Agent 13, Sharon Carter art

Art by Michael MacRae

Saved commander deck

Agent 13, Sharon Carter

Maximize solo-attacking triggers using exalted and voltron equipment to generate Clues, converting artifact tokens into devastating power and insurmountable card advantage.

100 cards$378.96 totalSep 22, 20265 views

Prompt: Agent 13, Sharon Carter commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Agent 13, Sharon Carter

Agent 13, Sharon Carter

{2}{W}

Legendary Creature — Human Spy Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient nonland mana rock

Marble Diamond

Marble Diamond

{2}

Artifact

Reliable two-mana colored rock

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cantrips later

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and no maximum hand size for clue draws

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Fetches a basic land to the battlefield

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Catches up on plains and provides an early body

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Two-drop body that fetches a plains onto the battlefield

Archaeomancer's Map

Archaeomancer's Map

{2}{W}

Artifact

Superb white land ramp and card advantage

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Explosive treasure generation synergizing with artifact themes

Card Draw

9 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Tax-based card draw scaling with power

Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

Draws on equipment entry and provides free equip costs

Sram, Senior Edificer

Sram, Senior Edificer

{1}{W}

Legendary Creature — Dwarf Advisor

Draws cards whenever equipment or auras are cast

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Draws when small utility creatures enter

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Draws extra cards off low-power creatures

Thorough Investigation

Thorough Investigation

{2}{W}

Enchantment

Investigates whenever you attack alone and ventures on clue sacrifice

Archivist of Oghma

Archivist of Oghma

{1}{W}

Creature — Halfling Cleric

Passive card draw off opponents' library searches

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Steady card draw from creature and token entries

Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

{2}{W}

Legendary Creature — Elephant Artificer

Protects attacking artifact creatures and draws cards

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient one-mana instant creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

Universal permanent destruction

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Flexible nonland permanent removal

Dispatch

Dispatch

{W}

Instant

One-mana exile enabled easily by clue artifact count

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a nonland permanent from each opponent

Return to Dust

Return to Dust

{2}{W}{W}

Instant

Exiles up to two artifacts or enchantments

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic unconditional board wipe

Farewell

Farewell

{4}{W}{W}

Sorcery

Versatile and comprehensive modular board wipe

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Selective mass removal to spare our key card types

Threats/Wincons

22 cards
Sublime Archangel

Sublime Archangel

{2}{W}{W}

Creature — Angel

Grants exalted to all creatures to supercharge solo attackers

Silent Arbiter

Silent Arbiter

{4}

Artifact Creature — Construct

Forces everyone to attack alone and block alone

Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

Discounts equipment and provides keyword soup

Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

{2}{W}

Legendary Creature — Kor Scout

Attaches all equipment to your solo attacker for free

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

{2}{W}{W}

Legendary Creature — God // Legendary Artifact — Equipment

Grants double strike and reattaches equipment in combat

Lion Sash

Lion Sash

{1}{W}

Artifact Creature — Equipment Cat

Graveyard hate that reconfigures into a massive stat boost

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof and haste to attacking threats

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Zero-cost shroud and haste protection

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

Massive power and toughness boost based on land count

Sword of the Animist

Sword of the Animist

{2}

Legendary Artifact — Equipment

Fetches basic lands every time your solo attacker swings

Kaldra Compleat

Kaldra Compleat

{7}

Legendary Artifact — Equipment

Indestructible, trample, first strike, and exile threat

Nettlecyst

Nettlecyst

{3}

Artifact — Equipment

Huge power and toughness scaling with Clues and equipment

All That Glitters

All That Glitters

{1}{W}

Enchantment — Aura

Aura that scales lethally with all the Clues you create

Michiko's Reign of Truth // Portrait of Michiko

Michiko's Reign of Truth // Portrait of Michiko

{1}{W}

Enchantment — Saga // Enchantment Creature — Human Noble

Pumps attackers based on artifact count and flips into a threat

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Provides lifelink, trample, and strips opposing hexproof

Colossus Hammer

Colossus Hammer

{1}

Artifact — Equipment

Enormous +10/+10 boost to knock out opponents fast

Maul of the Skyclaves

Maul of the Skyclaves

{2}{W}

Artifact — Equipment

Auto-attaches and grants flying and first strike

Digsite Engineer

Digsite Engineer

{2}{W}

Creature — Dwarf Artificer

Fabricates growing artifact construct tokens whenever artifacts enter

Bronze Guardian

Bronze Guardian

{4}{W}

Artifact Creature — Golem

Gives ward 2 to artifacts and swings with massive power

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recurs low-cost permanents and equipment upon attack

Sigil of Valor

Sigil of Valor

{2}

Artifact — Equipment

Buffs your solitary attacker for each other creature you control

Golem-Skin Gauntlets

Golem-Skin Gauntlets

{1}

Artifact — Equipment

Boosts power substantially for each equipment attached

Utility

10 cards
Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

Provides repeatable protection from colors

Giver of Runes

Giver of Runes

{W}

Creature — Kor Cleric

Grants protection from chosen colors or colorless

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

The ultimate defensive phase-out against board wipes

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free indestructible protection when your commander is out

Unbreakable Formation

Unbreakable Formation

{2}{W}

Instant

Protects your board at instant speed or adds counters and vigilance

Open the Armory

Open the Armory

{1}{W}

Sorcery

Tutors any key equipment or aura needed

Steelshaper's Gift

Steelshaper's Gift

{W}

Sorcery

One-mana tutor directly for critical equipment

Stoneforge Mystic

Stoneforge Mystic

{1}{W}

Creature — Kor Artificer

Searches any equipment and cheats it into play

Oswald Fiddlebender

Oswald Fiddlebender

{1}{W}

Legendary Creature — Gnome Artificer

Pod effect to turn cheap Clues into high-impact artifacts

Academy Manufactor

Academy Manufactor

{3}

Artifact Creature — Assembly-Worker

Triples your investigate value into Clues, Foods, and Treasures

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 33x

Basic Land — Plains

Basic land allocated from mana pip counts.