Abuelo, Ancestral Echo art

Art by Victor Adame Minguez

Saved commander deck

Abuelo, Ancestral Echo

Leverage enters-the-battlefield abilities through Abuelo's flickering effect, creating massive value while maintaining control of the board.

100 cards$242.51 totalJul 9, 20264 views

Prompt: Abuelo, Ancestral Echo commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Abuelo, Ancestral Echo

Abuelo, Ancestral Echo

{1}{W}{U}

Legendary Creature — Spirit

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration for early plays.

Arcane Signet

Arcane Signet

{2}

Artifact

Reliable mana fixing for Azorius colors.

Azorius Signet

Azorius Signet

{2}

Artifact

Efficient resource for flickering costs.

Talisman of Progress

Talisman of Progress

{2}

Artifact

Fast mana for the early game.

Mind Stone

Mind Stone

{2}

Artifact

Mana that can be traded for a card later.

Thought Vessel

Thought Vessel

{2}

Artifact

Solves hand size issues from flicker chains.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Puts a land directly into play.

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Repeatable land search when flickered.

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

High-value flicker target for land and card draw.

Kor Cartographer

Kor Cartographer

{3}{W}

Creature — Kor Scout

Fetches Plains every time it enters the battlefield.

Card Draw

10 cards
Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

The gold standard for flicker value.

Cloudblazer

Cloudblazer

{3}{W}{U}

Creature — Human Scout

Draws two cards and gains life on entry.

Spirited Companion

Spirited Companion

{1}{W}

Enchantment Creature — Dog

Cheap body that cycles on entry.

Wall of Omens

Wall of Omens

{1}{W}

Creature — Wall

Strong early defense that draws a card.

Watcher for Tomorrow

Watcher for Tomorrow

{1}{U}

Creature — Human Wizard

Incredible card selection when flickered.

Elite Guardmage

Elite Guardmage

{2}{W}{U}

Creature — Human Wizard

Incremental life gain and card advantage.

Sea Gate Oracle

Sea Gate Oracle

{2}{U}

Creature — Human Wizard

Selection and defense for low cost.

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Passive card draw in multiplayer.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Efficient burst draw at instant speed.

Thirst for Discovery

Thirst for Discovery

{2}{U}

Instant

Digs deep for answers or flicker pieces.

Removal

11 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature removal.

Path to Exile

Path to Exile

{W}

Instant

Efficient exile-based removal.

Skyclave Apparition

Skyclave Apparition

{1}{W}{W}

Creature — Kor Spirit

Flickerable removal for nonland permanents.

Reflector Mage

Reflector Mage

{1}{W}{U}

Creature — Human Wizard

Tempo tool for locking down opponents.

Deputy of Detention

Deputy of Detention

{1}{W}{U}

Creature — Vedalken Wizard

Flexible removal for groups of tokens or permanents.

Loran of the Third Path

Loran of the Third Path

{2}{W}

Legendary Creature — Human Artificer

Enchantment and artifact destruction.

Generous Gift

Generous Gift

{2}{W}

Instant

Universal removal in white.

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe.

Farewell

Farewell

{4}{W}{W}

Sorcery

Most flexible board wipe in the format.

Reality Shift

Reality Shift

{1}{U}

Instant

Blue creature exile with upside.

Sunblast Angel

Sunblast Angel

{4}{W}{W}

Creature — Angel

Clears tapped creatures effectively when flickered.

Threats/Wincons

17 cards
Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recursion engine for small permanents.

Yorion, Sky Nomad

Yorion, Sky Nomad

{3}{W/U}{W/U}

Legendary Creature — Bird Serpent

Massive flicker payoff for the whole board.

Brago, King Eternal

Brago, King Eternal

{2}{W}{U}

Legendary Creature — Spirit Noble

Repeatable free flickers on combat damage.

Thassa, Deep-Dwelling

Thassa, Deep-Dwelling

{3}{U}

Legendary Enchantment Creature — God

Free end-step flickers and indestructible body.

Agent of Treachery

Agent of Treachery

{5}{U}{U}

Creature — Human Rogue

Wins the game by stealing everything.

Restoration Angel

Restoration Angel

{3}{W}

Creature — Angel

Flash body that triggers ETBs.

Felidar Guardian

Felidar Guardian

{3}{W}

Creature — Cat Beast

Chainable flicker for infinite combos with Saheeli or Blinking.

Diluvian Primordial

Diluvian Primordial

{5}{U}{U}

Creature — Avatar

Steals spells from all opponents' yards.

Luminate Primordial

Luminate Primordial

{5}{W}{W}

Creature — Avatar

Mass creature removal on a body.

Aether Channeler

Aether Channeler

{2}{U}

Creature — Human Wizard

Multimodal ETB value.

Archaeomancer

Archaeomancer

{2}{U}{U}

Creature — Human Wizard

Infinite spell recursion engine.

Reveillark

Reveillark

{4}{W}

Creature — Elemental

Crucial recursion piece for standard flicker builds.

Karmic Guide

Karmic Guide

{3}{W}{W}

Creature — Angel Spirit

Loops with Reveillark to bring back everything.

Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

{4}{W}

Legendary Creature — Phyrexian Praetor

Doubles your ETBs and stops opponents'.

Peregrine Drake

Peregrine Drake

{4}{U}

Creature — Drake

Infinite mana potential with flicker spells.

Deadeye Navigator

Deadeye Navigator

{4}{U}{U}

Creature — Spirit

Primary win condition engine in blue flicker.

Angel of Serenity

Angel of Serenity

{4}{W}{W}{W}

Creature — Angel

Massive temporary removal or recursion.

Utility

13 cards
Mistmeadow Witch

Mistmeadow Witch

{1}{W/U}

Creature — Kithkin Wizard

Redundant flicker effect on a stick.

Soulherder

Soulherder

{1}{W}{U}

Creature — Spirit

Grows huge while flickering every turn.

Teleportation Circle

Teleportation Circle

{3}{W}

Enchantment

Consistent end-step flicker activation.

Panharmonicon

Panharmonicon

{4}

Artifact

Double all artifact and creature ETBs.

Ephemerate

Ephemerate

{W}

Instant

Best single target flicker spell in the format.

Ghostly Flicker

Ghostly Flicker

{2}{U}

Instant

Targeted flicker for two permanents.

Displace

Displace

{2}{U}

Instant

Redundancy for Ghostly Flicker.

Lae'zel's Acrobatics

Lae'zel's Acrobatics

{3}{W}

Instant

Mass protection and multiple flicker payoffs.

Eerie Interlude

Eerie Interlude

{2}{W}

Instant

Board-wide protection from sweeps.

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate silver bullet for survival.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Abuelo so he can stay on board.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Provides Haste and Hexproof for the commander.

The Eternal Wanderer

The Eternal Wanderer

{4}{W}{W}

Legendary Planeswalker

Flicker support and powerful crowd control.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 14x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 9x

Basic Land — Island

Basic land allocated from mana pip counts.