Abomination, Terrifying Titan art

Art by Piotr Dura

Saved commander deck

Abomination, Terrifying Titan

Ramp aggressively to cast Abomination and immediately activate his discounted Power-up fight ability, clearing opposing threats while stacking +1/+1 counters and trampling through with massive Gruul beaters.

100 cards$542.72 totalSep 22, 20265 views

Prompt: Abomination, Terrifying Titan commander deck

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Commander

1 cards
Abomination, Terrifying Titan

Abomination, Terrifying Titan

{3}{R/G}

Legendary Creature — Gamma Villain

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format-defining mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana color fixing and ramp

Gruul Signet

Gruul Signet

{2}

Artifact

Filters mana and ramps into your commander

Talisman of Impulse

Talisman of Impulse

{2}

Artifact

Untapped two-mana rock in Gruul colors

Farseek

Farseek

{1}{G}

Sorcery

Searches out dual lands to fix colors

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Fetches a Forest onto the battlefield untapped

Three Visits

Three Visits

{1}{G}

Sorcery

Untapped Forest ramp spell

Cultivate

Cultivate

{2}{G}

Sorcery

Reliable ramp and land smoothing

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Consistent ramp ensuring land drops

Selvala, Heart of the Wilds

Selvala, Heart of the Wilds

{1}{G}{G}

Legendary Creature — Elf Scout

Taps for massive mana based on high creature power

Gwenna, Eyes of Gaea

Gwenna, Eyes of Gaea

{2}{G}

Legendary Creature — Elf Druid Scout

Ramps into large creatures and untaps when high-power threats enter

Card Draw

10 cards
Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Draws cards equal to Abomination's power and casts a free spell

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Huge burst draw based on your largest creature or overrun buff

Greater Good

Greater Good

{2}{G}{G}

Enchantment

Sacrifice outlet to draw deep when big creatures are targeted

Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

Cantrips on big creatures and grants trample to the team

Elemental Bond

Elemental Bond

{2}{G}

Enchantment

Draws a card whenever a power 3 or greater creature enters

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Steadily draws cards for each creature cast

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Solid unconditional burst draw

Hunter's Insight

Hunter's Insight

{2}{G}

Instant

Draws massive cards when your trampling commander deals combat damage

Life's Legacy

Life's Legacy

{1}{G}

Sorcery

Cheap burst draw based on the power of a pumped creature

Tribute to the World Tree

Tribute to the World Tree

{G}{G}{G}

Enchantment

Draws cards or adds +1/+1 counters to entering creatures

Removal

10 cards
Beast Within

Beast Within

{2}{G}

Instant

Versatile instant-speed removal for any permanent

Chaos Warp

Chaos Warp

{2}{R}

Instant

Answers any problematic permanent that red and green struggle with

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Efficient board wipe against swarms

Vandalblast

Vandalblast

{R}

Sorcery

Flexible one-sided artifact sweep

Nature's Claim

Nature's Claim

{G}

Instant

Extremely efficient artifact or enchantment destruction

Kogla, the Titan Ape

Kogla, the Titan Ape

{3}{G}{G}{G}

Legendary Creature — Ape

Fights on entry and provides artifact and enchantment destruction on attack

Apex Altisaur

Apex Altisaur

{7}{G}{G}

Creature — Dinosaur

Chain fights to wipe an opponent's board of creatures

Boxing Ring

Boxing Ring

{1}{G}

Artifact

Provides extra fight capabilities and generates treasure and card advantage

Neyith of the Dire Hunt

Neyith of the Dire Hunt

{2}{G}{G}

Legendary Creature — Human Warrior

Doubles power during fights and draws cards whenever creatures fight

Tail Swipe

Tail Swipe

{G}

Instant

Cheap one-sided bite or fight spell that buffs power

Threats/Wincons

23 cards
Halana and Alena, Partners

Halana and Alena, Partners

{2}{R}{G}

Legendary Creature — Human Ranger

Grants haste and stacks +1/+1 counters on Abomination

Xenagos, God of Revels

Xenagos, God of Revels

{3}{R}{G}

Legendary Enchantment Creature — God

Doubles Abomination's power and toughness and grants haste every combat

Goreclaw, Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

{3}{G}

Legendary Creature — Bear

Reduces costs of large creatures and grants trample and buffs on attack

Surrak and Goreclaw

Surrak and Goreclaw

{4}{G}{G}

Legendary Creature — Human Bear

Grants haste and adds +1/+1 counters to entering threats

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

{4}{G}{G}

Legendary Creature — Phyrexian Praetor

Doubles all +1/+1 counters placed on your creatures while halving opponents' counters

Hardened Scales

Hardened Scales

{G}

Enchantment

Increases +1/+1 counters gained from Power-up activations

Kami of Whispered Hopes

Kami of Whispered Hopes

{2}{G}

Creature — Spirit

Increases counter placement and taps for mana equal to its power

Managorger Hydra

Managorger Hydra

{2}{G}

Creature — Hydra

Grows rapidly with every spell cast and trampling threat

Kalonian Hydra

Kalonian Hydra

{3}{G}{G}

Creature — Hydra

Doubles +1/+1 counters on all attacking creatures

Bristly Bill, Spine Sower

Bristly Bill, Spine Sower

{1}{G}

Legendary Creature — Plant Druid

Provides steady counters on landfall and can double all counters

Railway Brawler

Railway Brawler

{3}{G}{G}

Creature — Rhino Warrior

Plots or enters to double the power of subsequent entering creatures with counters

Aggressive Mammoth

Aggressive Mammoth

{3}{G}{G}{G}

Creature — Elephant

Large body that guarantees trample across the entire board

Quartzwood Crasher

Quartzwood Crasher

{2}{R}{R}{G}

Creature — Dinosaur Beast

Spawns giant Dinosaur Beast tokens whenever tramplers connect

Ghalta, Primal Hunger

Ghalta, Primal Hunger

{10}{G}{G}

Legendary Creature — Elder Dinosaur

Massive 12/12 trampler that frequently casts for just two green mana

Etali, Primal Conqueror // Etali, Primal Sickness

Etali, Primal Conqueror // Etali, Primal Sickness

{5}{R}{R}

Legendary Creature — Elder Dinosaur // Legendary Creature — Phyrexian Elder Dinosaur

High-impact threat that steals free spells from each player's library

Carnage Tyrant

Carnage Tyrant

{4}{G}{G}

Creature — Dinosaur

Uncounterable, hexproof trampler that resists control strategies

Terror of the Peaks

Terror of the Peaks

{3}{R}{R}

Creature — Dragon

Turns entering high-power creatures into direct burn damage

Bonehoard Dracosaur

Bonehoard Dracosaur

{3}{R}{R}

Creature — Dinosaur Dragon

Provides card advantage, ramp, and board presence on upkeep

Defiler of Vigor

Defiler of Vigor

{3}{G}{G}

Creature — Phyrexian Wurm

Reduces green spell costs and distributes +1/+1 counters across your board

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

{1}{G}

Legendary Artifact

Adds extra +1/+1 counters and dishes them out on command

The Ozolith

The Ozolith

{1}

Legendary Artifact

Stores counters when Abomination or other threats leave the battlefield

Uncivil Unrest

Uncivil Unrest

{4}{R}

Enchantment

Gives entering creatures riot and doubles damage dealt by modified creatures

Kodama of the West Tree

Kodama of the West Tree

{2}{G}

Legendary Creature — Spirit

Grants trample to modified creatures and ramps basic lands upon combat damage

Utility

8 cards
Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Protects your commander and board from board wipes and spot removal

Tamiyo's Safekeeping

Tamiyo's Safekeeping

{G}

Instant

Cheap protection granting hexproof and indestructible

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Gives haste and shroud to attack and protect immediately

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants haste and hexproof while still allowing targeted buffs

Rhythm of the Wild

Rhythm of the Wild

{1}{R}{G}

Enchantment

Prevents counterspells and grants riot to all nontoken creatures

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles villain or creature type triggered abilities for massive value

Temur Sabertooth

Temur Sabertooth

{2}{G}{G}

Creature — Cat

Bounces Abomination to recast him and reset his discounted Power-up fight

Mithril Coat

Mithril Coat

{3}

Legendary Artifact — Equipment

Flash equipment that makes Abomination indestructible before fighting

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Karplusan Forest

Karplusan Forest

Land

Nonbasic dual land for color fixing.

Rootbound Crag

Rootbound Crag

Land

Nonbasic dual land for color fixing.

Temple of Abandon

Temple of Abandon

Land

Dual land with scry.

Cinder Glade

Cinder Glade

Land — Mountain Forest

Nonbasic dual land for color fixing.

Game Trail

Game Trail

Land

Nonbasic dual land for color fixing.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 18x

Basic Land — Forest

Basic land allocated from mana pip counts.