantrips, minimal splash, winning through sheer incremental value and consistent interaction. Alongside efficient hate-bearers and stax creatures."”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

15
24
18
2
2
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw10
Interaction15
↳ board wipes2
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 33B 18R 11
37lands · rule of thumb 35–38
2.27average mana value (nonland)
$269.46whole deck, today

The list

Commander

1
Alesha, Who Smiles at Death

Alesha, Who Smiles at Death

2R

Legendary Creature — Human Warrior

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

format staple fast artifact mana

Arcane Signet

Arcane Signet

2

Artifact

efficient untyped three-color mana fixing

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

untapped black and white mana acceleration

Talisman of Conviction

Talisman of Conviction

2

Artifact

untapped red and white mana acceleration

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

untapped black and red mana acceleration

Orzhov Signet

Orzhov Signet

2

Artifact

cheap color fixing for Orzhov requirements

Boros Signet

Boros Signet

2

Artifact

cheap color fixing for Boros requirements

Rakdos Signet

Rakdos Signet

2

Artifact

cheap color fixing for Rakdos requirements

Fellwar Stone

Fellwar Stone

2

Artifact

two-mana rock that reliably produces Mardu colors

Card Draw

9
Skullclamp

Skullclamp

1

Artifact — Equipment

converts small 1-toughness creatures and tokens into sheer card advantage

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

low-cost creature tax engine reanimatable with Alesha

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

draws cards whenever low-power creatures enter

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

steady card draw triggered off Alesha reanimations

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

draws on each turn low-mana creatures enter the battlefield

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

draws off creature deaths across all players' turns

Faithless Looting

Faithless Looting

R

Sorcery

cheap card filtering that fills the graveyard with reanimation targets

Night's Whisper

Night's Whisper

1B

Sorcery

efficient two-mana raw card advantage

Deadly Dispute

Deadly Dispute

1B

Instant

sacrifices a creature or artifact for fresh cards and a treasure

Removal

11
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-mana unconditional creature exile

Path to Exile

Path to Exile

W

Instant

efficient one-mana creature exile

Wear // Tear

Wear // Tear

1R // W

Instant // Instant

flexible low-cost removal for artifacts and enchantments

Anguished Unmaking

Anguished Unmaking

1WB

Instant

instant-speed exile for any nonland permanent

Toxic Deluge

Toxic Deluge

2B

Sorcery

cheap, highly flexible board wipe that bypasses indestructible

Vandalblast

Vandalblast

R

Sorcery

flexible spot removal or one-sided artifact sweep

Loran of the Third Path

Loran of the Third Path

2W

Legendary Creature — Human Artificer

reanimatable naturalize on a creature body with power 2

Skyclave Apparition

Skyclave Apparition

1WW

Creature — Kor Spirit

reanimatable exile removal for low-to-mid mana permanents

Fiend Hunter

Fiend Hunter

1WW

Creature — Human Cleric

recurrable creature exile with Alesha or sacrifice outlets

Ravenous Chupacabra

Ravenous Chupacabra

2BB

Creature — Beast Horror

etb creature destruction on a power-2 body

Accursed Marauder

Accursed Marauder

1B

Creature — Zombie Warrior

low-cost edict effect on an easily recurred 2-power body

Threats/Wincons

25
Drannith Magistrate

Drannith Magistrate

1W

Creature — Human Wizard

locks opponents out of casting commanders and graveyard spells

Thalia, Guardian of Thraben

Thalia, Guardian of Thraben

1W

Legendary Creature — Human Soldier

stax bear taxing noncreature spells while hitting for first strike

Archon of Emeria

Archon of Emeria

2W

Creature — Archon

slows spell-slinging and punishes nonbasic land mana bases

Eidolon of Rhetoric

Eidolon of Rhetoric

2W

Enchantment Creature — Spirit

rule of law on a high-toughness power-1 creature body

Aven Mindcensor

Aven Mindcensor

2W

Creature — Bird Wizard

shuts down opponents' search effects and tutors

Grand Abolisher

Grand Abolisher

WW

Creature — Human Cleric

protects Alesha and your turn from opposing interaction

Imperial Recruiter

Imperial Recruiter

2R

Creature — Human Advisor

tutors almost any creature in the deck straight to hand

Recruiter of the Guard

Recruiter of the Guard

2W

Creature — Human Soldier

searches up hatebears and key utility pieces upon entering

Serra Ascendant

Serra Ascendant

W

Creature — Human Monk

massive early beatdown threat that can be reanimated late

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

2R

Legendary Creature — Goblin

snowballing goblin generator reanimatable tapped and attacking

Goblin Rabblemaster

Goblin Rabblemaster

2R

Creature — Goblin Warrior

aggressive token generator that scales lethal damage quickly

Pia and Kiran Nalaar

Pia and Kiran Nalaar

2RR

Legendary Creature — Human Artificer

creates flying thopters and provides direct damage reach

Siege-Gang Commander

Siege-Gang Commander

3RR

Creature — Goblin

four bodies on entry and burn utility recurred via Alesha

Karmic Guide

Karmic Guide

3WW

Creature — Angel Spirit

chain reanimator that pulls any creature from the graveyard

Sun Titan

Sun Titan

4WW

Creature — Giant

recursive top-end engine that revives your 3-mana permanents

Cruel Celebrant

Cruel Celebrant

WB

Creature — Vampire

drains opponents whenever your recursive creatures perish

Blood Artist

Blood Artist

1B

Creature — Vampire

turns every creature death at the table into life drain

Zulaport Cutthroat

Zulaport Cutthroat

1B

Creature — Human Rogue Ally

mass drain engine during combat and sacrifice loops

Elas il-Kor, Sadistic Pilgrim

Elas il-Kor, Sadistic Pilgrim

WB

Legendary Creature — Phyrexian Kor Cleric

efficient drain bear on a power-2 body

Marionette Apprentice

Marionette Apprentice

1B

Creature — Human Artificer

etb token or counter with death drain on artifacts and creatures

Mother of Runes

Mother of Runes

W

Creature — Human Cleric

targeted protection for Alesha and critical hatebears

Giver of Runes

Giver of Runes

W

Creature — Kor Cleric

protects key engine creatures from targeted removal and blockers

Selfless Spirit

Selfless Spirit

1W

Creature — Spirit Cleric

sacrifices to save your board from wipes and is easily recurred

Dauntless Bodyguard

Dauntless Bodyguard

W

Creature — Human Knight

cheap protection creature that Alesha can continually reset

Deep-Cavern Bat

Deep-Cavern Bat

1B

Creature — Bat

reanimatable targeted hand disruption with evasion and lifelink

Utility

8
Viscera Seer

Viscera Seer

B

Creature — Vampire Wizard

zero-mana sacrifice outlet that scrys and sets up Alesha recursion

Carrion Feeder

Carrion Feeder

B

Creature — Zombie

free sacrifice outlet that grows while putting creatures in the bin

Goblin Bombardment

Goblin Bombardment

1R

Enchantment

instant-speed sacrifice outlet that pings any target

Buried Alive

Buried Alive

2B

Sorcery

tutors three prime reanimation targets straight into the graveyard

Entomb

Entomb

B

Instant

instant-speed tutor that puts the perfect response creature into the grave

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

grants Alesha haste and shroud to attack safely immediately

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects Alesha with hexproof and grants immediate haste

Reconnaissance

Reconnaissance

W

Enchantment

allows Alesha to attack and trigger safely without risking combat death

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Plains

Plains 8x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 5x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 3x

Basic Land — Mountain

Basic land allocated from mana pip counts.