Adeline, Resplendent Cathar

Art by Bryan Sola

Commander deckW

Adeline, Resplendent Cathar

Swarm opponents with attacking Human tokens generated each turn by Adeline, scaling her power while buffing the board with anthems and finishing with massive overrun effects.

$452.28for all 100 cards at today’s prices
Built Oct 31, 202628 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

9
18
15
11
5
2
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp9
Card draw12
Interaction11
↳ board wipes3
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 69
38lands · rule of thumb 35–38
2.92average mana value (nonland)
$452.28whole deck, today

The list

Commander

1
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

1WW

Legendary Creature — Human Knight

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

Format staple mana accelerant

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana rock

Marble Diamond

Marble Diamond

2

Artifact

Reliable mono-white mana rock

Mind Stone

Mind Stone

2

Artifact

Early ramp that cycles in late game

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

Searches Plains to the battlefield on ETB

Archaeomancer's Map

Archaeomancer's Map

2W

Artifact

Keeps land drops consistent and fetches Plains

Pearl Medallion

Pearl Medallion

2

Artifact

Reduces the cost of all white spells

Thought Vessel

Thought Vessel

2

Artifact

Two-mana ramp with no maximum hand size

Fellwar Stone

Fellwar Stone

2

Artifact

Efficient early mana rock

Card Draw

10
Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Early creature that taxes noncreature spells for draw

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

Triggers draw off Adeline's token generation

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

Draws a card each turn a small token enters

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

Converts extra mana into card draw when tokens enter

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

3W

Legendary Creature — Elf Druid

Rewards creating tokens each turn with extra cards

Skullclamp

Skullclamp

1

Artifact — Equipment

Easily converts 1/1 tokens into fresh cards

Idol of Oblivion

Idol of Oblivion

2

Artifact

Taps to draw every turn tokens are created

Rumor Gatherer

Rumor Gatherer

1WW

Creature — Elf Wizard

Scrys and draws when multiple tokens enter each combat

Enduring Innocence

Enduring Innocence

1WW

Enchantment Creature — Sheep Glimmer

Repeatedly draws cards when small creatures enter

Chivalric Alliance

Chivalric Alliance

1W

Enchantment

Draws cards when attacking with two or more creatures

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-mana creature exile

Path to Exile

Path to Exile

W

Instant

Cheap and versatile instant-speed creature exile

Stroke of Midnight

Stroke of Midnight

2W

Instant

Flexible permanent removal at instant speed

Generous Gift

Generous Gift

2W

Instant

Universal permanent removal in white

Grasp of Fate

Grasp of Fate

1WW

Enchantment

Exiles a key threat from each opponent

Get Lost

Get Lost

1W

Instant

Cheap removal for creatures, enchantments, or planeswalkers

Cathar Commando

Cathar Commando

1W

Creature — Human Soldier

Flash Human that disenchant targets on demand

Austere Command

Austere Command

4WW

Sorcery

Flexible board wipe tailored to preserve your tokens

Farewell

Farewell

4WW

Sorcery

Modal mass exile reset button

Solitude

Solitude

3WW

Creature — Elemental Incarnation

Free or scalable creature exile attached to an elemental

Threats/Wincons

23
Cathars' Crusade

Cathars' Crusade

3WW

Enchantment

Puts counters on every creature for each attacking token created

Intangible Virtue

Intangible Virtue

1W

Enchantment

Gives all tokens +1/+1 and vigilance

Mondrak, Glory Dominus

Mondrak, Glory Dominus

2WW

Legendary Creature — Phyrexian Horror

Doubles token generation and can become indestructible

Anointed Procession

Anointed Procession

3W

Enchantment

Doubles all token output

Hero of Bladehold

Hero of Bladehold

2WW

Creature — Human Knight

Produces additional attacking soldiers with battle cry

Hanweir Militia Captain // Westvale Cult Leader

Hanweir Militia Captain // Westvale Cult Leader

1W

Creature — Human Soldier // Creature — Human Cleric

Flips easily to create huge tokens every upkeep

Horn of Gondor

Horn of Gondor

3

Legendary Artifact

Exponentially multiplies your Human token army

Coppercoat Vanguard

Coppercoat Vanguard

1W

Creature — Human Soldier

Protects Humans with ward and buffs power

Thalia's Lieutenant

Thalia's Lieutenant

1W

Creature — Human Soldier

Grows from and buffs all your Human tokens

Champion of the Parish

Champion of the Parish

W

Creature — Human Soldier

Quickly grows massive alongside Adeline's Human tokens

Rescue Retriever

Rescue Retriever

3WW

Creature — Dog Soldier

Flash lord that protects attacking creatures from damage

Knight-Errant of Eos

Knight-Errant of Eos

4W

Creature — Human Knight

Uses convoke on tokens to find your best creatures

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

5WW

Legendary Creature — Phyrexian Praetor

Massive anthem that simultaneously wipes opposing small creatures

Jazal Goldmane

Jazal Goldmane

2WW

Legendary Creature — Cat Warrior

Pumps the entire attacking team for lethal damage

Mirror Entity

Mirror Entity

2W

Creature — Shapeshifter

Scales your token army to game-ending sizes

Goldnight Commander

Goldnight Commander

3W

Creature — Human Cleric Soldier

Massive power boost to the board whenever tokens enter

Valor in Akros

Valor in Akros

3W

Enchantment

Buffs entire squad whenever Adeline creates tokens

Flowering of the White Tree

Flowering of the White Tree

WW

Legendary Enchantment

Anthem for tokens with extra protection and buff for Adeline

Dictate of Heliod

Dictate of Heliod

3WW

Enchantment

Flash anthem that ambushes blockers or closes the game

Court of Grace

Court of Grace

2WW

Enchantment

Provides monarch and generates flying tokens

Myrel, Shield of Argive

Myrel, Shield of Argive

3W

Legendary Creature — Human Soldier

Shuts down opponent interaction and produces soldiers

Charismatic Conqueror

Charismatic Conqueror

1W

Creature — Vampire Soldier

Taps down opposing threats or generates more tokens

Prava of the Steel Legion

Prava of the Steel Legion

2W

Legendary Creature — Cat Soldier

Gives token creatures huge toughness buffs and mana sink

Utility

9
Teferi's Protection

Teferi's Protection

2W

Instant

Ultimate board wipe protection for your entire state

Flawless Maneuver

Flawless Maneuver

2W

Instant

Free indestructible protection while Adeline is out

Akroma's Will

Akroma's Will

3W

Instant

Protection modal spell that doubles as an evasive wincon

Unbreakable Formation

Unbreakable Formation

2W

Instant

Protects against wraths or provides an attacking push with vigilance

Clever Concealment

Clever Concealment

2WW

Instant

Phases out your board using convoke with tokens

Grand Abolisher

Grand Abolisher

WW

Creature — Human Cleric

Prevents opponents from casting spells during your turn

Mother of Runes

Mother of Runes

W

Creature — Human Cleric

Protects key creatures from targeted removal

Giver of Runes

Giver of Runes

W

Creature — Kor Cleric

Shields Adeline from pinpoint removal and helps bypass blockers

Reconnaissance

Reconnaissance

W

Enchantment

Allows all tokens to attack safely and untap after dealing damage

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 33x

Basic Land — Plains

Basic land allocated from mana pip counts.