
Art by Anastasia Ovchinnikova
Commander deckBRW
Alesha, Who Smiles at Death
Fill the graveyard with impactful creatures with power 2 or less, then attack with Alesha to repeatedly resurrect them for enter-the-battlefield triggers, aristocrat sacrifice loops, and disruptive combat effects.
Asked for“Alesha, Who Smiles at Death commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 60 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Alesha, Who Smiles at Death
2RLegendary Creature — Human Warrior
Chosen commander for the requested strategy.
Ramp
10
Talisman of Hierarchy
2Artifact
Untapped black/white mana for Alesha's hybrid activation

Knight of the White Orchid
WWCreature — Human Knight
2-power creature that tutors Plains onto the battlefield on entry
Card Draw
10
Skullclamp
1Artifact — Equipment
Turns recurring small creatures into massive card draw

Bitter Reunion
1REnchantment
Discards a creature to draw two and grants Alesha haste

Welcoming Vampire
2WCreature — Vampire
Draws whenever Alesha reanimates low-power creatures

Mentor of the Meek
2WCreature — Human Soldier
Draws off every reanimated power 2 or less creature

Morbid Opportunist
2BCreature — Human Rogue
Draws cards consistently as creatures die every turn

Grim Haruspex
2BCreature — Human Wizard
Draw engine on death triggers for nontoken creatures

Plumb the Forbidden
1BInstant
Sacrifice outlet that draws cards and dodges exile removal
Removal
10
Anguished Unmaking
1WBInstant
Instant-speed unconditional nonland permanent exile

Ravenous Chupacabra
2BBCreature — Beast Horror
2-power creature that destroys an opponent's creature on entry

Cathar Commando
1WCreature — Human Soldier
Reanimatable artifact and enchantment destruction with flash

Skyclave Apparition
1WWCreature — Kor Spirit
2-power creature that exiles nonland permanents CMC 4 or less
Threats/Wincons
17
Karmic Guide
3WWCreature — Angel Spirit
2-power creature that reanimates any creature regardless of power

Sun Titan
4WWCreature — Giant
Reanimates Alesha, utility creatures, or key permanents

Master of Cruelties
3BRCreature — Demon
Reanimated tapped and attacking by Alesha to reduce a player to 1 life

Zulaport Cutthroat
1BCreature — Human Rogue Ally
Aristocrats staple draining each opponent on creature death

Marionette Apprentice
1BCreature — Human Artificer
Creates an artifact token and drains when artifacts or creatures die

Siege-Gang Commander
3RRCreature — Goblin
2-power creature that enters with three Goblins and acts as a fling outlet

Pia and Kiran Nalaar
2RRLegendary Creature — Human Artificer
2-power creature that brings flying Thopter tokens and direct damage

Mirkwood Bats
3BCreature — Bat
Drains life when tokens enter or leave the battlefield

Gray Merchant of Asphodel
3BBCreature — Zombie
Massive life drain on reanimation in black-heavy boards

Elenda, the Dusk Rose
2WBLegendary Creature — Vampire Knight
1-power creature that grows and creates a Vampire army upon death

Murderous Redcap
2BRBRCreature — Goblin Assassin
Persist creature that deals damage on entry and loops with sacrifice outlets

Anafenza, Kin-Tree Spirit
WWLegendary Creature — Spirit Soldier
Bolsters creatures and enables infinite persist combo loops

Grenzo, Havoc Raiser
RRLegendary Creature — Goblin Rogue
Goads opposing threats or steals cards from opponents upon combat damage

Solemn Simulacrum
4Artifact Creature — Golem
2-power value staple that ramps on entry and draws on death

Doomed Traveler
WCreature — Human Soldier
Efficient chump blocker that leaves a flying Spirit token
Utility
13
Imperial Recruiter
2RCreature — Human Advisor
Tutors any creature with power 2 or less directly to hand

Recruiter of the Guard
2WCreature — Human Soldier
Tutors low-toughness utility creatures directly to hand

Viscera Seer
BCreature — Vampire Wizard
Free sacrifice outlet with scry to fill graveyard strategically

Carrion Feeder
BCreature — Zombie
Free sacrifice outlet that grows into a lethal threat

Goblin Bombardment
1REnchantment
Free enchantment sacrifice outlet that pings any target

Buried Alive
2BSorcery
Tutors three key low-power creatures straight into the graveyard

Entomb
BInstant
Instant-speed tutor putting the best Alesha target directly into the graveyard

Lightning Greaves
2Artifact — Equipment
Grants Alesha haste and shroud so she can attack safely right away

Swiftfoot Boots
2Artifact — Equipment
Grants Alesha hexproof and haste for safe attacks

Reconnaissance
WEnchantment
Untaps Alesha and removes her from combat after triggering to keep her alive

Selfless Spirit
1WCreature — Spirit Cleric
Sacrifices at will to give team indestructible, recurred by Alesha

Grand Abolisher
WWCreature — Human Cleric
Protects your turn and combat step from opposing interaction

Drannith Magistrate
1WCreature — Human Wizard
2-power hatebear locking opponents out of casting commanders or cards from exile










































