Adeliz, the Cinder Wind

Art by Zezhou Chen

Commander deckRU

Adeliz, the Cinder Wind

A Merfolk tribal deck that focuses on aggressive 'Wizard' synergy and instant/sorcery spells to buff your board of evasive Merfolk for massive combat damage.

$70.80for all 97 cards at today’s prices
Built Apr 13, 2026130 views

Asked for“I want a red and blue merfolk deck that has powerful creatures”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 56 nonland cards

10
22
14
6
3
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp10
Card draw19
Interaction16
↳ board wipes3
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 48R 8
40lands · rule of thumb 35–38
2.57average mana value (nonland)
$70.80whole deck, today

The list

Commander

1
Adeliz, the Cinder Wind

Adeliz, the Cinder Wind

1UR

Legendary Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

Essential commander mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Versatile color fixing and ramp

Izzet Signet

Izzet Signet

2

Artifact

Essential signet for color fixing

Talisman of Creativity

Talisman of Creativity

2

Artifact

Fast mana for early threats

Mind Stone

Mind Stone

2

Artifact

Ramp that provides card draw late game

Thought Vessel

Thought Vessel

2

Artifact

Ramp and unlimited hand size for draw spells

Fire Diamond

Fire Diamond

2

Artifact

Budget red mana ramp

Sky Diamond

Sky Diamond

2

Artifact

Budget blue mana ramp

Heraldic Banner

Heraldic Banner

3

Artifact

Ramp that buffs your Merfolk power

Commander's Sphere

Commander's Sphere

3

Artifact

Fixing and emergency card draw

Stonybrook Banneret

Stonybrook Banneret

1U

Creature — Merfolk Wizard

Reduces cost of Merfolk and Wizards

Card Draw

10
Brainstorm

Brainstorm

U

Instant

Cheap spell to trigger Adeliz and fix hand

Ponder

Ponder

U

Sorcery

Excellent card selection and spell trigger

Preordain

Preordain

U

Sorcery

Consistency and tempo

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

Rewards your aggressive Merfolk attacks

Distant Melody

Distant Melody

3U

Sorcery

Powerful tribal draw spell

Keep Watch

Keep Watch

2U

Instant

Massive draw in combat-heavy games

Faithless Looting

Faithless Looting

R

Sorcery

Filtering and cheap spell trigger

Opt

Opt

U

Instant

Instant speed cantrip for combat tricks

Frantic Search

Frantic Search

2U

Instant

Free spell that filters and buffs board

Windfall

Windfall

2U

Sorcery

Refills hand when empty

Removal

11
Curse of the Swine

Curse of the Swine

XUU

Sorcery

Exiles multiple problematic threats

Pongify

Pongify

U

Instant

Efficient blue creature removal

Rapid Hybridization

Rapid Hybridization

U

Instant

Fast and cheap creature removal

Reality Shift

Reality Shift

1U

Instant

Exile removal for blue

Abrade

Abrade

1R

Instant

Versatile creature or artifact removal

Chaos Warp

Chaos Warp

2R

Instant

Universal red removal for any permanent

Counterspell

Counterspell

UU

Instant

Clean answer to any threat

Negate

Negate

1U

Instant

Protects your board from wipes

Izzet Charm

Izzet Charm

UR

Instant

Modal flexibility for any situation

Blasphemous Act

Blasphemous Act

8R

Sorcery

Efficient emergency board clear

Vandalblast

Vandalblast

R

Sorcery

Massive artifact destruction

Threats/Wincons

14
Murmuring Mystic

Murmuring Mystic

3U

Creature — Human Wizard

Bird wizard tokens provide air defense

Master of the Pearl Trident

Master of the Pearl Trident

UU

Creature — Merfolk

Classic Merfolk lord for power and evasion

Merfolk Sovereign

Merfolk Sovereign

1UU

Creature — Merfolk Noble

Lord that makes creatures unblockable

Coralhelm Commander

Coralhelm Commander

UU

Creature — Merfolk Soldier

Level up creature that becomes a powerful flyer

Svyelun of Sea and Sky

Svyelun of Sea and Sky

1UU

Legendary Creature — Merfolk God

Protection and card draw for the tribe

Kopala, Warden of Waves

Kopala, Warden of Waves

1UU

Legendary Creature — Merfolk Wizard

Taxes opponents targeting your Merfolk

Seafloor Oracle

Seafloor Oracle

2UU

Creature — Merfolk Wizard

Provides massive draw on combat damage

Vodalian Hexcatcher

Vodalian Hexcatcher

1U

Creature — Merfolk Wizard

Flash lord that can counter spells

Tidebinder Mage

Tidebinder Mage

UU

Creature — Merfolk Wizard

Interaction attached to a Merfolk body

Lullmage Mentor

Lullmage Mentor

1UU

Creature — Merfolk Wizard

Generates tokens and provides counter control

Deeproot Pilgrimage

Deeproot Pilgrimage

1U

Enchantment

Constant token generation for tap effects

Tishana's Tidebinder

Tishana's Tidebinder

2U

Creature — Merfolk Wizard

Powerful shut down of activated abilities

Enclave Cryptologist

Enclave Cryptologist

U

Creature — Merfolk Wizard

Early drop that scales into card draw

Zhalfirin Shapecraft

Zhalfirin Shapecraft

1U

Instant

Combat trick that replaces itself

Utility

10
Mystic Retrieval

Mystic Retrieval

3U

Sorcery

Recursion for your powerful spells

Reflections of Littjara

Reflections of Littjara

4U

Enchantment

Doubles every Merfolk you play

Icon of Ancestry

Icon of Ancestry

3

Artifact

Tribal anthem and card selection

Herald's Horn

Herald's Horn

3

Artifact

Reduces creature costs and grants draw

Kindred Discovery

Kindred Discovery

3UU

Enchantment

Engine that draws cards on play and attack

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protection for your commander

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Speed and protection for key Merfolk

Raise the Palisade

Raise the Palisade

4U

Sorcery

Asymmetric board bounce for tribes

Molten Echoes

Molten Echoes

2RR

Enchantment

Provides hasty tokens for aggressive turns

Wavebreak Hippocamp

Wavebreak Hippocamp

2U

Enchantment Creature — Horse Fish

Rewards playing instants on other turns

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 21x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.