Alela, Artful Provocateur art

Art by Grzegorz Rutkowski

Saved commander deck

Alela, Artful Provocateur

Combine cute faeries and butterflies with dark artifacts and enchantments to build an army and overwhelm your opponents through sacrifice and combat.

100 cards$490.6 totalJul 25, 20264 views

Prompt: I'm new to mtg so I don't know my play style yet. What I want is a commander deck that is cute but dark at the same time. Think cult of the lamb.

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Commander

1 cards
Alela, Artful Provocateur

Alela, Artful Provocateur

{1}{W}{U}{B}

Legendary Creature — Faerie Warlock

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard format staple for fast mana

Arcane Signet

Arcane Signet

{2}

Artifact

Produces all three colors of the deck

Azorius Signet

Azorius Signet

{2}

Artifact

Reliable mana fixing and triggers Alela

Dimir Signet

Dimir Signet

{2}

Artifact

Reliable mana fixing and triggers Alela

Orzhov Signet

Orzhov Signet

{2}

Artifact

Reliable mana fixing and triggers Alela

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Immediate mana acceleration

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Immediate mana acceleration

Talisman of Progress

Talisman of Progress

{2}

Artifact

Immediate mana acceleration

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Artifact that ramps lands and triggers Alela

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Enchantment that generates immense treasure value

Card Draw

10 cards
Skullclamp

Skullclamp

{1}

Artifact — Equipment

Turns 1/1 tokens into card advantage

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Rewards attacking with our faerie swarm

Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

Draws cards when tokens deal combat damage

Coastal Piracy

Coastal Piracy

{2}{U}{U}

Enchantment

Redundant card draw for a token-heavy strategy

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Dark enchantment that provides steady card flow

Baleful Strix

Baleful Strix

{U}{B}

Artifact Creature — Bird

Cute but deadly bird that replaces itself

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Powerful enchantment that punishes opponents' spells

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early creature that draws cards from opponent actions

Kindred Discovery

Kindred Discovery

{3}{U}{U}

Enchantment

Choose Faerie to draw cards whenever they enter or attack

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

Low cost artifact that draws cards since we make tokens

Removal

11 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature removal

Path to Exile

Path to Exile

{W}

Instant

Efficient creature exile

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Exiles any nonland permanent for a small life cost

Utter End

Utter End

{2}{W}{B}

Instant

Versatile exile removal for problematic permanents

Generous Gift

Generous Gift

{2}{W}

Instant

Destroys any permanent and leaves a 'cute' elephant

Despark

Despark

{W}{B}

Instant

Cheap exile for high-cost threats

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Powerful board wipe that leaves our side intact

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe

Executioner's Capsule

Executioner's Capsule

{B}

Artifact

Artifact removal that triggers Alela

Dispeller's Capsule

Dispeller's Capsule

{W}

Artifact

Artifact/Enchantment removal that triggers Alela

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Cheap and effective board wipe

Threats/Wincons

22 cards
Bitterblossom

Bitterblossom

{1}{B}

Kindred Enchantment — Faerie

The quintessential 'cute but dark' token generator

Anointed Procession

Anointed Procession

{3}{W}

Enchantment

Doubles the amount of tokens created

Ethereal Absolution

Ethereal Absolution

{4}{W}{B}

Enchantment

Atmospheric enchantment that buffs ours and debuffs theirs

Mace of the Valiant

Mace of the Valiant

{2}{W}

Artifact — Equipment

Grows massive with every token Alela creates

Favorable Winds

Favorable Winds

{1}{U}

Enchantment

Cheap enchantment that buffs our flying army

Intangible Virtue

Intangible Virtue

{1}{W}

Enchantment

Buffs tokens and gives them vigilance

Court of Grace

Court of Grace

{2}{W}{W}

Enchantment

Introduces the Monarch and creates angels/spirits

Spear of Heliod

Spear of Heliod

{1}{W}{W}

Legendary Enchantment Artifact

Buffs our team and provides deterrent removal

Empyrean Eagle

Empyrean Eagle

{1}{W}{U}

Creature — Bird Spirit

Cute bird that acts as a lord for our flyers

Etchings of the Chosen

Etchings of the Chosen

{1}{W}{B}

Enchantment

Sacrifice outlet to protect our commander

Hallowed Haunting

Hallowed Haunting

{2}{W}{W}

Enchantment

Creates spirits and provides a massive buff

Blind Obedience

Blind Obedience

{1}{W}

Enchantment

Slows down opponents while draining life

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Makes every faerie token created a huge threat

Dictate of Heliod

Dictate of Heliod

{3}{W}{W}

Enchantment

Flash enchantment that provides a massive power spike

Nykthos Paragon

Nykthos Paragon

{4}{W}{W}

Enchantment Creature — Human Soldier

Turns lifegain into +1/+1 counters for the team

Shimmer Dragon

Shimmer Dragon

{4}{U}{U}

Creature — Dragon

A dragon that uses our artifacts to draw cards

Starnheim Unleashed

Starnheim Unleashed

{2}{W}{W}

Sorcery

Can create a huge army of angels

Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

Generates cats or buffs the board on land drops

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

Creates flying sharks while resolving spells

True Conviction

True Conviction

{3}{W}{W}{W}

Enchantment

Gives the whole army double strike and lifelink

Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

Punishes deaths, fitting the 'cult' sacrifice theme

Mirror Entity

Mirror Entity

{2}{W}

Creature — Shapeshifter

Can turn all small tokens into massive threats

Utility

9 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Alela from targeted removal

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Redundant protection for the commander

Ashnod's Altar

Ashnod's Altar

{3}

Artifact

Allows us to sacrifice tokens for mana

Bastion of Remembrance

Bastion of Remembrance

{2}{B}

Enchantment

Enchantment that drains opponents when we sacrifice creatures

Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

Protective enchantment that taxes attackers

Propaganda

Propaganda

{2}{U}

Enchantment

Blue version of Ghostly Prison for safety

Lightning Coils

Lightning Coils

{3}

Artifact

Dark artifact that turns dead tokens into elementals

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate defensive spell to save the board

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

Cheap counterspell to protect our key pieces

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 9x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 4x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.