Akiri, Fearless Voyager

Art by Ekaterina Burmak

Commander deckRW

Akiri, Fearless Voyager

Suit up your creatures with an array of high-tech gear, backpacks, and equipment to attack safely and draw cards while using Akiri's anti-theft protection to keep your board safe from destruction.

$357.32for all 100 cards at today’s prices
Built Sep 13, 202652 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

13
25
13
5
2
1
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw10
Interaction14
↳ board wipes2
Tutors9

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 38R 10
39lands · rule of thumb 35–38
2.45average mana value (nonland)
$357.32whole deck, today

The list

Commander

1
Akiri, Fearless Voyager

Akiri, Fearless Voyager

1RW

Legendary Creature — Kor Warrior

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient dual-color mana fixing

Boros Signet

Boros Signet

2

Artifact

reliable Boros mana fixing

Talisman of Conviction

Talisman of Conviction

2

Artifact

unconditional Boros mana generation

Fellwar Stone

Fellwar Stone

2

Artifact

low-cost mana acceleration

Mind Stone

Mind Stone

2

Artifact

mana source that can cycle for a card later

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

fetches a land straight to the battlefield

Sword of the Animist

Sword of the Animist

2

Legendary Artifact — Equipment

equipment that ramps lands on attack

Bitterthorn, Nissa's Animus

Bitterthorn, Nissa's Animus

3

Legendary Artifact — Equipment

living equipment that fetches lands when attacking

Thought Vessel

Thought Vessel

2

Artifact

provides mana and removes maximum hand size limit

Card Draw

9
Sram, Senior Edificer

Sram, Senior Edificer

1W

Legendary Creature — Dwarf Advisor

draws a card whenever an equipment spell is cast

Puresteel Paladin

Puresteel Paladin

WW

Creature — Human Knight

draws cards on equipment ETB and makes equips free

Wyleth, Soul of Steel

Wyleth, Soul of Steel

1RW

Legendary Creature — Human Warrior

draws cards equal to the number of attached equipment when attacking

Mask of Memory

Mask of Memory

2

Artifact — Equipment

equipment that filters and draws cards on combat damage

Rogue's Gloves

Rogue's Gloves

2

Artifact — Equipment

equipment that draws cards when dealing combat damage

Skullclamp

Skullclamp

1

Artifact — Equipment

turns small creatures or tokens into immense card advantage

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

taxes opponents' noncreature spells for extra cards

Dawn of Hope

Dawn of Hope

1W

Enchantment

turns lifegain from equipment into card draw

Relic Seeker

Relic Seeker

1W

Creature — Human Soldier

tutors equipment directly into hand upon dealing damage

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

efficient one-mana creature exile

Wear // Tear

Wear // Tear

1R // W

Instant // Instant

flexible dual artifact and enchantment removal

Generous Gift

Generous Gift

2W

Instant

versatile answer to any problematic permanent

Chaos Warp

Chaos Warp

2R

Instant

red spot removal for any nonland permanent

Dispatch

Dispatch

W

Instant

one-mana exile with metalcraft active

Rip Apart

Rip Apart

RW

Sorcery

flexible removal for creatures, planeswalkers, artifacts, or enchantments

Single Combat

Single Combat

3WW

Sorcery

board wipe that keeps your best equipped threat alive

Blasphemous Act

Blasphemous Act

8R

Sorcery

cheap board wipe to reset overloaded battlefields

Stroke of Midnight

Stroke of Midnight

2W

Instant

instant speed unconditional nonland permanent removal

Threats/Wincons

23
Stoneforge Mystic

Stoneforge Mystic

1W

Creature — Kor Artificer

tutors any equipment and cheats it onto the field

Balan, Wandering Knight

Balan, Wandering Knight

2WW

Legendary Creature — Cat Knight

gains double strike and equips all equipment at instant speed

Kemba, Kha Enduring

Kemba, Kha Enduring

1W

Legendary Creature — Cat Cleric

creates cat tokens whenever equipment enters

Reyav, Master Smith

Reyav, Master Smith

RW

Legendary Creature — Dwarf Artificer

grants double strike to equipped creatures

Bruenor Battlehammer

Bruenor Battlehammer

2RW

Legendary Creature — Dwarf Warrior

buffs equipped creatures and reduces equip costs to zero

Armored Skyhunter

Armored Skyhunter

3W

Creature — Cat Knight

looks at top cards on attack to put equipment directly onto the field

Astor, Bearer of Blades

Astor, Bearer of Blades

2RW

Legendary Creature — Human Warrior

digs for equipment and reduces equip costs to one

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

2WW

Legendary Creature — God // Legendary Artifact — Equipment

grants double strike and moves equipment around freely

Sun Titan

Sun Titan

4WW

Creature — Giant

recurs cheap equipment and key creatures on attack

Sword of Feast and Famine

Sword of Feast and Famine

3

Artifact — Equipment

provides protection, untaps lands, and forces discards

Sword of Fire and Ice

Sword of Fire and Ice

3

Artifact — Equipment

provides protection, card draw, and direct damage

Sword of Forge and Frontier

Sword of Forge and Frontier

3

Artifact — Equipment

provides protection, impulsive draw, and extra land plays

Colossus Hammer

Colossus Hammer

1

Artifact — Equipment

massive power/toughness boost for a low mana cost

Loxodon Warhammer

Loxodon Warhammer

3

Artifact — Equipment

provides trampling damage boost and essential lifegain

Blackblade Reforged

Blackblade Reforged

2

Legendary Artifact — Equipment

scales creature power immensely based on land count

Maul of the Skyclaves

Maul of the Skyclaves

2W

Artifact — Equipment

attaches on ETB and grants flying and first strike

Masterwork of Ingenuity

Masterwork of Ingenuity

1

Artifact — Equipment

copies the best equipment on the battlefield

Commander's Plate

Commander's Plate

1

Artifact — Equipment

grants defense against all non-Boros colors

Shadowspear

Shadowspear

1

Legendary Artifact — Equipment

grants trample, lifelink, and strips hexproof/indestructible

Umezawa's Jitte

Umezawa's Jitte

2

Legendary Artifact — Equipment

versatile charge-based equipment providing removal, buffs, or life

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects target creature with hexproof and grants haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

free equip cost granting haste and shroud

Bloodthirsty Blade

Bloodthirsty Blade

2

Artifact — Equipment

disruptive equipment that forces opponents' threats to attack elsewhere

Utility

8
Open the Armory

Open the Armory

1W

Sorcery

tutors specific aura or equipment gear needed for the scenario

Steelshaper's Gift

Steelshaper's Gift

W

Sorcery

one-mana tutor directly for any equipment card

Fighter Class

Fighter Class

RW

Enchantment — Class

tutors equipment and reduces equip costs as it levels up

Boros Charm

Boros Charm

RW

Instant

provides board-wide indestructible anti-theft protection

Teferi's Protection

Teferi's Protection

2W

Instant

ultimate anti-theft response to phase out all your assets

Mantle of the Ancients

Mantle of the Ancients

3WW

Enchantment — Aura

recovers all destroyed equipment from grave directly to one creature

Sigarda's Aid

Sigarda's Aid

W

Enchantment

allows equipment to be cast at instant speed and auto-equips

Forge Anew

Forge Anew

2W

Enchantment

recurs equipment from graveyard and equips once per turn for free at instant speed

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Plains

Plains 19x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 5x

Basic Land — Mountain

Basic land allocated from mana pip counts.