Alela, Artful Provocateur art

Art by Grzegorz Rutkowski

Saved commander deck

Alela, Artful Provocateur

Cast low-cost equitable and artifacts to generate a swarm of Faerie tokens while buffing them with anthem effects for a lethal aerial assault.

100 cards$410.75 totalApr 25, 20263 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Alela, Artful Provocateur

Alela, Artful Provocateur

{1}{W}{U}{B}

Legendary Creature — Faerie Warlock

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard format staple for acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Consistent mana fixing for three colors

Orzhov Signet

Orzhov Signet

{2}

Artifact

Efficient artifact ramp that triggers Alela

Dimir Signet

Dimir Signet

{2}

Artifact

Efficient artifact ramp that triggers Alela

Azorius Signet

Azorius Signet

{2}

Artifact

Efficient artifact ramp that triggers Alela

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Fast mana that triggers Alela

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Fast mana that triggers Alela

Talisman of Progress

Talisman of Progress

{2}

Artifact

Fast mana that triggers Alela

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap mana rock for three-color decks

Mind Stone

Mind Stone

{2}

Artifact

Ramp that can be traded for card draw later

Card Draw

11 cards
Skullclamp

Skullclamp

{1}

Artifact — Equipment

Combos perfectly with 1/1 Faerie tokens

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Triggers Alela and rewards attacking with tokens

Coastal Piracy

Coastal Piracy

{2}{U}{U}

Enchantment

Draws cards for every flying creature that connects

Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

Enchantment based card draw on combat damage

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Powerful enchantment to tax opponents and draw

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early creature that scales and provides card advantage

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Instant-speed selection and advantage

Ponder

Ponder

{U}

Sorcery

Efficient library manipulation

Preordain

Preordain

{U}

Sorcery

Cheap cantrip to find needed pieces

Brainstorm

Brainstorm

{U}

Instant

Top deck manipulation is strong in blue

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Steady enchantment-based card advantage

Removal

11 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Most efficient creature removal in the format

Path to Exile

Path to Exile

{W}

Instant

High quality low-cost creature removal

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Versatile instant-speed permanent removal

Generous Gift

Generous Gift

{2}{W}

Instant

Deals with any permanent type

Despark

Despark

{W}{B}

Instant

Exiles high-cost threats for cheap

Utter End

Utter End

{2}{W}{B}

Instant

Clean exiling removal for non-lands

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Format-defining blue board clear

Counterspell

Counterspell

{U}{U}

Instant

Reliable interaction for any spell type

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible wipe that can save your tokens

Merciless Eviction

Merciless Eviction

{4}{W}{B}

Sorcery

Ultimate flexibility in board wipes

Threats/Wincons

22 cards
Bitterblossom

Bitterblossom

{1}{B}

Kindred Enchantment — Faerie

Constant enchantment-based token generation

Anointed Procession

Anointed Procession

{3}{W}

Enchantment

Doubles the tokens Alela creates

Mace of the Valiant

Mace of the Valiant

{2}{W}

Artifact — Equipment

Grows rapidly as tokens enter the battlefield

Intangible Virtue

Intangible Virtue

{1}{W}

Enchantment

Cheap anthem that gives tokens vigilance

Favorable Winds

Favorable Winds

{1}{U}

Enchantment

Specific anthem for a deck of flyers

Etchings of the Chosen

Etchings of the Chosen

{1}{W}{B}

Enchantment

Anthem and protection for the commander

Empyrean Eagle

Empyrean Eagle

{1}{W}{U}

Creature — Bird Spirit

Lord effect on a flying body

Starnheim Courser

Starnheim Courser

{2}{W}

Creature — Pegasus

Reduces cost of enchantments and artifacts

Nettlevine Blight

Nettlevine Blight

{4}{B}{B}

Enchantment — Aura

Punishing aura that triggers Alela

All That Glitters

All That Glitters

{1}{W}

Enchantment — Aura

Massive power boost for Alela

Ethereal Armor

Ethereal Armor

{W}

Enchantment — Aura

Scales with the number of enchantments

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Provides massive resource advantage

Spear of Heliod

Spear of Heliod

{1}{W}{W}

Legendary Enchantment Artifact

Removal and anthem in one card

True Conviction

True Conviction

{3}{W}{W}{W}

Enchantment

Massive life swing and damage output

Heraldic Banner

Heraldic Banner

{3}

Artifact

Ramp and anthem on one artifact

Cranial Plating

Cranial Plating

{2}

Artifact — Equipment

Enormous power boost based on artifacts

Shimmer Dragon

Shimmer Dragon

{4}{U}{U}

Creature — Dragon

Big flyer that turns artifacts into draw

Baleful Strix

Baleful Strix

{U}{B}

Artifact Creature — Bird

Cheap artifact creature that replaces itself

Sai, Master Thopterist

Sai, Master Thopterist

{2}{U}

Legendary Creature — Human Artificer

Secondary token generator for artifacts

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Explosive growth for the token army

Mirror Entity

Mirror Entity

{2}{W}

Creature — Shapeshifter

Win condition to pump small flyers

Faerie Formation

Faerie Formation

{4}{U}

Creature — Faerie

Mana sink for tokens and draw

Utility

7 cards
Hanna, Ship's Navigator

Hanna, Ship's Navigator

{1}{W}{U}

Legendary Creature — Human Artificer

Recursion for artifacts and enchantments

Teshar, Ancestor's Apostle

Teshar, Ancestor's Apostle

{3}{W}

Legendary Creature — Bird Cleric

Recurs low CMC creatures when casting history

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Essential protection for Alela

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Secondary haste and hexproof provider

Blind Obedience

Blind Obedience

{1}{W}

Enchantment

Slows opponents and triggers Alela

Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

Protects against aggressive counter-attacks

Propaganda

Propaganda

{2}{U}

Enchantment

Blue tax effect to deter attacks

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 8x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 6x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.