Adeliz, the Cinder Wind

Art by Zezhou Chen

Commander deckRU

Adeliz, the Cinder Wind

Chain together low-cost cantrips and interaction to trigger Adeliz and a board full of low-cost Wizards, generating overwhelming card advantage and lethal combat swings.

$115.20for all 100 cards at today’s prices
Built Oct 15, 202656 views

Asked for“A $150 Adeliz, the Cinder Wind commander deck — an efficient engine-building deck with a low mana curve, cheap card-advantage engines and cantrips, minimal splash, winning through sheer incremental value and consistent interaction.”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

19
27
8
4
2
1
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp9
Card draw19
Interaction15
↳ board wipes1
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 41R 31
37lands · rule of thumb 35–38
2.23average mana value (nonland)
$115.20whole deck, today

The list

Commander

1
Adeliz, the Cinder Wind

Adeliz, the Cinder Wind

1UR

Legendary Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Cheap untapped two-color mana rock

Izzet Signet

Izzet Signet

2

Artifact

Reliable two-mana color fixing rock

Talisman of Creativity

Talisman of Creativity

2

Artifact

Untapped colored mana ramp

Fellwar Stone

Fellwar Stone

2

Artifact

Efficient two-mana rock that often taps for colored mana

Mind Stone

Mind Stone

2

Artifact

Two-mana ramp that cycles in the late game

Thought Vessel

Thought Vessel

2

Artifact

Two-mana acceleration with no maximum hand size

Storm-Kiln Artist

Storm-Kiln Artist

3R

Creature — Dwarf Shaman

Refunds mana with Treasure tokens on every spell cast

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

2R

Legendary Creature — God // Legendary Artifact

Generates red mana on each spell to fuel long cantrip chains

Card Draw

12
Brainstorm

Brainstorm

U

Instant

One-mana instant speed draw and setup

Ponder

Ponder

U

Sorcery

Premier one-mana card selection

Preordain

Preordain

U

Sorcery

Deep card selection and cheap spell trigger

Serum Visions

Serum Visions

U

Sorcery

Cheap cantrip that smooths upcoming draws

Opt

Opt

U

Instant

Instant-speed cantrip with scry

Consider

Consider

U

Instant

Instant-speed cantrip that fuels the graveyard

Gitaxian Probe

Gitaxian Probe

UP

Sorcery

Free cantrip that triggers prowess and Adeliz for zero mana

Frantic Search

Frantic Search

2U

Instant

Free spell velocity that fixes hands and untaps lands

Faithless Looting

Faithless Looting

R

Sorcery

Cheap filtering with flashback synergy

Expressive Iteration

Expressive Iteration

UR

Sorcery

Top-tier two-mana card advantage and land hitting

Archmage Emeritus

Archmage Emeritus

2UU

Creature — Human Wizard

Human Wizard that turns every instant and sorcery into card draw

Windfall

Windfall

2U

Sorcery

Refuels empty hands after chaining low-cost spells

Removal

11
Counterspell

Counterspell

UU

Instant

Clean two-mana hard counter

Negate

Negate

1U

Instant

Reliable defense against board wipes and key noncreature threats

Arcane Denial

Arcane Denial

1U

Instant

Unconditional two-mana counter that replaces itself

An Offer You Can't Refuse

An Offer You Can't Refuse

U

Instant

One-mana protection against game-ending noncreature spells

Pongify

Pongify

U

Instant

Cheap one-mana instant creature destruction

Rapid Hybridization

Rapid Hybridization

U

Instant

Efficient creature removal that triggers prowess

Resculpt

Resculpt

1U

Instant

Flexible exile removal for problematic creatures or artifacts

Chaos Warp

Chaos Warp

2R

Instant

Universal permanent removal in Izzet colors

Abrade

Abrade

1R

Instant

Flexible cheap answer to small creatures or problem artifacts

Lightning Bolt

Lightning Bolt

R

Instant

Versatile one-mana burn for creature removal or direct reach

Blasphemous Act

Blasphemous Act

8R

Sorcery

Cheap reset button against overwhelming opposing boards

Threats/Wincons

22
Harmonic Prodigy

Harmonic Prodigy

1R

Creature — Human Wizard

Wizard that doubles Adeliz and other Wizard triggers for explosive power

Veyran, Voice of Duality

Veyran, Voice of Duality

1UR

Legendary Creature — Efreet Wizard

Wizard that doubles instant/sorcery cast triggers

Balmor, Battlemage Captain

Balmor, Battlemage Captain

UR

Legendary Creature — Bird Wizard

Wizard that provides team-wide buffs and trample

Murmuring Mystic

Murmuring Mystic

3U

Creature — Human Wizard

Human Wizard that creates flying Bird Illusion tokens on spell cast

Docent of Perfection // Final Iteration

Docent of Perfection // Final Iteration

3UU

Creature — Insect Horror // Creature — Eldrazi Insect

Spits out Human Wizard tokens and transforms into a massive team buffer

Goblin Electromancer

Goblin Electromancer

UR

Creature — Goblin Wizard

Wizard that reduces the cost of all instants and sorceries

Baral, Chief of Compliance

Baral, Chief of Compliance

1U

Legendary Creature — Human Wizard

Wizard cost reducer that loots whenever spells are countered

Stormchaser Mage

Stormchaser Mage

UR

Creature — Human Wizard

Cheap evasive Wizard with haste and prowess

Soul-Scar Mage

Soul-Scar Mage

R

Creature — Human Wizard

One-drop Wizard with prowess that shrinks opposing creatures

Dreadhorde Arcanist

Dreadhorde Arcanist

1R

Creature — Zombie Wizard

Wizard that recasts cheap cantrips from the graveyard when buffed

Niv-Mizzet, Parun

Niv-Mizzet, Parun

UUURRR

Legendary Creature — Dragon Wizard

Uncounterable Dragon Wizard win condition that turns draws into damage

Coruscation Mage

Coruscation Mage

1R

Creature — Otter Wizard

Otter Wizard with offspring that drains opponents on spell cast

Umara Mystic

Umara Mystic

1UR

Creature — Merfolk Wizard

Flying Wizard that grows by +2/+0 with each spell

Wee Dragonauts

Wee Dragonauts

1UR

Creature — Faerie Wizard

Flying Wizard that quickly deals heavy evasive damage

Sea Gate Stormcaller

Sea Gate Stormcaller

1U

Creature — Human Wizard

Wizard that copies the next cheap cantrip or removal spell cast

Dualcaster Mage

Dualcaster Mage

1RR

Creature — Human Wizard

Flash Wizard that copies impactful spells or utility cantrips

Siren Stormtamer

Siren Stormtamer

U

Creature — Siren Pirate Wizard

One-drop flying Wizard that protects Adeliz from targeted removal

Kaza, Roil Chaser

Kaza, Roil Chaser

UR

Legendary Creature — Human Wizard

Hasty Wizard that taps to heavily discount larger spells

Ghitu Amplifier

Ghitu Amplifier

1R

Creature — Human Wizard

Two-mana Wizard that gains massive attack buffs from spells

Flame Channeler // Embodiment of Flame

Flame Channeler // Embodiment of Flame

1R

Creature — Human Wizard // Creature — Elemental Wizard

Two-mana Wizard that transforms into an impulse draw engine

Bria, Riptide Rogue

Bria, Riptide Rogue

2UR

Legendary Creature — Otter Rogue

Otter Wizard that grants prowess to the team and makes attackers unblockable

Electrostatic Infantry

Electrostatic Infantry

1R

Creature — Dwarf Wizard

Dwarf Wizard that permanently grows with +1/+1 counters and has trample

Utility

8
Step Through

Step Through

3UU

Sorcery

Tutors any critical Wizard directly into hand via Wizardcycling

Crash Through

Crash Through

R

Sorcery

One-mana red cantrip that gives trample to push lethal damage

Slip Through Space

Slip Through Space

U

Sorcery

Cantrip that guarantees Adeliz connects unblocked

Expedite

Expedite

R

Instant

One-mana cantrip that grants haste to newly cast Wizards

Shadow Rift

Shadow Rift

U

Instant

Cheap cantrip granting shadow for virtually guaranteed combat damage

Underworld Breach

Underworld Breach

1R

Enchantment

Game-ending recursion engine to replay cantrips and ritual spells

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Adeliz with hexproof and provides immediate haste

Isochron Scepter

Isochron Scepter

2

Artifact

Imprints a cantrip or counterspell for continuous Adeliz triggers every turn

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 13x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 9x

Basic Land — Mountain

Basic land allocated from mana pip counts.