Alela, Artful Provocateur art

Art by Grzegorz Rutkowski

Saved commander deck

Alela, Artful Provocateur

Cast cheap artifacts and enchantments to trigger Alela, building a large swarm of evasive Faerie tokens while buffing them with anthems and controlling the board.

100 cards$484.01 totalSep 13, 202621 views

Prompt: Dia duit, theastaigh uaim do phraghas a fháil.

Buy Whole Deck on Mana Pool →Build Another

Commander

1 cards
Alela, Artful Provocateur

Alela, Artful Provocateur

{1}{W}{U}{B}

Legendary Creature — Faerie Warlock

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Provides fast fix for all commander colors

Azorius Signet

Azorius Signet

{2}

Artifact

Cheap Esper mana fixing artifact that triggers Alela

Dimir Signet

Dimir Signet

{2}

Artifact

Cheap Esper mana fixing artifact that triggers Alela

Orzhov Signet

Orzhov Signet

{2}

Artifact

Cheap Esper mana fixing artifact that triggers Alela

Talisman of Progress

Talisman of Progress

{2}

Artifact

Fast mana fixing artifact

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Fast mana fixing artifact

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Fast mana fixing artifact

Mind Stone

Mind Stone

{2}

Artifact

Early ramp artifact that can cycle late game

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient two-mana rock

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Top-tier enchantment card draw that triggers Alela

Mystic Remora

Mystic Remora

{U}

Enchantment

Low-cost enchantment for early card advantage

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Consistent extra card per turn via enchantment

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Enchantment artifact that draws cards when flying tokens hit

Coastal Piracy

Coastal Piracy

{2}{U}{U}

Enchantment

Draws cards for combat damage from evasion tokens

Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

Enchantment that draws cards on combat damage

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Turns 1/1 Faerie tokens into massive card draw

Brainstorm

Brainstorm

{U}

Instant

Cheap cantrip for card selection

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient raw card draw

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Instant-speed card advantage and selection

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient creature removal spell

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Versatile nonland permanent exile

Despark

Despark

{W}{B}

Instant

Low-cost removal for big threats

Mortify

Mortify

{1}{W}{B}

Instant

Flexible creature or enchantment spot removal

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible removal for any permanent target

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Instant single-target nonland destruction

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient life-based board wipe

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Asymmetric mass bounce spell

Threats/Wincons

24 cards
Anointed Procession

Anointed Procession

{3}{W}

Enchantment

Enchantment that doubles all token creation

Bitterblossom

Bitterblossom

{1}{B}

Kindred Enchantment — Faerie

Enchantment that generates flying tokens each turn

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Generates continuous treasure artifacts to trigger token synergy

Gravitational Shift

Gravitational Shift

{3}{U}{U}

Enchantment

Enchantment anthem for flying creatures while crippling grounded foes

Favorable Winds

Favorable Winds

{1}{U}

Enchantment

Cheap flying anthem enchantment

Etchings of the Chosen

Etchings of the Chosen

{1}{W}{B}

Enchantment

Enchantment anthem that offers protection

Intangible Virtue

Intangible Virtue

{1}{W}

Enchantment

Buffs tokens and gives them vigilance

Empyrean Eagle

Empyrean Eagle

{1}{W}{U}

Creature — Bird Spirit

Flying creature that buffs all other flying creatures

Faerie Mastermind

Faerie Mastermind

{1}{U}

Creature — Faerie Rogue

Evasive creature that draws extra cards

Scion of Oona

Scion of Oona

{2}{U}

Creature — Faerie Soldier

Faerie lord that grants shroud to other Faeries

Spellstutter Sprite

Spellstutter Sprite

{1}{U}

Creature — Faerie Wizard

Faerie creature offering counterplay based on Faerie count

Stenn, Paranoid Partisan

Stenn, Paranoid Partisan

{W}{U}

Legendary Creature — Human Wizard

Reduces cost of artifacts or enchantments

Archon of Sun's Grace

Archon of Sun's Grace

{2}{W}{W}

Creature — Archon

Constellation threat that creates Pegasi

Sephara, Sky's Blade

Sephara, Sky's Blade

{4}{W}{W}{W}

Legendary Creature — Angel

Easy to cast with flyers and gives them indestructible

Baleful Strix

Baleful Strix

{U}{B}

Artifact Creature — Bird

Cheap artifact creature that cantrips and deathtouches

Tidehollow Sculler

Tidehollow Sculler

{W}{B}

Artifact Creature — Zombie

Artifact creature providing hand disruption

Master of Etherium

Master of Etherium

{2}{U}

Artifact Creature — Vedalken Wizard

Artifact threat that scales with your board

Etherium Sculptor

Etherium Sculptor

{1}{U}

Artifact Creature — Vedalken Artificer

Artifact creature that reduces artifact costs

Foundry Inspector

Foundry Inspector

{3}

Artifact Creature — Construct

Artifact creature cost reducer

Cloud Key

Cloud Key

{3}

Artifact

Artifact cost reducer for enchantments or artifacts

Heraldic Banner

Heraldic Banner

{3}

Artifact

Ramp artifact that boosts tokens of a chosen color

Blind Obedience

Blind Obedience

{1}{W}

Enchantment

Enchantment that slows opponents and drains life

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

Enchantment generating draw, mana, and Shapeshifter tokens

Spark Double

Spark Double

{3}{U}

Creature — Illusion

Clones Alela without triggering the legend rule for double tokens

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects commander with hexproof

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects commander with shroud and haste

Counterspell

Counterspell

{U}{U}

Instant

Standard protection against win-cons and wipes

Dovin's Veto

Dovin's Veto

{W}{U}

Instant

Uncounterable protection spell

Negate

Negate

{1}{U}

Instant

Efficient noncreature counterspell

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Phases out your entire board to avoid wipes

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Low-cost enchantment recursion

Bolas's Citadel

Bolas's Citadel

{3}{B}{B}{B}

Legendary Artifact

High-powered artifact that allows casting spells off the top

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 6x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 6x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 4x

Basic Land — Swamp

Basic land allocated from mana pip counts.