Aesi, Tyrant of Gyre Strait art

Art by Viktor Titov

Saved commander deck

Aesi, Tyrant of Gyre Strait

Accelerate land drops to trigger relentless card draw, converting boundless mana and card advantage into colossal sea monsters and landfall swarms.

100 cards$366.09 totalSep 28, 202627 views

Prompt: draw a mana

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Commander

1 cards
Aesi, Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait

{4}{G}{U}

Legendary Creature — Serpent

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

premier mana rock staple

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana color fixing

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

fetches a basic land to trigger landfall

Farseek

Farseek

{1}{G}

Sorcery

searches up dual-typed land to trigger landfall

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

fetches a Forest untapped

Three Visits

Three Visits

{1}{G}

Sorcery

fetches a Forest untapped for early ramp

Cultivate

Cultivate

{2}{G}

Sorcery

puts one land into play and one into hand

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

secures land drops and board progression

Skyshroud Claim

Skyshroud Claim

{3}{G}

Sorcery

puts two untapped Forests directly onto the battlefield

Harrow

Harrow

{2}{G}

Instant

instant-speed double landfall trigger

Roiling Regrowth

Roiling Regrowth

{2}{G}

Instant

provides two landfall triggers at instant speed

Growth Spiral

Growth Spiral

{G}{U}

Instant

cantrips and provides an additional land drop

Card Draw

10 cards
Tatyova, Benthic Druid

Tatyova, Benthic Druid

{3}{G}{U}

Legendary Creature — Merfolk Druid

redundant landfall draw and lifegain engine

Tireless Tracker

Tireless Tracker

{2}{G}

Creature — Human Scout

creates Clue tokens on every land drop

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

taxing enchantment that generates continuous draw

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

draws cards equal to greatest power and casts a free spell

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

instant-speed selective hand refill

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

draws cards based on large creatures or buffs the team

Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

gives trample and cantrips off large creatures

Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

flexible card draw on an evokable body

Urban Evolution

Urban Evolution

{3}{G}{U}

Sorcery

draws three cards and provides an extra land drop

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

draws a card on every creature spell cast

Removal

10 cards
Beast Within

Beast Within

{2}{G}

Instant

flexible universal permanent destruction

Pongify

Pongify

{U}

Instant

cheap instant creature removal

Rapid Hybridization

Rapid Hybridization

{U}

Instant

one-mana instant creature destruction

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

asymmetrical board wipe at instant speed

Counterspell

Counterspell

{U}{U}

Instant

efficient answer to opposing threats

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

free protection for the commander

Negate

Negate

{1}{U}

Instant

stops game-winning noncreature spells

Nature's Claim

Nature's Claim

{G}

Instant

one-mana artifact or enchantment removal

Reality Shift

Reality Shift

{1}{U}

Instant

exiles problematic creatures cleanly

Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

strips abilities and cantrips

Threats/Wincons

22 cards
Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

landfall powerhouse that builds an army of Plant tokens

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

exponential token generation off land drops

Rampaging Baloths

Rampaging Baloths

{4}{G}{G}

Creature — Beast

creates 4/4 Beasts on every land entry

Roil Elemental

Roil Elemental

{3}{U}{U}{U}

Creature — Elemental

steals opponent creatures with landfall

Nezahal, Primal Tide

Nezahal, Primal Tide

{5}{U}{U}

Legendary Creature — Elder Dinosaur

resilient large threat that draws off opponents' noncreature spells

Koma, Cosmos Serpent

Koma, Cosmos Serpent

{3}{G}{G}{U}{U}

Legendary Creature — Serpent

dominates combat steps with Serpent tokens and tap-down utility

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

un-counterable flash threat that bounces spells and permanents

Cultivator Colossus

Cultivator Colossus

{4}{G}{G}{G}

Creature — Plant Beast

chains multiple land drops and card draws together

Ancient Greenwarden

Ancient Greenwarden

{4}{G}{G}

Creature — Elemental

doubles all landfall triggers and allows playing lands from graveyard

Multani, Yavimaya's Avatar

Multani, Yavimaya's Avatar

{4}{G}{G}

Legendary Creature — Elemental Avatar

scales massively with total lands and recurs itself

Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer

{3}{G}{G}

Legendary Creature — Elemental Sorcerer

produces Badger tokens and scales with land count

Terastodon

Terastodon

{6}{G}{G}

Creature — Elephant

destroys three troublesome noncreature permanents upon entry

Scourge of Fleets

Scourge of Fleets

{5}{U}{U}

Creature — Kraken

one-sided bounce for opponents' creatures

Trench Behemoth

Trench Behemoth

{5}{U}{U}

Creature — Kraken

untaps itself and returns lands to hand for replay value

Spined Megalodon

Spined Megalodon

{5}{U}{U}

Creature — Shark

hard-to-kill sea monster with hexproof and scry

Stormtide Leviathan

Stormtide Leviathan

{5}{U}{U}{U}

Creature — Leviathan

locks down ground attacks while swinging unblocked

Wrenn and Seven

Wrenn and Seven

{3}{G}{G}

Legendary Planeswalker — Wrenn

creates huge Treefolk tokens and fetches lands

Sylvan Advocate

Sylvan Advocate

{1}{G}

Creature — Elf Druid Ally

efficient early creature that scales in the late game

Ulvenwald Hydra

Ulvenwald Hydra

{4}{G}{G}

Creature — Hydra

fetches any land and grows with each land played

Vorinclex, Voice of Hunger

Vorinclex, Voice of Hunger

{6}{G}{G}

Legendary Creature — Phyrexian Praetor

doubles mana while freezing opposing lands

Apex Devastator

Apex Devastator

{8}{G}{G}

Creature — Chimera Hydra

quadruple cascade generates overwhelming game presence

Kogla, the Titan Ape

Kogla, the Titan Ape

{3}{G}{G}{G}

Legendary Creature — Ape

fights on entry and removes artifacts/enchantments on attack

Utility

8 cards
Ramunap Excavator

Ramunap Excavator

{2}{G}

Creature — Snake Cleric

enables playing lands from the graveyard

Crucible of Worlds

Crucible of Worlds

{3}

Artifact

ensures consistent land drops directly from the graveyard

Conduit of Worlds

Conduit of Worlds

{2}{G}{G}

Artifact

allows lands and nonland cards to be cast from the graveyard

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

protects commander and gives haste

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

provides hexproof and haste to key creatures

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

protects entire board from sweepers and targeted removal

Courser of Kruphix

Courser of Kruphix

{1}{G}{G}

Enchantment Creature — Centaur

plays lands off top of library and gains life

Oracle of Mul Daya

Oracle of Mul Daya

{3}{G}

Creature — Elf Shaman

grants extra land drops and plays lands from the top of the deck

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Yavimaya Coast

Yavimaya Coast

Land

Nonbasic dual land for color fixing.

Hinterland Harbor

Hinterland Harbor

Land

Nonbasic dual land for color fixing.

Temple of Mystery

Temple of Mystery

Land

Dual land with scry.

Lumbering Falls

Lumbering Falls

Land

Nonbasic dual land for color fixing.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 14x

Basic Land — Forest

Basic land allocated from mana pip counts.