Admiral Beckett Brass

Art by Jason Rainville

Commander deckBRU

Admiral Beckett Brass

Deploy low-cost, evasive Pirates to trigger Admiral Beckett Brass's theft ability while generating Treasure tokens and swarming the board.

$290.58for all 100 cards at today’s prices
Built Oct 21, 202645 views

Asked for“pirate commander deck”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

5
21
14
12
6
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp16
Card draw11
Interaction15
↳ board wipes3
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 26B 17R 18
38lands · rule of thumb 35–38
3.11average mana value (nonland)
$290.58whole deck, today

The list

Commander

1
Admiral Beckett Brass

Admiral Beckett Brass

1UBR

Legendary Creature — Human Pirate

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Flexible color fixing for three-color deck

Dimir Signet

Dimir Signet

2

Artifact

Reliable blue and black color fixing

Izzet Signet

Izzet Signet

2

Artifact

Reliable blue and red color fixing

Rakdos Signet

Rakdos Signet

2

Artifact

Reliable black and red color fixing

Talisman of Creativity

Talisman of Creativity

2

Artifact

Untapped dual mana ramp

Talisman of Dominance

Talisman of Dominance

2

Artifact

Untapped dual mana ramp

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

Untapped dual mana ramp

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

Early-game basic land ramp

Pitiless Plunderer

Pitiless Plunderer

3B

Creature — Human Pirate

Pirate that converts creature deaths into Treasure mana

Card Draw

10
Coastal Piracy

Coastal Piracy

2UU

Enchantment

Draws cards whenever evasive Pirates connect with players

Reconnaissance Mission

Reconnaissance Mission

2UU

Enchantment

Draws on combat damage with cycling utility

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

Provides combat damage card draw and forces opponent attacks

Kindred Discovery

Kindred Discovery

3UU

Enchantment

Massive draw engine keyed to the Pirate creature type

Rhystic Study

Rhystic Study

2U

Enchantment

Puts tax pressure on opponents to draw cards

Night's Whisper

Night's Whisper

1B

Sorcery

Efficient, low-cost early card advantage

Read the Bones

Read the Bones

2B

Sorcery

Digs four cards deep to maintain card velocity

Windfall

Windfall

2U

Sorcery

Refills empty hands and disrupts opponent game plans

Malcolm, Alluring Scoundrel

Malcolm, Alluring Scoundrel

1U

Legendary Creature — Siren Pirate

Evasive looter that can cast free spells later

Breeches, Brazen Plunderer

Breeches, Brazen Plunderer

3R

Legendary Creature — Goblin Pirate

Exiles and allows casting spells from opponents' libraries

Removal

10
Cyclonic Rift

Cyclonic Rift

1U

Instant

Premier one-sided board wipe in blue

Blasphemous Act

Blasphemous Act

8R

Sorcery

Extremely cheap full board wipe

Toxic Deluge

Toxic Deluge

2B

Sorcery

Efficient creature removal that gets around indestructible

Bedevil

Bedevil

BBR

Instant

Flexible instant-speed removal hitting creatures, artifacts, or planeswalkers

Terminate

Terminate

BR

Instant

Efficient no-regeneration instant creature removal

Chaos Warp

Chaos Warp

2R

Instant

Unconditional catch-all removal for any permanent type

Feed the Swarm

Feed the Swarm

1B

Sorcery

Crucial black removal spell capable of destroying enchantments

Counterspell

Counterspell

UU

Instant

Classic efficient interaction against opposing board wipes

Negate

Negate

1U

Instant

Protects your board from noncreature wraths and removal

Hostage Taker

Hostage Taker

2UB

Creature — Human Pirate

Pirate that exiles an artifact or creature and lets you cast it

Threats/Wincons

24
Ragavan, Nimble Pilferer

Ragavan, Nimble Pilferer

R

Legendary Creature — Monkey Pirate

Premier one-drop Pirate providing early Treasure and stolen cards

Malcolm, Keen-Eyed Navigator

Malcolm, Keen-Eyed Navigator

2U

Legendary Creature — Siren Pirate

Produces Treasure whenever Pirates deal combat damage

Siren Stormtamer

Siren Stormtamer

U

Creature — Siren Pirate Wizard

Flying one-drop Pirate that can counter spells targeting your board

Spectral Sailor

Spectral Sailor

U

Creature — Spirit Pirate

Flash flyer that offers late-game mana sink card draw

Francisco, Fowl Marauder

Francisco, Fowl Marauder

1B

Legendary Creature — Bird Pirate

Cheap flying Pirate that explores to filter draws or grow

Warkite Marauder

Warkite Marauder

1U

Creature — Human Pirate

Turns opposing blockers into harmless 0/1 creatures without abilities

Dire Fleet Daredevil

Dire Fleet Daredevil

1R

Creature — Human Pirate

Steals and casts opposing instants or sorceries from graveyards

Kitesail Freebooter

Kitesail Freebooter

1B

Creature — Human Pirate

Disrupts opponent hands on entry while providing a flying body

Forerunner of the Coalition

Forerunner of the Coalition

2B

Creature — Human Pirate

Tutors any Pirate to the top of your library and drains opponents

Corsair Captain

Corsair Captain

2U

Creature — Human Pirate

Anthem lord that grants Treasure upon entering the battlefield

Broadside Bombardiers

Broadside Bombardiers

2R

Creature — Goblin Pirate

High-impact menace attacker that sacrifices artifacts or creatures to burn targets

Breeches, Eager Pillager

Breeches, Eager Pillager

2R

Legendary Creature — Goblin Pirate

Modal trigger on Pirate attacks creating Treasure, goading, or impulse drawing

Amphin Mutineer

Amphin Mutineer

3U

Creature — Salamander Pirate

Removes threats into 4/3 Salamanders with encore synergy

Port Razer

Port Razer

3RR

Creature — Orc Pirate

Enables additional combat phases to maximize theft and combat triggers

Coercive Recruiter

Coercive Recruiter

4R

Creature — Orc Pirate

Threaten effect on a stick that triggers with every Pirate you cast

Zara, Renegade Recruiter

Zara, Renegade Recruiter

3UR

Legendary Creature — Human Pirate

Steals creatures straight from opponent hands attacking with haste

Angrath's Marauders

Angrath's Marauders

5RR

Creature — Human Pirate

Doubles all damage dealt by your team to close out games

Dire Fleet Ravager

Dire Fleet Ravager

3BB

Creature — Orc Pirate Wizard

Cuts everyone's life totals by a third upon entering

Skeleton Crew

Skeleton Crew

3B

Creature — Skeleton Pirate

Pirate lord that produces Pirate Skeleton tokens when creatures leave your graveyard

Ramirez DePietro, Pillager

Ramirez DePietro, Pillager

2UB

Legendary Creature — Human Pirate

Generates Treasures upon entering and steals exiled cards when opponents lose life

Gemcutter Buccaneer

Gemcutter Buccaneer

3R

Creature — Orc Pirate Artificer

Produces Treasure and grants evasion to your pirate attackers

Merchant Raiders

Merchant Raiders

3U

Creature — Human Pirate

Taps down and locks opposing creatures as Pirates enter the battlefield

Dargo, the Shipwrecker

Dargo, the Shipwrecker

6R

Legendary Creature — Giant Pirate

Giant trampling beater cast cheaply by sacrificing extra Treasures

Ghost of Ramirez DePietro

Ghost of Ramirez DePietro

2U

Legendary Creature — Spirit Pirate

Evasive Pirate that recurs discarded or milled cards to your hand

Utility

7
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects Beckett Brass with shroud and grants haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Gives commander hexproof and haste while allowing targeting

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles all Pirate triggered abilities including Beckett Brass triggers

Herald's Horn

Herald's Horn

3

Artifact

Reduces Pirate mana costs and gives occasional card advantage

Vanquisher's Banner

Vanquisher's Banner

5

Artifact

Buffs all Pirates and draws a card for each Pirate cast

Shared Animosity

Shared Animosity

2R

Enchantment

Massive power boost to swarms of attacking Pirates

Cover of Darkness

Cover of Darkness

1B

Enchantment

Grants fear to all Pirates to ensure they hit players and steal cards

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 7x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 5x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 5x

Basic Land — Mountain

Basic land allocated from mana pip counts.