Adeline, Resplendent Cathar

Art by Bryan Sola

Commander deckW

Adeline, Resplendent Cathar

Capitalize on Adeline's attack trigger to continuously create 1/1 Human tokens attacking each opponent, boosting her power to massive proportions while triggering ETB and anthem effects to overwhelm the table.

$356.35for all 100 cards at today’s prices
Built Sep 12, 202651 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

6
16
19
12
4
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp9
Card draw11
Interaction12
↳ board wipes4
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 62
38lands · rule of thumb 35–38
3.20average mana value (nonland)
$356.35whole deck, today

The list

Commander

1
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

1WW

Legendary Creature — Human Knight

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

efficient mana rock for commander casting

Marble Diamond

Marble Diamond

2

Artifact

consistent white mana acceleration

Mind Stone

Mind Stone

2

Artifact

early mana that turns into card draw later

Thought Vessel

Thought Vessel

2

Artifact

mana rock that grants maximum hand size

Pearl Medallion

Pearl Medallion

2

Artifact

reduces cost of all white spells

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

fetches plains while acting as a body

Keeper of the Accord

Keeper of the Accord

3W

Creature — Human Soldier

catches up on lands and creates token blockers

Oketra's Monument

Oketra's Monument

3

Legendary Artifact

reduces white creature costs and spawns warrior tokens

Heraldic Banner

Heraldic Banner

3

Artifact

mana rock that doubles as an anthem for white creatures

Card Draw

9
Skullclamp

Skullclamp

1

Artifact — Equipment

turns 1/1 tokens into massive card advantage

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

triggers off small tokens entering the battlefield

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

draws cards whenever tokens enter

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

draws cards once per turn when tokens are created

Rumor Gatherer

Rumor Gatherer

1WW

Creature — Elf Wizard

scries and draws cards as multiple tokens land

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

taxes opponents and draws cards

Idol of Oblivion

Idol of Oblivion

2

Artifact

easy draw engine when creating tokens every turn

Folk Hero

Folk Hero

1W

Legendary Enchantment — Background

draws cards when casting Human spells

Mangara, the Diplomat

Mangara, the Diplomat

3W

Legendary Creature — Human Cleric

punishes opponents for multi-casting or attacking you

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature removal

Path to Exile

Path to Exile

W

Instant

unconditional creature exile for one white mana

Generous Gift

Generous Gift

2W

Instant

versatile removal for any permanent target

Stroke of Midnight

Stroke of Midnight

2W

Instant

flexible non-land permanent destruction

Grasp of Fate

Grasp of Fate

1WW

Enchantment

exiles one nonland permanent per opponent

Fateful Absence

Fateful Absence

1W

Instant

efficient instant-speed creature/planeswalker removal

Loran of the Third Path

Loran of the Third Path

2W

Legendary Creature — Human Artificer

destroys artifact/enchantment on ETB

Dusk // Dawn

Dusk // Dawn

2WW // 3WW

Sorcery // Sorcery

sweeps large threats while keeping your small tokens safe

Vanquish the Horde

Vanquish the Horde

6WW

Sorcery

cheap board wipe when the battlefield is full

Cleansing Nova

Cleansing Nova

3WW

Sorcery

flexible wipe choosing all creatures or artifacts/enchantments

Threats/Wincons

24
Cathars' Crusade

Cathars' Crusade

3WW

Enchantment

rapidly pumps the entire board as tokens enter

Anointed Procession

Anointed Procession

3W

Enchantment

doubles all token production

Intangible Virtue

Intangible Virtue

1W

Enchantment

cheap anthem granting vigilance to tokens

Honor of the Pure

Honor of the Pure

1W

Enchantment

low-cost anthem for white creatures

Dictate of Heliod

Dictate of Heliod

3WW

Enchantment

flash anthem to blow out combat blocks

Thalia's Lieutenant

Thalia's Lieutenant

1W

Creature — Human Soldier

grows with token Humans and pumps existing ones

Coppercoat Vanguard

Coppercoat Vanguard

1W

Creature — Human Soldier

gives Humans ward and increased power

Odric, Lunarch Marshal

Odric, Lunarch Marshal

3W

Legendary Creature — Human Soldier

shares keywords across all attacking creatures

Hero of Bladehold

Hero of Bladehold

2WW

Creature — Human Knight

creates attacking tokens and provides Battle Cry

Goldnight Commander

Goldnight Commander

3W

Creature — Human Cleric Soldier

gives massive team-wide power boosts per token generated

Myrel, Shield of Argive

Myrel, Shield of Argive

3W

Legendary Creature — Human Soldier

locks opponents out on your turn and multiplies tokens

Horn of Gondor

Horn of Gondor

3

Legendary Artifact

exponentially increases Human count each turn

Jazal Goldmane

Jazal Goldmane

2WW

Legendary Creature — Cat Warrior

overrun effect based on attacking creature count

Mirror Entity

Mirror Entity

2W

Creature — Shapeshifter

turns small tokens into giant threats for lethal damage

Skyhunter Strike Force

Skyhunter Strike Force

2W

Creature — Cat Knight

grants Melee to all creatures when attacking multiple players

Valor in Akros

Valor in Akros

3W

Enchantment

triggers team power buffs for every entering token

Frontline Medic

Frontline Medic

2W

Creature — Human Cleric

makes attacking team indestructible via Battalion

Bastion Protector

Bastion Protector

2W

Creature — Human Soldier

gives Adeline +2/+2 and indestructible when attacking

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

doubles Adeline's token-generating trigger

Hanweir Militia Captain // Westvale Cult Leader

Hanweir Militia Captain // Westvale Cult Leader

1W

Creature — Human Soldier // Creature — Human Cleric

flips quickly into a massive threat and token generator

Prava of the Steel Legion

Prava of the Steel Legion

2W

Legendary Creature — Cat Soldier

boosts token defense and creates tokens in a pinch

Leonin Warleader

Leonin Warleader

2WW

Creature — Cat Soldier

attacks to generate extra token attackers with lifelink

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

5WW

Legendary Creature — Phyrexian Praetor

massive board-wide pump that shrinks opponent armies

Moonshaker Cavalry

Moonshaker Cavalry

5WWW

Creature — Spirit Knight

monowhite craterhoof finisher for massive evasive damage

Utility

8
Teferi's Protection

Teferi's Protection

2W

Instant

ultimate board protection spell

Flawless Maneuver

Flawless Maneuver

2W

Instant

free board protection spell while commander is out

Unbreakable Formation

Unbreakable Formation

2W

Instant

protects tokens or buffs them for an aggressive push

Akroma's Will

Akroma's Will

3W

Instant

provides evasion, protection, and lethal striking power

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects Adeline and grants haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

free haste and shroud for Adeline

Mother of Runes

Mother of Runes

W

Creature — Human Cleric

repeatable targeted protection on demand

Eldrazi Monument

Eldrazi Monument

5

Artifact

grants flying and indestructibility sacrificed by extra tokens

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 33x

Basic Land — Plains

Basic land allocated from mana pip counts.