
Art by Marc Aspinall
Saved commander deck
Agent Phil Coulson
Utilize changelings and Maskwood Nexus to turn all your creatures into Heroes, repeatedly untapping Agent Phil Coulson to distribute massive +1/+1 counters across your board.
Prompt: Agent Phil Coulson commander deck
Commander
1 cards
Agent Phil Coulson
{1}{W}Legendary Creature — Human Spy Hero
Chosen commander for the requested strategy.
Ramp
9 cards
Knight of the White Orchid
{W}{W}Creature — Human Knight
Catches up on plains and provides an early body

Archaeomancer's Map
{2}{W}Artifact
Fetches plains and mirrors opponents' land ramp
Card Draw
10 cards
Esper Sentinel
{W}Artifact Creature — Human Soldier
Draws cards off opponent noncreature spells and benefits from +1/+1 counters

Welcoming Vampire
{2}{W}Creature — Vampire
Draws cards whenever small creatures and changelings enter

Tocasia's Welcome
{2}{W}Enchantment
Steady card advantage as creatures enter the battlefield

Mentor of the Meek
{2}{W}Creature — Human Soldier
Converts low-power creatures into fresh card draw

Folk Hero
{1}{W}Legendary Enchantment — Background
Commander synergy that draws cards whenever casting shared creature types

Enduring Innocence
{1}{W}{W}Enchantment Creature — Sheep Glimmer
Persistent card draw engine triggered by small creatures

Rumor Gatherer
{1}{W}{W}Creature — Elf Wizard
Scries and draws cards upon multiple creature entries

Archivist of Oghma
{1}{W}Creature — Halfling Cleric
Punishes opponent library searches with cards and life
Removal
10 cards
Skyclave Apparition
{1}{W}{W}Creature — Kor Spirit
Exiles troublesome low-mana permanents

Council's Judgment
{1}{W}{W}Sorcery
Non-targeting exile removal that bypasses hexproof and indestructible

Solitude
{3}{W}{W}Creature — Elemental Incarnation
Free interaction creature that exiles threats
Threats/Wincons
24 cards
Mirror Entity
{2}{W}Creature — Shapeshifter
Changeling Hero that pumps the entire board and acts as a win condition

Irregular Cohort
{2}{W}{W}Creature — Shapeshifter
Provides two Changeling Hero bodies to receive counters

Valiant Changeling
{5}{W}{W}Creature — Shapeshifter
Cost-reduced double striking Changeling Hero

Changeling Hero
{4}{W}Creature — Shapeshifter
Changeling Hero with lifelink that protects another creature

Impostor of the Sixth Pride
{1}{W}Creature — Shapeshifter
Cheap early-game Changeling Hero

Universal Automaton
{1}Artifact Creature — Shapeshifter
One-mana Changeling Hero to start curving out immediately

Mikaeus, the Lunarch
{X}{W}Legendary Creature — Human Cleric
Alternative +1/+1 counter distributor that grows your army

Heliod, Sun-Crowned
{2}{W}Legendary Enchantment Creature — God
Distributes +1/+1 counters and provides lifelink

Walking Ballista
{X}{X}Artifact Creature — Construct
Translates +1/+1 counters into direct repeatable damage

Hangarback Walker
{X}{X}Artifact Creature — Construct
Grows with counters and produces a swarm of thopters when destroyed

Abzan Battle Priest
{3}{W}Creature — Human Cleric
Grants lifelink to every creature boosted with counters

Ainok Bond-Kin
{1}{W}Creature — Dog Soldier
Grants first strike to every creature with a +1/+1 counter

Elite Scaleguard
{4}{W}Creature — Human Soldier
Taps down blockers whenever your counter-loaded creatures attack

Felidar Retreat
{3}{W}Enchantment
Generates tokens or grants teamwide counters and vigilance on landfall

Cathars' Crusade
{3}{W}{W}Enchantment
Massively multiplies +1/+1 counters as new creatures enter

Rosie Cotton of South Lane
{2}{W}Legendary Creature — Halfling Peasant
Generates food and distributes +1/+1 counters on token creation

Serra Redeemer
{3}{W}{W}Creature — Angel Soldier
Pumps low-power creatures with extra +1/+1 counters upon entry

Adeline, Resplendent Cathar
{1}{W}{W}Legendary Creature — Human Knight
Spits out attacking tokens every turn to scale wide

Knight-Errant of Eos
{4}{W}Creature — Human Knight
Taps your board to dig up more creatures to rebuild or extend

Odric, Master Tactician
{2}{W}{W}Legendary Creature — Human Soldier
Forces opponent blocks to make alpha strikes unblockable

Jazal Goldmane
{2}{W}{W}Legendary Creature — Cat Warrior
Pumps the entire attacking team based on board size

Myrel, Shield of Argive
{3}{W}Legendary Creature — Human Soldier
Shuts down interaction on your turn and spawns Soldier tokens

Moonshaker Cavalry
{5}{W}{W}{W}Creature — Spirit Knight
Finisher that gives flying and massive power buffs based on creature count
Utility
9 cards
Maskwood Nexus
{4}Artifact
Turns all your creatures into Heroes so Coulson pumps the whole squad

Drumbellower
{2}{W}Creature — Spirit
Untaps Phil Coulson on every opponent untap step to stack counters rapidly

Sting, the Glinting Dagger
{2}Legendary Artifact — Equipment
Gives Coulson haste and untaps him at the beginning of each combat

Thousand-Year Elixir
{3}Artifact
Lets Coulson tap the turn he enters and untaps him for extra activations

Swiftfoot Boots
{2}Artifact — Equipment
Grants hexproof and haste to keep Coulson safe and active

Lightning Greaves
{2}Artifact — Equipment
Provides free haste and shroud to protect key creatures

Mother of Runes
{W}Creature — Human Cleric
Grants targeted protection from colors on demand

Teferi's Protection
{2}{W}Instant
Ultimate emergency defense against mass board wipes

Resourceful Defense
{2}{W}Enchantment
Preserves and transfers +1/+1 counters when creatures leave the battlefield






















