Adeline, Resplendent Cathar art

Art by Yoshitaka Amano

Saved commander deck

Adeline, Resplendent Cathar

Aggressive mono-white tempo focused on unblockable horsemanship attackers and horse-tribal synergies to trigger Adeline while using obscure white resource recovery.

100 cards$273.41 totalJun 23, 20263 views

Prompt: Make me a deck based around Horsemanship that I'd easily a powerlevel 8 on the WOTC power scale. I want it fast and consistent using underrated but very strong cards to subvert the meta. Don't use any ramp that's very common for EDH. Use Ramp,removal,tutors, and more that aren't commonly used but are still good alternatives. Now make sure to stick to the theme of Horsemanship, Horses. And Knights basically anything that Is a horse and benefits horses and the support for horses and horsemanship. Also make it so that there's alot of interaction with other players keeping the game active and you always have resources

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Consistent speed required for power level 8

Marble Diamond

Marble Diamond

{2}

Artifact

Budget reliable acceleration

Oketra's Monument

Oketra's Monument

{3}

Legendary Artifact

Reduces creature costs and creates token attackers

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Catch-up ramp on a knight body

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Efficient horse-themed catch-up ramp

Keeper of the Accord

Keeper of the Accord

{3}{W}

Creature — Human Soldier

Consistent land tutoring and token generation

Gold Myr

Gold Myr

{2}

Artifact Creature — Myr

Early creature-based acceleration

Honor-Worn Shaku

Honor-Worn Shaku

{3}

Artifact

Alternative ramp that taps Adeline for mana

Bontu's Monument

Bontu's Monument

{3}

Legendary Artifact

Life drain and cost reduction

Explorer's Scope

Explorer's Scope

{1}

Artifact — Equipment

Repeatable land-to-field effect on high-frequency attackers

Endless Horizons

Endless Horizons

{3}{W}

Enchantment

Ensures land drops for the rest of the game

Mind Stone

Mind Stone

{2}

Artifact

Offers mana acceleration and can be sacrificed to maintain card flow in the late game.

Card Draw

12 cards
Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Draws off Adeline's human tokens

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Consistent card flow from token generation

Rumor Gatherer

Rumor Gatherer

{1}{W}{W}

Creature — Elf Wizard

Scry and draw for creature entries

Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

{2}{W}

Legendary Creature — Elephant Artificer

Draws off artifact creatures and prevents combat damage

Tome of Legends

Tome of Legends

{2}

Artifact

Excellent draw for aggressive commanders

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

High-volume draw that engages political play

Cut a Deal

Cut a Deal

{2}{W}

Sorcery

Mass draw that keeps opponents engaged

Your Temple Is Under Attack

Your Temple Is Under Attack

{2}{W}

Instant

Versatile protection or political card draw

Inheritance

Inheritance

{W}

Enchantment

Underrated mana sink for drawing when tokens die

Mask of Memory

Mask of Memory

{2}

Artifact — Equipment

Synergizes with unblockable horsemanship creatures

Rogue's Gloves

Rogue's Gloves

{2}

Artifact — Equipment

Basic but effective draw on elusive attackers

Staff of the Storyteller

Staff of the Storyteller

{1}{W}

Artifact

Incidental draw on a token producer

Removal

12 cards
Generous Gift

Generous Gift

{2}{W}

Instant

Universal interaction

Excise

Excise

{X}{W}

Instant

Underrated exile removal that hits tapped creatures

Dispatch

Dispatch

{W}

Instant

Instant speed exile for artifact-heavy builds

Unexpectedly Absent

Unexpectedly Absent

{X}{W}{W}

Instant

Flexible non-land permanent tucking

Fate Forgotten

Fate Forgotten

{2}{W}

Instant

Exile-based artifact and enchantment removal

Afterlife

Afterlife

{2}{W}

Instant

Flavorful creature destruction that leaves a token

Luminate Primordial

Luminate Primordial

{5}{W}{W}

Creature — Avatar

Triple removal on a massive body

Mass Calcify

Mass Calcify

{5}{W}{W}

Sorcery

Asymmetric board wipe for mono-white

Tragic Arrogance

Tragic Arrogance

{3}{W}{W}

Sorcery

Bypasses hexproof and indestructible selectively

Soul Snare

Soul Snare

{W}

Enchantment

Rattlesnake interaction to deter attackers

Dispeller's Capsule

Dispeller's Capsule

{W}

Artifact

Telegraphed artifact/enchantment removal

Dawn Charm

Dawn Charm

{1}{W}

Instant

An versatile, underrated piece of interaction that can counter burn, fog an attack, or protect a creature.

Threats/Wincons

19 cards
Guan Yu, Sainted Warrior

Guan Yu, Sainted Warrior

{3}{W}{W}

Legendary Creature — Human Soldier Warrior

High-impact horsemanship legend

Zhao Zilong, Tiger General

Zhao Zilong, Tiger General

{3}{W}{W}

Legendary Creature — Human Soldier Warrior

Massive horsemanship attacker

Armored Skyhunter

Armored Skyhunter

{3}{W}

Creature — Cat Knight

Knight that cheats equipment onto horses

Crested Sunmare

Crested Sunmare

{3}{W}{W}

Creature — Horse

The premier Horse tribal payoff

Workhorse

Workhorse

{6}

Artifact Creature — Horse

Horse that provides explosive mana bursts

Shield Mare

Shield Mare

{1}{W}{W}

Creature — Horse

Life gain horse that punishes red spells

Diamond Mare

Diamond Mare

{2}

Artifact Creature — Horse

Passive lifegain and early horse body

Sunmane Pegasus

Sunmane Pegasus

{3}{W}

Creature — Pegasus

Aggressive winged horse with vigilance

Storm Herd

Storm Herd

{8}{W}{W}

Sorcery

Massive horse-token finisher

Valiant Knight

Valiant Knight

{3}{W}

Creature — Human Knight

Gives the team double strike

History of Benalia

History of Benalia

{1}{W}{W}

Enchantment — Saga

Knight production and anthem effect

Benalish Marshal

Benalish Marshal

{W}{W}{W}

Creature — Human Knight

Budget anthem on a knight body

Thalia's Lancers

Thalia's Lancers

{3}{W}{W}

Creature — Human Knight

Knight that tutors for horsemanship legends

Heraldic Banner

Heraldic Banner

{3}

Artifact

Ramp and anthem combined

Mirror Entity

Mirror Entity

{2}{W}

Creature — Shapeshifter

Turns all tokens into massive Horses/Knights

Shared Triumph

Shared Triumph

{1}{W}

Enchantment

Cheap tribal anthem for Horses

Always Watching

Always Watching

{1}{W}{W}

Enchantment

Vigilance for the non-token attackers

Knight Exemplar

Knight Exemplar

{1}{W}{W}

Creature — Human Knight

Provides a significant anthem effect and indestructible to the Knight-heavy token army.

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Synergizes perfectly with Adeline's token generation to rapidly grow the entire board.

Utility

7 cards
Archetype of Courage

Archetype of Courage

{1}{W}{W}

Enchantment Creature — Human Soldier

Knight that ensures combat dominance

Steelshaper's Gift

Steelshaper's Gift

{W}

Sorcery

Cheap tutor for synergy equipment

Open the Armory

Open the Armory

{1}{W}

Sorcery

Tutors for required evasion or protection

Brave the Elements

Brave the Elements

{W}

Instant

Mass evasion or protection

Rebuff the Wicked

Rebuff the Wicked

{W}

Instant

Unexpected white counterspell to protect the board

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Adeline from targeted removal while giving her Haste to generate tokens immediately.

Thalia, Heretic Cathar

Thalia, Heretic Cathar

{2}{W}

Legendary Creature — Human Soldier

A thematic Knight that slows down opponents' mana and blockers, fitting the high power-level meta subversion.

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.