
Art by Anastasia Ovchinnikova
Commander deckBRW
Alesha, Who Smiles at Death
Aggressively attack with Alesha to recur high-utility creatures with power 2 or less straight onto the battlefield tapped and attacking. Fuel the graveyard using free sacrifice outlets, looting spells, and aristocrat synergies to grind down opponents.
Asked for“Alesha, Who Smiles at Death, build me a Mardu aggro deck where every attack recurs small creatures from the graveyard tapped and attacking, with sacrifice and reanimation support to keep the graveyard stocked.”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Alesha, Who Smiles at Death
2RLegendary Creature — Human Warrior
Chosen commander for the requested strategy.
Ramp
10
Knight of the White Orchid
WWCreature — Human Knight
2-power creature that catches up on plains when reanimated

Solemn Simulacrum
4Artifact Creature — Golem
2-power creature that ramps and draws cards when looped
Card Draw
10
Skullclamp
1Artifact — Equipment
Turns low-toughness creatures into massive card advantage

Welcoming Vampire
2WCreature — Vampire
2-power creature that draws cards whenever small creatures enter

Mentor of the Meek
2WCreature — Human Soldier
Draws on ETB of Alesha recursion targets

Tocasia's Welcome
2WEnchantment
Consistent draw trigger when recurring low-mana creatures

Morbid Opportunist
2BCreature — Human Rogue
Draws a card each turn a creature dies

Faithless Looting
RSorcery
Filters cards while pitching reanimation targets to the graveyard

Plumb the Forbidden
1BInstant
Converts an attacking board into a massive hand refill

Dusk Legion Zealot
1BCreature — Vampire Soldier
1-power creature that draws a card on every recursion
Removal
10
Wear // Tear
1R // WInstant // Instant
Flexible, low-cost artifact and enchantment removal

Skyclave Apparition
1WWCreature — Kor Spirit
2-power creature that exiles troublesome nonland permanents

Fiend Hunter
1WWCreature — Human Cleric
Exiles a creature and can permanently remove it with sac outlets

Ravenous Chupacabra
2BBCreature — Beast Horror
2-power creature that kills any opposing creature upon entry

Loran of the Third Path
2WLegendary Creature — Human Artificer
2-power repeatable Disenchant effect
Threats/Wincons
24
Karmic Guide
3WWCreature — Angel Spirit
2-power angel that reanimates another creature when recurred by Alesha

Reveillark
4WCreature — Elemental
Loops with sacrifice outlets and 2-power creatures

Master of Cruelties
3BRCreature — Demon
1-power creature that drops a defending player to 1 life when cheated in attacking

Zulaport Cutthroat
1BCreature — Human Rogue Ally
Drains opponents each time our creatures die

Cruel Celebrant
WBCreature — Vampire
Additional aristocrat drain effect on small body

Judith, the Scourge Diva
1BRLegendary Creature — Human Shaman
Pumps the team and pings targets when non-tokens die

Marionette Apprentice
1BCreature — Human Artificer
Drains opponents on creature or artifact deaths

Corpse Knight
WBCreature — Zombie Knight
2-power creature that drains each opponent when creatures enter

Elas il-Kor, Sadistic Pilgrim
WBLegendary Creature — Phyrexian Kor Cleric
Lifegain and drain engine on a recurrable 2/2 body

Siege-Gang Commander
3RRCreature — Goblin
2-power creature that brings an army of Goblins and a burn outlet

Sling-Gang Lieutenant
3BCreature — Goblin
1-power creature that creates tokens and serves as a drain outlet

Grenzo, Havoc Raiser
RRLegendary Creature — Goblin Rogue
Goads opposing threats or steals cards on combat damage

Drannith Magistrate
1WCreature — Human Wizard
Asymmetrical hatebear that shuts down opponent commander casting

Grand Abolisher
WWCreature — Human Cleric
Protects combat steps and reanimation plays from interaction

Esper Sentinel
WArtifact Creature — Human Soldier
Taxing 1-power creature that repeatedly draws cards

Serra Ascendant
WCreature — Human Monk
1-power creature that becomes a massive 6/6 flying lifelink beater

Selfless Spirit
1WCreature — Spirit Cleric
Sacrifices to protect the board and recurs via Alesha

Mirror Entity
2WCreature — Shapeshifter
Scales small creatures into lethal late-game threats

Bone Shredder
2BCreature — Phyrexian Minion
1-power creature with echo that easily re-dies and kills creatures

Brutal Cathar // Moonrage Brute
2WCreature — Human Soldier Werewolf // Creature — Werewolf
Exiles opposing threats and flips back and forth

Kiki-Jiki, Mirror Breaker
2RRRLegendary Creature — Goblin Shaman
2-power utility engine that clones ETB creatures

Village Bell-Ringer
2WCreature — Human Scout
1-power creature that untaps creatures and combos with Kiki-Jiki

Anger
3RCreature — Incarnation
Gives Alesha and the entire team haste straight from the graveyard
Utility
8
Viscera Seer
BCreature — Vampire Wizard
Zero-mana sacrifice outlet that fixes draws

Carrion Feeder
BCreature — Zombie
Zero-mana sacrifice outlet that grows into a threat

Goblin Bombardment
1REnchantment
Free sacrifice outlet that turns recurred creatures into damage

Altar of Dementia
2Artifact
Free sacrifice outlet that self-mills targets for Alesha

Phyrexian Altar
3Artifact
Sacrifice outlet providing colored mana to pay Alesha's attack trigger

Buried Alive
2BSorcery
Tutors any three <=2 power combo pieces directly into the graveyard









































