Alela, Artful Provocateur art

Art by Grzegorz Rutkowski

Saved commander deck

Alela, Artful Provocateur

Cast low-cost artifacts and enchantments to generate a swarm of Faerie tokens and pump them up for a flying victory.

100 cards$431.55 totalApr 16, 202620 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Alela, Artful Provocateur

Alela, Artful Provocateur

{1}{W}{U}{B}

Legendary Creature — Faerie Warlock

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal ramp staple

Arcane Signet

Arcane Signet

{2}

Artifact

Essential mana fixing

Dimir Signet

Dimir Signet

{2}

Artifact

Standard color fixing

Azorius Signet

Azorius Signet

{2}

Artifact

Standard color fixing

Orzhov Signet

Orzhov Signet

{2}

Artifact

Standard color fixing

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Fast mana fixing

Talisman of Progress

Talisman of Progress

{2}

Artifact

Fast mana fixing

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Fast mana fixing

Thought Vessel

Thought Vessel

{2}

Artifact

Ramp with utility

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Artifact based ramp triggering Alela

Mind Stone

Mind Stone

{2}

Artifact

Ramp that draws a card later

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Powerful enchantment based treasure generation

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

The best enchantment based draw

Mystic Remora

Mystic Remora

{U}

Enchantment

Early game card advantage

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Artifact that rewards attacking with tokens

Coastal Piracy

Coastal Piracy

{2}{U}{U}

Enchantment

Enchantment that draws on combat damage

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Turns 1/1 tokens into card draw

Ponder

Ponder

{U}

Sorcery

Efficient deck manipulation

Preordain

Preordain

{U}

Sorcery

Efficient deck manipulation

Brainstorm

Brainstorm

{U}

Instant

Classic blue card selection

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Strong instant speed draw

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Artifact creature providing early draw

Removal

10 cards
Path to Exile

Path to Exile

{W}

Instant

Premier white creature removal

Swords to Plowshares

Swords to Plowshares

{W}

Instant

Best white creature removal

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile permanent removal

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Exile any nonland permanent

Despark

Despark

{W}{B}

Instant

Efficient removal for large threats

Utter End

Utter End

{2}{W}{B}

Instant

Clean exiling of any nonland permanent

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board wipe

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Flexible black board wipe

Counterspell

Counterspell

{U}{U}

Instant

Universal protection

Threats/Wincons

19 cards
Anointed Procession

Anointed Procession

{3}{W}

Enchantment

Doubles the Faerie output

Intangible Virtue

Intangible Virtue

{1}{W}

Enchantment

Anthem for tokens with vigilance

Favorable Winds

Favorable Winds

{1}{U}

Enchantment

Anthem for flying creatures

Etchings of the Chosen

Etchings of the Chosen

{1}{W}{B}

Enchantment

Anthem and protection for Faeries

Ethereal Absolution

Ethereal Absolution

{4}{W}{B}

Enchantment

Anthem that weakens enemies

Bitterblossom

Bitterblossom

{1}{B}

Kindred Enchantment — Faerie

Thematic faerie generation

Stenn, Paranoid Partisan

Stenn, Paranoid Partisan

{W}{U}

Legendary Creature — Human Wizard

Reduces cost of artifacts/enchantments

Shimmer Dragon

Shimmer Dragon

{4}{U}{U}

Creature — Dragon

Uses artifacts for draw and a large flyer

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

Alternative token generation

Mace of the Valiant

Mace of the Valiant

{2}{W}

Artifact — Equipment

Equip that grows with tokens

Empyrean Eagle

Empyrean Eagle

{1}{W}{U}

Creature — Bird Spirit

Flying lord effect

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Explosive growth for tokens

Court of Grace

Court of Grace

{2}{W}{W}

Enchantment

Introduces Monarch and makes flyers

All That Glitters

All That Glitters

{1}{W}

Enchantment — Aura

Massive stats for Alela

Nettlecyst

Nettlecyst

{3}

Artifact — Equipment

Scales with many artifacts/enchantments

Heraldic Banner

Heraldic Banner

{3}

Artifact

Ramp and anthem effect

Efficient Construction

Efficient Construction

{3}{U}

Enchantment

Bonus tokens on artifact cast

Mirrodin Besieged

Mirrodin Besieged

{2}{U}

Enchantment

Token generation or alternate win con

Spear of Heliod

Spear of Heliod

{1}{W}{W}

Legendary Enchantment Artifact

Anthem and defensive utility

Utility

9 cards
Blind Obedience

Blind Obedience

{1}{W}

Enchantment

Slows down opponents

Starnheim Courser

Starnheim Courser

{2}{W}

Creature — Pegasus

Cost reduction for artifacts/enchantments

Etherium Sculptor

Etherium Sculptor

{1}{U}

Artifact Creature — Vedalken Artificer

Cost reduction for artifacts

Foundry Inspector

Foundry Inspector

{3}

Artifact Creature — Construct

Cost reduction for artifacts

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protection for the commander

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protection for the commander

Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

Pillowfort protection

Propaganda

Propaganda

{2}{U}

Enchantment

Pillowfort protection

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Consistent enchantment based draw

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 8x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 7x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.