
Art by Viktor Titov
Saved commander deck
Aesi, Tyrant of Gyre Strait
Accelerate mana and draw cards with landfall triggers while deploying counterspells and bounce control to protect your board and out-value opponents into massive late-game threats.
Prompt: a green and blue deck, i like landfall and control
Commander
1 cards
Aesi, Tyrant of Gyre Strait
{4}{G}{U}Legendary Creature — Serpent
Chosen commander for the requested strategy.
Ramp
14 cards
Search for Tomorrow
{2}{G}Sorcery
Versatile turn-one play that fetches untapped land
Card Draw
8 cards
Tatyova, Benthic Druid
{3}{G}{U}Legendary Creature — Merfolk Druid
Redundant landfall card draw and life gain

Eureka Moment
{2}{G}{U}Instant
Draws cards and drops an extra land at instant speed

Tireless Tracker
{2}{G}Creature — Human Scout
Landfall generates Clue tokens for steady card advantage
Removal
14 cards
Saw It Coming
{1}{U}{U}Instant
Flexible foretell counterspell to hold up interaction

Kenrith's Transformation
{1}{G}Enchantment — Aura
Shuts down opposing commanders while drawing a card

Whelming Wave
{2}{U}{U}Sorcery
Asymmetrical board bounce that spares our Serpent commander

Disallow
{1}{U}{U}Instant
Counters spells, activated abilities, or triggered abilities
Threats/Wincons
17 cards
Avenger of Zendikar
{5}{G}{G}Creature — Elemental
Massive token army and pump engine off landfall

Rampaging Baloths
{4}{G}{G}Creature — Beast
Creates 4/4 Beast tokens with each land drop

Roil Elemental
{3}{U}{U}{U}Creature — Elemental
Steals opponent creatures permanently on landfall

Nezahal, Primal Tide
{5}{U}{U}Legendary Creature — Elder Dinosaur
Uncounterable control finisher that draws cards

Koma, Cosmos Serpent
{3}{G}{G}{U}{U}Legendary Creature — Serpent
Dominant board-controlling threat that creates Serpents every upkeep

Sporemound
{3}{G}{G}Creature — Fungus
Budget landfall token generator for board presence

Zendikar's Roil
{3}{G}{G}Enchantment
Enchantment that makes 2/2 Elementals on landfall

Multani, Yavimaya's Avatar
{4}{G}{G}Legendary Creature — Elemental Avatar
Enormous trampling threat that recurs itself from graveyard

Ulvenwald Hydra
{4}{G}{G}Creature — Hydra
Large reaching creature that fetches any land to battlefield

Beanstalk Giant // Fertile Footsteps
{6}{G} // {2}{G}Creature — Giant // Sorcery — Adventure
Early ramp adventure that scales into a huge late-game beater

Guile
{3}{U}{U}{U}Creature — Elemental Incarnation
Heavy control finisher that steals countered spells

Murkfiend Liege
{2}{G/U}{G/U}{G/U}Creature — Horror
Buffs Simic creatures and untaps them on opponent turns

Terastodon
{6}{G}{G}Creature — Elephant
Massive body that deletes three troublesome noncreature permanents

Sphinx of the Second Sun
{6}{U}{U}Creature — Sphinx
Grants extra untap and draw steps to dominate the control game

Sturmgeist
{3}{U}{U}Creature — Spirit
Flying threat that scales with our massive hand size

Walk the Aeons
{4}{U}{U}Sorcery
Extra turn spell with buyback using land sacrifices
Utility
8 cards
Ramunap Excavator
{2}{G}Creature — Snake Cleric
Replays fetchlands and utility lands from the graveyard

Eternal Witness
{1}{G}{G}Creature — Human Shaman
Returns any key spell or land from graveyard to hand

Lightning Greaves
{2}Artifact — Equipment
Free protection and haste for key creatures

Retreat to Coralhelm
{2}{U}Enchantment
Scries or untaps creatures on each landfall trigger

Wayward Swordtooth
{2}{G}Creature — Dinosaur
Provides additional land drop per turn and becomes a 5/5

Dryad of the Ilysian Grove
{2}{G}Enchantment Creature — Nymph Dryad
Grants extra land drops and perfect color fixing
































