Admiral Beckett Brass art

Art by Jason Rainville

Saved commander deck

Admiral Beckett Brass

Deploy low-cost, evasive Pirates to consistently trigger Admiral Beckett Brass and steal opponents' best nonland permanents, backed by combat theft engines and disruptive control.

100 cards$372.91 totalOct 10, 20262 views

Prompt: can yo make an MTG arena legal brawl deck with admaral beckett brass as the comm ander i want it synergestic strong pirate theme with thivery as a big part of the deck

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Commander

1 cards
Admiral Beckett Brass

Admiral Beckett Brass

{1}{U}{B}{R}

Legendary Creature — Human Pirate

Chosen commander for the requested strategy.

Ramp

8 cards
Sol Ring

Sol Ring

{1}

Artifact

format staple acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient three-color mana fixing

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

two-mana Dimir mana ramp

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

two-mana Izzet mana ramp

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

two-mana Rakdos mana ramp

Dimir Signet

Dimir Signet

{2}

Artifact

color fixing and ramp

Izzet Signet

Izzet Signet

{2}

Artifact

color fixing and ramp

Rakdos Signet

Rakdos Signet

{2}

Artifact

color fixing and ramp

Card Draw

10 cards
Breeches, Eager Pillager

Breeches, Eager Pillager

{2}{R}

Legendary Creature — Goblin Pirate

modal combat trigger providing card exile and treasure

Malcolm, Alluring Scoundrel

Malcolm, Alluring Scoundrel

{1}{U}

Legendary Creature — Siren Pirate

evasive pirate that loots and casts spells for free

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

draws cards when evasive pirates deal combat damage

Coastal Piracy

Coastal Piracy

{2}{U}{U}

Enchantment

rewards wide attacks with massive card draw

Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

turns every unblocked pirate into card advantage

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

steady card draw tax on opponents

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

reliable extra card every turn

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

cheap and efficient card velocity

Expressive Iteration

Expressive Iteration

{U}{R}

Sorcery

superb card selection and card advantage

Forerunner of the Coalition

Forerunner of the Coalition

{2}{B}

Creature — Human Pirate

tutors crucial pirates and drains opponents on pirate casts

Removal

10 cards
Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

rare black answer to problematic enchantments

Bedevil

Bedevil

{B}{B}{R}

Instant

flexible removal targeting creatures, artifacts, or planeswalkers

Terminate

Terminate

{B}{R}

Instant

unconditional creature destruction at instant speed

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

one-sided board wipe and tempo blowout

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

cheap full-board reset when behind

Chaos Warp

Chaos Warp

{2}{R}

Instant

versatile permanent removal in red

Hostage Taker

Hostage Taker

{2}{U}{B}

Creature — Human Pirate

pirate that exiles a threat and allows you to cast it

Counterspell

Counterspell

{U}{U}

Instant

premier hard counter to protect your board or stop combos

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

free protection while your commander is in play

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

efficient sweeper that bypasses indestructible

Threats/Wincons

26 cards
Ragavan, Nimble Pilferer

Ragavan, Nimble Pilferer

{R}

Legendary Creature — Monkey Pirate

early pirate pressure that creates treasures and steals cards

Coercive Recruiter

Coercive Recruiter

{4}{R}

Creature — Orc Pirate

steals opponent creatures repeatedly whenever pirates enter

Ramirez DePietro, Pillager

Ramirez DePietro, Pillager

{2}{U}{B}

Legendary Creature — Human Pirate

creates treasures and exiles cards from opponents to cast

Kitesail Freebooter

Kitesail Freebooter

{1}{B}

Creature — Human Pirate

flying pirate that strips noncreature spells from an opponent

Spectral Sailor

Spectral Sailor

{U}

Creature — Spirit Pirate

cheap evasive pirate with late-game mana sink draw

Siren Stormtamer

Siren Stormtamer

{U}

Creature — Siren Pirate Wizard

one-mana flying pirate that doubles as protection

Departed Deckhand

Departed Deckhand

{1}{U}

Creature — Spirit Pirate

virtually unblockable pirate that grants evasion to others

Dire Fleet Daredevil

Dire Fleet Daredevil

{1}{R}

Creature — Human Pirate

pirate that steals and casts instant or sorcery cards from opposing graveyards

Dire Fleet Poisoner

Dire Fleet Poisoner

{1}{B}

Creature — Human Pirate

flash deathtouch combat trick pirate

Fathom Fleet Captain

Fathom Fleet Captain

{1}{B}

Creature — Human Pirate

generates additional pirate menace tokens on attacks

Corsair Captain

Corsair Captain

{2}{U}

Creature — Human Pirate

pirate lord that creates treasure on entrance

Warkite Marauder

Warkite Marauder

{1}{U}

Creature — Human Pirate

flying pirate that neutralizes opposing blockers

Malcolm, Keen-Eyed Navigator

Malcolm, Keen-Eyed Navigator

{2}{U}

Legendary Creature — Siren Pirate

floods the board with treasure as pirates connect

Breeches, Brazen Plunderer

Breeches, Brazen Plunderer

{3}{R}

Legendary Creature — Goblin Pirate

exiles cards from opponents when pirates connect to play later

Captain Lannery Storm

Captain Lannery Storm

{2}{R}

Legendary Creature — Human Pirate

hasty pirate generating treasure tokens on attack

Broadside Bombardiers

Broadside Bombardiers

{2}{R}

Creature — Goblin Pirate

boast creature that flings permanents for huge burst damage

Pitiless Plunderer

Pitiless Plunderer

{3}{B}

Creature — Human Pirate

provides immense treasure output whenever creatures die

Gonti, Lord of Luxury

Gonti, Lord of Luxury

{2}{B}{B}

Legendary Creature — Aetherborn Rogue

enters and lets you look at and cast a stolen card

Thief of Sanity

Thief of Sanity

{1}{U}{B}

Creature — Specter

flying threat that steals top cards from opponents

Zara, Renegade Recruiter

Zara, Renegade Recruiter

{3}{U}{R}

Legendary Creature — Human Pirate

looks at an opponent hand and steals a creature directly into combat

Dauthi Voidwalker

Dauthi Voidwalker

{B}{B}

Creature — Dauthi Rogue

unblockable threat that exiles opposing cards and casts one for free

Port Razer

Port Razer

{3}{R}{R}

Creature — Orc Pirate

grants additional combat steps to trigger the commander multiple times

Skeleton Crew

Skeleton Crew

{3}{B}

Creature — Skeleton Pirate

pirate lord that creates pirate tokens whenever creature cards leave graveyards

Staunch Crewmate

Staunch Crewmate

{1}{U}

Creature — Human Pirate

digs deep for pirates or artifacts on entrance

Amphin Mutineer

Amphin Mutineer

{3}{U}

Creature — Salamander Pirate

pirate with encore that removes high-value opposing creatures

Deadeye Tracker

Deadeye Tracker

{B}

Creature — Human Pirate

one-mana pirate providing repeatable graveyard disruption and exploration

Utility

8 cards
Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

doubles all pirate triggered abilities including Beckett Brass

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

grants haste and shroud to protect the commander

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

grants hexproof and haste to crucial attackers

Reflections of Littjara

Reflections of Littjara

{4}{U}

Enchantment

copies every pirate spell you cast to easily meet theft thresholds

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

versatile engine providing treasure, card draw, and changeling pirates

Herald's Horn

Herald's Horn

{3}

Artifact

reduces cost of pirate spells and occasionally draws them

Vanquisher's Banner

Vanquisher's Banner

{5}

Artifact

buffs all pirates and draws a card on every cast

March of Swirling Mist

March of Swirling Mist

{X}{U}

Instant

phases out opposing blockers or protects your team from wipes

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 6x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.