Alela, Artful Provocateur

Art by Grzegorz Rutkowski

Commander deckBUW

Alela, Artful Provocateur

Leverage chaotic enchantments and artifacts to trigger Alela's faerie production, while using chaos-themed interactions to simulate Wanda's reality-warping powers.

$377.82for all 100 cards at today’s prices
Built Jun 26, 202671 views

Asked for“The Scarlet Witch”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

11
21
15
7
5
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw16
Interaction12
↳ board wipes2
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 24U 24B 15
37lands · rule of thumb 35–38
2.73average mana value (nonland)
$377.82whole deck, today

The list

Commander

1
Alela, Artful Provocateur

Alela, Artful Provocateur

1WUB

Legendary Creature — Faerie Warlock

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration.

Arcane Signet

Arcane Signet

2

Artifact

Efficient color fixing and Alela trigger.

Dimir Signet

Dimir Signet

2

Artifact

Color fixing and artifact synergy.

Azorius Signet

Azorius Signet

2

Artifact

Color fixing and artifact synergy.

Orzhov Signet

Orzhov Signet

2

Artifact

Color fixing and artifact synergy.

Talisman of Dominance

Talisman of Dominance

2

Artifact

Fast mana for artifact decks.

Talisman of Progress

Talisman of Progress

2

Artifact

Fast mana for artifact decks.

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

Fast mana for artifact decks.

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

Artifact-based land ramp.

Commander's Sphere

Commander's Sphere

3

Artifact

Fixing and late-game card draw.

Mind Stone

Mind Stone

2

Artifact

Simple mana that cycles later.

Thought Vessel

Thought Vessel

2

Artifact

Mana and hand size utility.

Card Draw

11
Rhystic Study

Rhystic Study

2U

Enchantment

Consistent draw and thematic of seeking knowledge.

Mystic Remora

Mystic Remora

U

Enchantment

Strong early draw on an enchantment.

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

Draws cards when faeries hit opponents.

Coastal Piracy

Coastal Piracy

2UU

Enchantment

Enchantment that draws on creature damage.

Kindred Discovery

Kindred Discovery

3UU

Enchantment

Explosive draw for the Faerie type.

Idyllic Tutor

Idyllic Tutor

2W

Sorcery

Tutors for essential 'reality-warping' enchantments.

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Steady card advantage over time.

Frantic Search

Frantic Search

2U

Instant

Selection and mana untapping.

Brainstorm

Brainstorm

U

Instant

Classic library manipulation.

Ponder

Ponder

U

Sorcery

Refining the top of the deck.

Baleful Strix

Baleful Strix

UB

Artifact Creature — Bird

Artifact bird that draws and defends.

Removal

12
Path to Exile

Path to Exile

W

Instant

Efficient creature removal.

Swords to Plowshares

Swords to Plowshares

W

Instant

The gold standard for removal.

Anguished Unmaking

Anguished Unmaking

1WB

Instant

Versatile permanent exile.

Utter End

Utter End

2WB

Instant

Clean exiling of any nonland permanent.

Generous Gift

Generous Gift

2W

Instant

Versatile removal at any cost.

Toxic Deluge

Toxic Deluge

2B

Sorcery

Flexible board wipe based on life.

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

Uncounterable board clear.

Executioner's Capsule

Executioner's Capsule

B

Artifact

Artifact-based removal that triggers Alela.

Dispeller's Capsule

Dispeller's Capsule

W

Artifact

Artifcat removal for enchantments and artifacts.

Despark

Despark

WB

Instant

Efficient removal for large threats.

Counterspell

Counterspell

UU

Instant

Reliable interaction.

Negate

Negate

1U

Instant

Defends against non-creature threats.

Threats/Wincons

19
Bitterblossom

Bitterblossom

1B

Kindred Enchantment — Faerie

Steady faerie production for the coven.

Anointed Procession

Anointed Procession

3W

Enchantment

Doubles the tokens Alela creates.

Skullclamp

Skullclamp

1

Artifact — Equipment

Converts tokens into massive card advantage.

Cathars' Crusade

Cathars' Crusade

3WW

Enchantment

Massive buffs for the faerie army.

Coat of Arms

Coat of Arms

5

Artifact

Faerie tribal finisher.

Etchings of the Chosen

Etchings of the Chosen

1WB

Enchantment

Faerie buff and protection.

Favorable Winds

Favorable Winds

1U

Enchantment

Simple buff for flying tokens.

Intangible Virtue

Intangible Virtue

1W

Enchantment

The essential token anthem.

Empyrial Plate

Empyrial Plate

2

Artifact — Equipment

Turns Alela into a massive voltron threat.

Nettlecyst

Nettlecyst

3

Artifact — Equipment

Huge power based on artifact/enchantment count.

Shimmer Dragon

Shimmer Dragon

4UU

Creature — Dragon

Card draw and a large flying threat.

All That Glitters

All That Glitters

1W

Enchantment — Aura

Heavy scaling for Alela commander damage.

Mace of the Valiant

Mace of the Valiant

2W

Artifact — Equipment

Scales as tokens enter the battlefield.

Bolas's Citadel

Bolas's Citadel

3BBB

Legendary Artifact

Enormous value engine and finisher.

Smothering Tithe

Smothering Tithe

3W

Enchantment

Thematic of gathering power and creating artifacts.

Court of Ambition

Court of Ambition

2BB

Enchantment

Monarch mechanic and life pressure.

Shark Typhoon

Shark Typhoon

5U

Enchantment

Creates flying threats from spells.

Sigil of the Empty Throne

Sigil of the Empty Throne

3WW

Enchantment

Produces Angels on enchantment cast.

Ethereal Armor

Ethereal Armor

W

Enchantment — Aura

Powerful buff for enchantment-heavy decks.

Utility

8
Sphere of Safety

Sphere of Safety

4W

Enchantment

Protection from attacks based on enchantments.

Propaganda

Propaganda

2U

Enchantment

Dissuades opponents from attacking.

Ghostly Prison

Ghostly Prison

2W

Enchantment

Standard pillowfort defense.

Blind Obedience

Blind Obedience

1W

Enchantment

Slows down opponents and provides drain.

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protection for the commander.

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Hexproof for Scarlet Witch herself.

Mirrormade

Mirrormade

1UU

Enchantment

Reality-warping copy effect.

Estrid's Invocation

Estrid's Invocation

2U

Enchantment

Flickering enchantment copy.

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 6x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 6x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 4x

Basic Land — Swamp

Basic land allocated from mana pip counts.